using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using RimWorld; namespace RJW_Genes { public class CompProperties_AbilitySpawnSpelopede : CompProperties_AbilityEffect { public PawnKindDef pawnKindDef; public float sensitivityMultiplier; public bool tamed; public CompProperties_AbilitySpawnSpelopede() { this.compClass = typeof(CompAbilityEffect_SpawnSpelopede); } } }