using RimWorld; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using Verse.AI.Group; namespace RJW_Events { class GatheringWorker_Orgy : GatheringWorker { protected override LordJob CreateLordJob(IntVec3 spot, Pawn organizer) { return new LordJob_Joinable_Orgy(spot, organizer, this.def); } protected override bool TryFindGatherSpot(Pawn organizer, out IntVec3 spot) { return RCellFinder.TryFindGatheringSpot_NewTemp(organizer, this.def, false, out spot); } } }