using Verse; using rjw; using RimWorld; using System.Linq; namespace RJW_Genes { public class Gene_ExtraVagina : RJW_Gene { internal Hediff additional_vagina; //TODO: This works ingame when genes are added, but if there is //a gene (e.g. ovipositor) in creation it does not work as expected (only has one genital) //Penis works as expected public override void PostMake() { base.PostMake(); // Some sources add Genes before they fire, e.g. Character Editor // This should harden the gene, to solve #19 if (HasAlreadyTwoVaginas()) { return; } // Vaginas are only added for female pawns! if (GenderUtility.IsFemale(pawn) && additional_vagina == null) { CreateAndAddVagina(); } } public override void PostAdd() { base.PostAdd(); // Some sources add Genes before they fire, e.g. Character Editor // This should harden the gene, to solve #19 if (HasAlreadyTwoVaginas()) { return; } // Vaginas are only added for female pawns! if (GenderUtility.IsFemale(pawn) && additional_vagina == null) { CreateAndAddVagina(); } } public override void PostRemove() { base.PostRemove(); if(additional_vagina != null) pawn.health.RemoveHediff(additional_vagina); } internal void CreateAndAddVagina() { var correctGene = GenitaliaUtility.GetGenitaliaTypeGeneForPawn(pawn); HediffDef vaginaDef = GenitaliaUtility.GetVaginaForGene(correctGene); var partBPR = Genital_Helper.get_genitalsBPR(pawn); additional_vagina = HediffMaker.MakeHediff(vaginaDef, pawn); var CompHediff = additional_vagina.TryGetComp(); if (CompHediff != null) { CompHediff.initComp(pawn); CompHediff.updatesize(); } pawn.health.AddHediff(additional_vagina, partBPR); } internal bool HasAlreadyTwoVaginas() { if (pawn == null) return false; var possible_breasts = Genital_Helper.get_AllPartsHediffList(pawn).Where(t => Genital_Helper.is_vagina(t)); return possible_breasts.Count() >= 2; } } }