using System; using System.Collections.Generic; using Verse; using RimWorld; namespace RJW_Genes { public class GeneUtility { //Split function so I can offsetlifeforce from gene without needing to look for the gene agian (for the constant drain tick) public static Gene_LifeForce GetLifeForceGene(Pawn pawn) { Pawn_GeneTracker genes = pawn.genes; Gene_LifeForce gene_LifeForce = genes.GetFirstGeneOfType(); return gene_LifeForce; } public static void OffsetLifeForce(IGeneResourceDrain drain, float offset) { if (drain.Resource != null && drain.Resource.Active) { float old_value = drain.Resource.Value; drain.Resource.Value += offset; PostOffSetLifeForce(drain, old_value); } } public static void PostOffSetLifeForce(IGeneResourceDrain drain, float old_value) { if (drain.Resource != null && drain.Resource.Active) { if (old_value > 0.2f && drain.Resource.Value <= 0.2f) { //TODO: Mood debuff } else if (old_value > 0f && drain.Resource.Value <= 0f) { Pawn pawn = drain.Pawn; if (!drain.Pawn.health.hediffSet.HasHediff(HediffDefOf.rjw_genes_fertilin_craving)) { drain.Pawn.health.AddHediff(HediffDefOf.rjw_genes_fertilin_craving); } } } } public static bool HasLowLifeForce(Pawn pawn) { if (HasLifeForce(pawn)) { Gene_LifeForce gene = pawn.genes.GetFirstGeneOfType(); if (gene == null || !gene.Active) return false; if (gene.Resource.Value < gene.targetValue) { return true; } } return false; } public static bool HasCriticalLifeForce(Pawn pawn) { if (HasLifeForce(pawn)) { Gene_LifeForce gene = pawn.genes.GetFirstGeneOfType(); if (gene == null || !gene.Active) return false; if (gene.Resource.Value < gene.MinLevelForAlert) { return true; } } return false; } public static List GetGenitaliaResizingGenes(Pawn pawn) { var ResizingGenes = new List(); // Error Handling: Issue with Pawn or Genes return empty. if (pawn == null || pawn.genes == null) return ResizingGenes; foreach (Gene gene in pawn.genes.GenesListForReading) if (gene is Gene_GenitaliaResizingGene resizing_gene) ResizingGenes.Add(resizing_gene); return ResizingGenes; } /// /// Unified small check for a pawn if it has a specified Gene. /// Handles some errors and returns false as default. /// /// The pawn for which to look up a gene. /// The gene to look up. /// public static bool HasGeneNullCheck(Pawn pawn, GeneDef genedef) { if (pawn.genes == null) { return false; } return pawn.genes.HasActiveGene(genedef); } public static bool HasLifeForce(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_lifeforce); } public static bool IsMechbreeder(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_mechbreeder); } public static bool IsYouthFountain(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_youth_fountain); } public static bool IsAgeDrainer(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_sex_age_drain); } public static bool IsElastic(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_elasticity); } public static bool IsCumflationImmune(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_cumflation_immunity); } public static bool IsGenerousDonor(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_generous_donor); } public static bool IsPussyHealer(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_pussyhealing); } public static bool IsUnbreakable(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_unbreakable); } public static bool HasParalysingKiss(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_paralysingkiss); } public static bool HasSeduce(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_seduce); } public static bool IsSexualDrainer(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_drainer); } public static bool IsCumEater(Pawn pawn) { return HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_cum_eater); } } }