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	further miscellaneous improvements
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					 8 changed files with 15 additions and 13 deletions
				
			
		
										
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			@ -19,7 +19,7 @@
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								</li>
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								<li Class="ThinkNode_ConditionalRandom">
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									<chance>0.45</chance>
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									<chance>0.40</chance>
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									<subNodes>
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										<li Class="RJW_Events.JobGiver_FindOrgyPartner"></li>
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									</subNodes>
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			@ -9,7 +9,7 @@
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		<calledOffMessage>The orgy has been called off.</calledOffMessage>
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		<finishedMessage>The orgy has finished.</finishedMessage>
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		<duty>Orgy</duty>
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		<workerClass>GatheringWorker_Party</workerClass>
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		<workerClass>RJW_Events.GatheringWorker_Orgy</workerClass>
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		<gatherSpotDefs>
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			<li>PartySpot</li>
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		</gatherSpotDefs>
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			@ -63,7 +63,7 @@ namespace RJW_Events
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			};
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			Toil toil = new Toil();
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			toil.defaultCompleteMode = ToilCompleteMode.Never;
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			toil.socialMode = RandomSocialMode.Off;
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			toil.socialMode = RandomSocialMode.Normal;
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			toil.defaultDuration = this.duration;
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			toil.handlingFacing = true;
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			toil.FailOn(() => this.Partner.CurJob.def != PartnerJob);
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			@ -54,7 +54,7 @@ namespace RJW_Events
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		{
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			Toil toil = new Toil();
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			toil.defaultCompleteMode = ToilCompleteMode.Never;
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			toil.socialMode = RandomSocialMode.Off;
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			toil.socialMode = RandomSocialMode.Normal;
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			toil.handlingFacing = true;
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			toil.tickAction = delegate ()
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			{
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			@ -50,15 +50,15 @@ namespace RJW_Events
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        public override float VoluntaryJoinPriorityFor(Pawn p)
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        {
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            if (!CasualSex_Helper.CanHaveSex(p) || p.Map.mapPawns.FreeColonists.Exists((Pawn p1) =>
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            {
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                return p.relations.SecondaryRomanceChanceFactor(p1) > 0 || p1.relations.SecondaryRomanceChanceFactor(p) > 0;
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            })) return 0;
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            if (!CasualSex_Helper.CanHaveSex(p)) return 0;
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            return base.VoluntaryJoinPriorityFor(p);
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        }
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        public bool IsGatheringAboutToEnd()
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        {
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            return timeoutTrigger.TicksLeft < 300;
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        }
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    }
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}
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			@ -15,9 +15,9 @@ namespace RJW_Events
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        public static void Postfix(LordToil_Party toil)
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        {
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            List<Pawn> ownedPawns = toil.lord.ownedPawns;
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            foreach(Pawn p in ownedPawns)
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            for (int i = 0; i < ownedPawns.Count; i++)
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            {
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                p.Drawer.renderer.graphics.ResolveApparelGraphics();
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                ownedPawns[i].Drawer.renderer.graphics.ResolveApparelGraphics();
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            }
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        }
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    }
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			@ -14,7 +14,9 @@ namespace RJW_Events
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    {
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        public static bool Prefix(PawnGraphicSet __instance)
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        {
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            if(LordUtility.GetLord(__instance.pawn)?.LordJob != null && LordUtility.GetLord(__instance.pawn).LordJob is LordJob_Joinable_Orgy)
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            if(LordUtility.GetLord(__instance.pawn)?.LordJob != null && 
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                LordUtility.GetLord(__instance.pawn).LordJob is LordJob_Joinable_Orgy &&
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                !(LordUtility.GetLord(__instance.pawn).LordJob as LordJob_Joinable_Orgy).IsGatheringAboutToEnd())
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            {
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                return false;
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            }
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