diff --git a/CHANGELOG.md b/CHANGELOG.md
index 6ff0057..df95576 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,10 @@
# 1.2
+**Since beta-1**:
+
+- Fix of icon-names (#36)
+- Changes to the scenario (more building items, throne for start). Wealth is now at 12k, which is the same as crashlanded and lost tribe.
+
**Changes:**
- Cocoon Weaver Gene
@@ -50,8 +55,8 @@ I disabled the specific gender and the oviparious reproduction (when you have rj
I recommend using alpha genes for the Hive-Playthroughs, as otherwise the Halamyr look a bit ... boring?
But i don't want to add a bunch of cosmetic genes on top of things.
-*And what the fuck is a halamyr?* Well I had to name my little ants somehow. But I didn't want to call them `myr` as I maybe want to make some TiTs xenotypes separately.
-And I am aware that the TiTs-Myr work different than the things I built now.
+*And what the fuck is a halamyr?* Well I had to name my little ants somehow. But I didn't want to call them `myr` as I maybe want to make some [TiTs](https://www.fenoxo.com/play-games/) xenotypes separately.
+And I am aware that the TiTs-Myr work different than the things I made now.
# 1.1.4
diff --git a/Common/Defs/Scenarios/Halamyr_Hive.xml b/Common/Defs/Scenarios/Halamyr_Hive.xml
index 338a611..7bffe07 100644
--- a/Common/Defs/Scenarios/Halamyr_Hive.xml
+++ b/Common/Defs/Scenarios/Halamyr_Hive.xml
@@ -80,12 +80,12 @@
StartingThing_Defined
Silver
- 200
+ 400
StartingThing_Defined
Pemmican
- 150
+ 250
StartingThing_Defined
@@ -102,15 +102,11 @@
MeleeWeapon_Club
WoodLog
-
- StartingThing_Defined
- MeleeWeapon_Knife
- Jade
-
StartingThing_Defined
- Pila
+ Throne
+ Jade
StartingAnimal
@@ -141,6 +137,11 @@
Jade
100
+
+ ScatterThingsNearPlayerStart
+ Steel
+ 200
+
diff --git a/TODOS.md b/TODOS.md
index cdd40a5..c28f2ac 100644
--- a/TODOS.md
+++ b/TODOS.md
@@ -20,11 +20,9 @@ Any help is very appreciated, even if it is just pointing me to existing similar
**Cum-Drugs** eating cum has an effect similar to Go-Juice (including (separate?) addiction)
-**Self-Fertilizing Eggs** Pawns fertilize eggs that are put inside them (with themselves as a parent)
-
**Death-Rest** until the pawn is cumflated.
-**Alpha / Beta Genes** that you can only have one alpha, and the alpha makes mostly beta children (1:10). This might fit with the xenotypes below. As this is an RJW mod, this should also somewhat affect sex (e.g. betas cannot impregnate betas).
+**STD Immunity** & maybe a potential to be carrier, but not suffer effects.
## Planned Xenotypes
@@ -39,17 +37,6 @@ Any help is very appreciated, even if it is just pointing me to existing similar
Can't help but think about Rexxar Porn now I am a bad person.
-**Hive Mother:**
-
-- [X] Spawn the small scarabs
-- [X] Fertilise Eggs inside her
-- [X] Produce cocoons
-- [] Maybe: Insert "dropped" Insect eggs
-- [] Very fragile, no use except breeding
-- [] Maybe: can only eat insect jelly
-- [X] Should look like a nice green-yellow alien as we all know fuckable insects would look like.
-- [X] There can only be one Hive Mother, some penalties if there are others. This could be implement with an "Alpha Gene" that gives heavy penalties when other Alpha exists.
-
## Genes with Abilities and more Effects
There were some suggestions on the Discord I saved them somewhere else. I am far away from making that work, but to have them here:
@@ -62,4 +49,16 @@ There were some suggestions on the Discord I saved them somewhere else. I am far
- Streamline Filenames / Names to either be LifeForce or Fertilin (e.g. `Hediffs_Fertilin.xml` but `Pawnkind_LifeForce.xml`). I think most things are called LifeForce.
- Similar cleanup for the patches, and make a note what to find where in the patches
-- Change Project structure to the 1.3, 1.4 Structure of other mods
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+- Change Project structure to the 1.3, 1.4 Structure of other mods
+
+## Split:
+
+I plan to split this mod.
+Namely, I want to make a
+
+1. base-mod (with genitalia and size genes, anything alternating all base stats)
+2. bonus-mod, with Fertilin and other complex genes
+3. xenotype-mod (only xenotypes + scenarios)
+4. animal genes inheritance (Yes, bit of a meme that it was separate mod earlier)
+
+I first want to make a bit more content, and then I hope there will be a "breaking change" in RJW so I can also do a breaking change on top of that.
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