From e6c3d457e78267c751d07ee8fa373f64605e721f Mon Sep 17 00:00:00 2001 From: Ed86 Date: Wed, 7 Sep 2022 10:04:26 +0300 Subject: [PATCH] 1.0 --- .gitattributes | 63 ++++ .gitignore | 340 ++++++++++++++++++++++ 1.3/Assemblies/FH.dll | Bin 0 -> 9728 bytes 1.3/Defs/ThoughtDefs/RJW_Holefuck.xml | 43 +++ 1.3/Source/Mod/Properties/AssemblyInfo.cs | 36 +++ 1.3/Source/Mod/fh.cs | 244 ++++++++++++++++ 1.3/Source/Mod/fh.csproj | 67 +++++ 1.3/Source/Mod/packages.config | 4 + 1.3/Source/mod.sln | 25 ++ About/About.xml | 42 +++ About/Manifest.xml | 13 + README.md | 100 +------ 12 files changed, 890 insertions(+), 87 deletions(-) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 1.3/Assemblies/FH.dll create mode 100644 1.3/Defs/ThoughtDefs/RJW_Holefuck.xml create mode 100644 1.3/Source/Mod/Properties/AssemblyInfo.cs create mode 100644 1.3/Source/Mod/fh.cs create mode 100644 1.3/Source/Mod/fh.csproj create mode 100644 1.3/Source/Mod/packages.config create mode 100644 1.3/Source/mod.sln create mode 100644 About/About.xml create mode 100644 About/Manifest.xml diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4ce6fdd --- /dev/null +++ b/.gitignore @@ -0,0 +1,340 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- Backup*.rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb \ No newline at end of file diff --git a/1.3/Assemblies/FH.dll b/1.3/Assemblies/FH.dll new file mode 100644 index 0000000000000000000000000000000000000000..32178c6d45c13c3fbc61bfa7d19b8be2b482490e GIT binary patch literal 9728 zcmeHMd2AfldH>$*$(2ZPc6sSuQBq8a;vv%3Ws#EXiYYa_J0wTi-C51d zN~Gl|RMo0hcfR+%?|tv!n?t|+NeU5B7|;9f6MY$PF8d^09xOuKuT-YO9=y|d_TeFFl(^#h%?wYCXb}YXTtamE*IAYS zYHyEZ7RpN0dxVjFL`OLgOUr5KfcN)z6Rle+TaHc>#RKv<=&=BuarAiybe=1PO!n3D z8re0kDtbio(7r z6rujRh(4Dh5|aDB2dN%~R>KVTDp`PK8?_}8(T*m(%w_=E4*A-iFufg-ZmJlmrW+!) zLS4}nr8oYDxrxvUy9K%{C9Ib)6?R{drc|^k6>CbxTT*qAi>**=h51T#<-jZ4>&V46 zusYyHB2}-}x0q{ybtM>E3#?PLq#D$Qfj!*Ca0@I~sjCJqgCI2=?Z9{>E+NR_t=+93 zx`d1f--yPLU-o(kwl1=y1D2iUM$n{2Vy*?84q9O7eG8TZEH1$~oQkXA4*1%cimDM8 ziBadrYYrftgVoj5s$)r@x~c>4F=&yfS+FEvaS83R175pP-;)?x??8V$Q;lk4SLBT` zbQMaHqpB)6yTGA6Idp(y*^d5qH8HlCF&W=2z&O51H94>odTxAEYHCS*5uTv4D{9WN zB;ahddx${L0%`8Ymn8vkk*g6RfVjRvk+M)m2jhJ_aosY8EUBSloGl{rEPi zO^D|AFb;lvo7HA;z6lO>VhX&*h@07M$j=tFWuVVx)iS$PZLMZ@>zZn2x2bId{|ak2 z@~hR=T_3Gw6`~gG!>U>zSQ6+1$7w6Z(oOO^_o(xfth}aL4KN}aYzix|KVB>eGdUd@Ql-u}? 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z*De{qqp&m413tGpfu3QFmuFiyZv8TDH|s8q-qP6Zkv4&rvq#M2d)plaQOcmf&T#^1jDKT literal 0 HcmV?d00001 diff --git a/1.3/Defs/ThoughtDefs/RJW_Holefuck.xml b/1.3/Defs/ThoughtDefs/RJW_Holefuck.xml new file mode 100644 index 0000000..da8b2a3 --- /dev/null +++ b/1.3/Defs/ThoughtDefs/RJW_Holefuck.xml @@ -0,0 +1,43 @@ + + + + + RJW_Holefucker + Thought_Memory + 0.5 + 1 + 1.0 + +
  • + + Barelly felt anything 1/10, wouldn't recommend. + -2 +
  • +
  • + + Felt great, should do this again! + 2 +
  • +
    +
    + + + RJW_Holefucked + Thought_Memory + 0.5 + 1 + 1.0 + +
  • + + Its cute but thats it. + -2 +
  • +
  • + + Yes! Fill me more! + 2 +
  • +
    +
    +
    \ No newline at end of file diff --git a/1.3/Source/Mod/Properties/AssemblyInfo.cs b/1.3/Source/Mod/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..b540ac1 --- /dev/null +++ b/1.3/Source/Mod/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("RJWFB")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("RJWFB")] +[assembly: AssemblyCopyright("Copyright © 2020")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("5b1a0ad6-cb29-4231-ae02-c352c6ac3500")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/1.3/Source/Mod/fh.cs b/1.3/Source/Mod/fh.cs new file mode 100644 index 0000000..d35f63c --- /dev/null +++ b/1.3/Source/Mod/fh.cs @@ -0,0 +1,244 @@ +using HarmonyLib; +using RimWorld; +using Verse; +using System; +using System.Collections.Generic; +using rjw; +using rjw.Modules.Interactions.Enums; +using System.Linq; +using System.Reflection; + +namespace rjwfh +{ + [StaticConstructorOnStartup] + internal static class InitHarmonyPatches + { + static InitHarmonyPatches() + { + var har = new Harmony("rjw.FH"); + har.PatchAll(Assembly.GetExecutingAssembly()); + } + } + + [HarmonyPatch(typeof(AfterSexUtility), "think_about_sex", new Type[] { typeof(Pawn), typeof(Pawn), typeof(bool), typeof(SexProps), typeof(bool)})] + [StaticConstructorOnStartup] + static class Holefuck_AfterSexUtility_think_about_sex + { + public static readonly ThoughtDef RJW_fucker = DefDatabase.GetNamed("RJW_Holefucker"); + public static readonly ThoughtDef RJW_fucked = DefDatabase.GetNamed("RJW_Holefucked"); + + [HarmonyPostfix] + private static void think_about_sex_Patch(Pawn pawn, Pawn partner, bool isReceiving, SexProps props, bool whoring = false) + { + try + { + if (partner == null) + { + return; + } + Pawn p1 = pawn; + Pawn p2 = partner; + List p1p = new List(); + List p2p = new List(); + List p1pf = new List(); + List p2pf = new List(); + Hediff pp = null; + Hediff hole = null; + ThoughtDef T = null; + int size = 0; + //Log.Message("p1 " + p1.Name); + //Log.Message("p2 " + p2.Name); + + if (props.sexType == xxx.rjwSextype.Vaginal) + { + //Log.Message("Vaginal"); + var interaction = rjw.Modules.Interactions.Helpers.InteractionHelper.GetWithExtension(props.dictionaryKey); + + //pp fucks hole + if (interaction.DominantHasTag(GenitalTag.CanPenetrate) && + interaction.SubmissiveHasFamily(GenitalFamily.Vagina)) + { + //initiator fucks reciever + //Log.Message("straight"); + if (!isReceiving) + {//p1(initiator) fucks p2(reciever) + p1pf.AddRange(p1.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + p2pf.AddRange(p2.GetGenitalsList().Where(x => Genital_Helper.is_vagina(x))); + T = RJW_fucker; + pp = p1pf.FirstOrDefault(); + hole = p2pf.FirstOrDefault(); + } + else + {//p1(reciever) fucked by p2(initiator) + p1pf.AddRange(p1.GetGenitalsList().Where(x => Genital_Helper.is_vagina(x))); + p2pf.AddRange(p2.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + T = RJW_fucked; + pp = p2pf.FirstOrDefault(); + hole = p1pf.FirstOrDefault(); + } + + if (p1pf.NullOrEmpty()) + return; + + if (p2pf.NullOrEmpty()) + return; + } + //hole "fucks" pp + else if (interaction.DominantHasFamily(GenitalFamily.Vagina) && + interaction.SubmissiveHasTag(GenitalTag.CanPenetrate) && + interaction.HasInteractionTag(InteractionTag.Reverse)) + { + //initiator fucks (reverse fucked by/rides) reciever + //Log.Message("reverse"); + if (!isReceiving) + {//p1(initiator) fucked by p2(reciever) + p1pf.AddRange(p1.GetGenitalsList().Where(x => Genital_Helper.is_vagina(x))); + p2pf.AddRange(p2.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + T = RJW_fucked; + pp = p2pf.FirstOrDefault(); + hole = p1pf.FirstOrDefault(); + } + else + {//p1(reciever) fucks p2(initiator) + p2pf.AddRange(p2.GetGenitalsList().Where(x => Genital_Helper.is_vagina(x))); + p1pf.AddRange(p1.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + T = RJW_fucker; + pp = p1pf.FirstOrDefault(); + hole = p2pf.FirstOrDefault(); + } + + if (p1pf.NullOrEmpty()) + return; + + if (p2pf.NullOrEmpty()) + return; + } + else + { + return; + } + } + if (props.sexType == xxx.rjwSextype.Anal) + { + //Log.Message("Anal"); + var interaction = rjw.Modules.Interactions.Helpers.InteractionHelper.GetWithExtension(props.dictionaryKey); + + //pp fucks hole + if (interaction.DominantHasTag(GenitalTag.CanPenetrate) && + interaction.SubmissiveHasFamily(GenitalFamily.Anus)) + { + //initiator fucks reciever + //Log.Message("straight"); + if (!isReceiving) + {//p1(initiator) fucks p2(reciever) + p1pf.AddRange(p1.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + p2pf.AddRange(p2.GetAnusList()); + T = RJW_fucker; + pp = p1pf.FirstOrDefault(); + hole = p2pf.FirstOrDefault(); + } + else + {//p1(reciever) fucked by p2(initiator) + p1pf.AddRange(p1.GetAnusList()); + p2pf.AddRange(p2.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + T = RJW_fucked; + pp = p2pf.FirstOrDefault(); + hole = p1pf.FirstOrDefault(); + } + + if (p1pf.NullOrEmpty()) + return; + + if (p2pf.NullOrEmpty()) + return; + } + //hole "fucks" pp + else if (interaction.DominantHasFamily(GenitalFamily.Anus) && + interaction.SubmissiveHasTag(GenitalTag.CanPenetrate) && + interaction.HasInteractionTag(InteractionTag.Reverse)) + { + //initiator fucks (reverse fucked by/rides) reciever + //Log.Message("reverse"); + if (!isReceiving) + {//p1(initiator) fucked by p2(reciever) + p1pf.AddRange(p1.GetAnusList()); + p2pf.AddRange(p2.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + T = RJW_fucked; + pp = p2pf.FirstOrDefault(); + hole = p1pf.FirstOrDefault(); + } + else + {//p1(reciever) fucks p2(initiator) + p2pf.AddRange(p2.GetAnusList()); + p1pf.AddRange(p1.GetGenitalsList().Where(x => Genital_Helper.is_penis(x))); + T = RJW_fucker; + pp = p1pf.FirstOrDefault(); + hole = p2pf.FirstOrDefault(); + } + + if (p1pf.NullOrEmpty()) + return; + + if (p2pf.NullOrEmpty()) + return; + } + else + { + return; + } + } + if (props.sexType == xxx.rjwSextype.DoublePenetration) + { + //Log.Message("BP"); + //todo, maybe + return; + } + + var stage = -1; + size = size_check(pp, hole); + + if (size != 0) + { + if (size < 0) + stage = 0; + else + stage = 1; + + if (stage != -1) + p1.needs.mood.thoughts.memories.TryGainMemory(ThoughtMaker.MakeThought(T, stage), null); + + } + return; + } + catch (Exception e) + { + Log.Error(e.ToString()); + } + } + public static int size_check(Hediff pp, Hediff hole) + { + var i = 0; + //Log.Message("size_check:"); + //Log.Message("pp " + pp.Severity); + //Log.Message("hole " + hole.Severity); + //Log.Message("dif " + (pp.Severity - hole.Severity)); + if (pp.Severity - hole.Severity >= 0.2) // tight + { + //Log.Message("tight"); + i++; + } + else if (pp.Severity - hole.Severity <= -0.2) // loose + { + //Log.Message("loose"); + i--; + } + else // okayish + { + //Log.Message("okayish"); + } + + return i; + + } + } +} diff --git a/1.3/Source/Mod/fh.csproj b/1.3/Source/Mod/fh.csproj new file mode 100644 index 0000000..a4acd37 --- /dev/null +++ b/1.3/Source/Mod/fh.csproj @@ -0,0 +1,67 @@ + + + + + Debug + AnyCPU + {3FC2D442-19B8-4CF9-9D35-CD13B6AC7B28} + Library + FH + FH + v4.7.2 + 512 + + + AnyCPU + true + full + false + ..\..\Assemblies\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + ..\..\Assemblies\ + TRACE + prompt + 4 + + + + ..\packages\Lib.Harmony.2.0.2\lib\net472\0Harmony.dll + False + + + ..\..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll + False + + + ..\..\..\..\..\..\..\workshop\content\294100\818773962\v1.2\Assemblies\HugsLib.dll + False + + + ..\..\..\..\rjw\1.3\Assemblies\RJW.dll + False + + + + ..\..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll + False + + + + + + + + + + + + + + \ No newline at end of file diff --git a/1.3/Source/Mod/packages.config b/1.3/Source/Mod/packages.config new file mode 100644 index 0000000..a9bce78 --- /dev/null +++ b/1.3/Source/Mod/packages.config @@ -0,0 +1,4 @@ + + + + diff --git a/1.3/Source/mod.sln b/1.3/Source/mod.sln new file mode 100644 index 0000000..f3a2d20 --- /dev/null +++ b/1.3/Source/mod.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.30907.101 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FH", "Mod\fh.csproj", "{3FC2D442-19B8-4CF9-9D35-CD13B6AC7B28}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {3FC2D442-19B8-4CF9-9D35-CD13B6AC7B28}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {3FC2D442-19B8-4CF9-9D35-CD13B6AC7B28}.Debug|Any CPU.Build.0 = Debug|Any CPU + {3FC2D442-19B8-4CF9-9D35-CD13B6AC7B28}.Release|Any CPU.ActiveCfg = Release|Any CPU + {3FC2D442-19B8-4CF9-9D35-CD13B6AC7B28}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {5A0C2732-36A9-4ACA-807E-019E02C37E10} + EndGlobalSection +EndGlobal diff --git a/About/About.xml b/About/About.xml new file mode 100644 index 0000000..979f55d --- /dev/null +++ b/About/About.xml @@ -0,0 +1,42 @@ + + + + RimJobWorld - FH + Ed86 + https://gitgud.io/Ed86/rjw-fh + +
  • 1.3
  • +
    + rjw.FH + +
  • + rim.job.world + RJW + https://gitgud.io/Ed86/rjw +
  • +
  • + brrainz.harmony + Harmony + https://github.com/pardeike/HarmonyRimWorld/releases/latest + steam://url/CommunityFilePage/2009463077 +
  • +
  • + UnlimitedHugs.HugsLib + HugsLib + https://github.com/UnlimitedHugs/RimworldHugsLib/releases/latest + steam://url/CommunityFilePage/818773962 +
  • +
    + +
  • brrainz.harmony
  • +
  • UnlimitedHugs.HugsLib
  • +
  • erdelf.HumanoidAlienRaces
  • +
  • rim.job.world
  • +
    + + + +
    diff --git a/About/Manifest.xml b/About/Manifest.xml new file mode 100644 index 0000000..4bc8b16 --- /dev/null +++ b/About/Manifest.xml @@ -0,0 +1,13 @@ + + + RimJobWorld FH + 1.0.0 + +
  • RimJobWorld
  • +
    + +
  • RimJobWorld
  • +
    + https://gitgud.io/Ed86/rjw-fh/raw/master/About/Manifest.xml + https://gitgud.io/Ed86/rjw-fh +
    diff --git a/README.md b/README.md index 9a30ca6..9089216 100644 --- a/README.md +++ b/README.md @@ -1,92 +1,18 @@ -# RJW - Fuck Hole +And why would you read me? +Mod git: +https://gitgud.io/Ed86/rjw-fh +Discord: +https://discord.gg/CXwHhv8 -## Getting started +LoversLab: +- -To make it easy for you to get started with GitLab, here's a list of recommended next steps. +Requirements: +Harmony +Hugslib +Rimjobworld (https://gitgud.io/Ed86/rjw) -Already a pro? Just edit this README.md and make it your own. Want to make it easy? [Use the template at the bottom](#editing-this-readme)! - -## Add your files - -- [ ] [Create](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#create-a-file) or [upload](https://docs.gitlab.com/ee/user/project/repository/web_editor.html#upload-a-file) files -- [ ] [Add files using the command line](https://docs.gitlab.com/ee/gitlab-basics/add-file.html#add-a-file-using-the-command-line) or push an existing Git repository with the following command: - -``` -cd existing_repo -git remote add origin https://gitgud.io/Ed86/rjw-fh.git -git branch -M master -git push -uf origin master -``` - -## Integrate with your tools - -- [ ] [Set up project integrations](https://gitgud.io/Ed86/rjw-fh/-/settings/integrations) - -## Collaborate with your team - -- [ ] [Invite team members and collaborators](https://docs.gitlab.com/ee/user/project/members/) -- [ ] [Create a new merge request](https://docs.gitlab.com/ee/user/project/merge_requests/creating_merge_requests.html) -- [ ] [Automatically close issues from merge requests](https://docs.gitlab.com/ee/user/project/issues/managing_issues.html#closing-issues-automatically) -- [ ] [Enable merge request approvals](https://docs.gitlab.com/ee/user/project/merge_requests/approvals/) -- [ ] [Automatically merge when pipeline succeeds](https://docs.gitlab.com/ee/user/project/merge_requests/merge_when_pipeline_succeeds.html) - -## Test and Deploy - -Use the built-in continuous integration in GitLab. - -- [ ] [Get started with GitLab CI/CD](https://docs.gitlab.com/ee/ci/quick_start/index.html) -- [ ] [Analyze your code for known vulnerabilities with Static Application Security Testing(SAST)](https://docs.gitlab.com/ee/user/application_security/sast/) -- [ ] [Deploy to Kubernetes, Amazon EC2, or Amazon ECS using Auto Deploy](https://docs.gitlab.com/ee/topics/autodevops/requirements.html) -- [ ] [Use pull-based deployments for improved Kubernetes management](https://docs.gitlab.com/ee/user/clusters/agent/) -- [ ] [Set up protected environments](https://docs.gitlab.com/ee/ci/environments/protected_environments.html) - -*** - -# Editing this README - -When you're ready to make this README your own, just edit this file and use the handy template below (or feel free to structure it however you want - this is just a starting point!). Thank you to [makeareadme.com](https://www.makeareadme.com/) for this template. - -## Suggestions for a good README -Every project is different, so consider which of these sections apply to yours. The sections used in the template are suggestions for most open source projects. Also keep in mind that while a README can be too long and detailed, too long is better than too short. If you think your README is too long, consider utilizing another form of documentation rather than cutting out information. - -## Name -Choose a self-explaining name for your project. - -## Description -Let people know what your project can do specifically. Provide context and add a link to any reference visitors might be unfamiliar with. A list of Features or a Background subsection can also be added here. If there are alternatives to your project, this is a good place to list differentiating factors. - -## Badges -On some READMEs, you may see small images that convey metadata, such as whether or not all the tests are passing for the project. You can use Shields to add some to your README. Many services also have instructions for adding a badge. - -## Visuals -Depending on what you are making, it can be a good idea to include screenshots or even a video (you'll frequently see GIFs rather than actual videos). Tools like ttygif can help, but check out Asciinema for a more sophisticated method. - -## Installation -Within a particular ecosystem, there may be a common way of installing things, such as using Yarn, NuGet, or Homebrew. However, consider the possibility that whoever is reading your README is a novice and would like more guidance. Listing specific steps helps remove ambiguity and gets people to using your project as quickly as possible. If it only runs in a specific context like a particular programming language version or operating system or has dependencies that have to be installed manually, also add a Requirements subsection. - -## Usage -Use examples liberally, and show the expected output if you can. It's helpful to have inline the smallest example of usage that you can demonstrate, while providing links to more sophisticated examples if they are too long to reasonably include in the README. - -## Support -Tell people where they can go to for help. It can be any combination of an issue tracker, a chat room, an email address, etc. - -## Roadmap -If you have ideas for releases in the future, it is a good idea to list them in the README. - -## Contributing -State if you are open to contributions and what your requirements are for accepting them. - -For people who want to make changes to your project, it's helpful to have some documentation on how to get started. Perhaps there is a script that they should run or some environment variables that they need to set. Make these steps explicit. These instructions could also be useful to your future self. - -You can also document commands to lint the code or run tests. These steps help to ensure high code quality and reduce the likelihood that the changes inadvertently break something. Having instructions for running tests is especially helpful if it requires external setup, such as starting a Selenium server for testing in a browser. - -## Authors and acknowledgment -Show your appreciation to those who have contributed to the project. - -## License -For open source projects, say how it is licensed. - -## Project status -If you have run out of energy or time for your project, put a note at the top of the README saying that development has slowed down or stopped completely. Someone may choose to fork your project or volunteer to step in as a maintainer or owner, allowing your project to keep going. You can also make an explicit request for maintainers. +Additional features to RimJobWorld: + - adds aftersex thought mood boost/penalty based on partner hole tightness