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	Various fixes
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					 7 changed files with 57 additions and 5 deletions
				
			
		
										
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			@ -63,6 +63,8 @@
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    <Compile Include="Source\JobGivers\JobGiver_FindOrgyPartner.cs" />
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    <Compile Include="Source\JobGivers\JobGiver_GetNaked.cs" />
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    <Compile Include="Source\LordJobs\LordJob_Joinable_Orgy.cs" />
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    <Compile Include="Source\Patches\HarmonyPatch_ReclotheOnRemovePawn.cs" />
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    <Compile Include="Source\Patches\HarmonyPatch_StayNudeForOrgy.cs" />
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    <Compile Include="Source\Patches\Harmony_PatchAll.cs" />
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    <Compile Include="Source\ThinkNodes\ThinkNode_ConditionalNude.cs" />
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  </ItemGroup>
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			@ -23,12 +23,13 @@ namespace RJW_Events
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		{
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			base.setup_ticks();
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			JobDef PartnerJob = DefDatabase<JobDef>.GetNamed("GettinOrgySex", true);
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			this.FailOnDespawnedNullOrForbidden(this.iTarget);
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			this.FailOnDespawnedOrNull(this.iTarget);
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			this.FailOn(() => !this.Partner.health.capacities.CanBeAwake);
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			this.FailOn(() => this.pawn.IsFighting());
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			this.FailOn(() => this.Partner.IsFighting());
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			this.FailOn(() => this.pawn.Drafted);
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			yield return Toils_Goto.GotoThing(this.iTarget, PathEndMode.OnCell);
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			this.FailOn(() => this.Partner.Drafted);
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			yield return Toils_Goto.GotoThing(this.iTarget, PathEndMode.ClosestTouch);
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			yield return new Toil
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			{
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				defaultCompleteMode = ToilCompleteMode.Delay,
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			@ -39,7 +40,7 @@ namespace RJW_Events
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				tickAction = delegate ()
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				{
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					this.pawn.GainComfortFromCellIfPossible(false);
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					if (this.pawn.Position.DistanceTo(this.Partner.Position) <= 1f)
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					if (this.pawn.Position.DistanceTo(this.Partner.Position) <= 3f)
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					{
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						this.ReadyForNextToil();
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					}
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			@ -91,7 +92,7 @@ namespace RJW_Events
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			toil.AddFinishAction(delegate
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			{
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				this.End();
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				if(LordUtility.GetLord(pawn)?.CurLordToil != null && !(LordUtility.GetLord(pawn).CurLordToil is LordToil_End))
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				if(LordUtility.GetLord(pawn)?.LordJob != null && LordUtility.GetLord(pawn).LordJob is LordJob_Joinable_Orgy && !(LordUtility.GetLord(pawn).CurLordToil is LordToil_End))
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					SexUtility.DrawNude(pawn);
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			});
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			yield return toil;
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			@ -35,6 +35,7 @@ namespace RJW_Events
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				this.ticks_between_hearts -= 25;
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			}
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			this.FailOnDespawnedOrNull(this.iTarget);
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			this.FailOn(() => !(Partner.jobs.curDriver is JobDriver_Sex));
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			this.FailOn(() => !base.Partner.health.capacities.CanBeAwake);
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			this.FailOn(() => this.pawn.Drafted);
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			this.FailOn(() => base.Partner.Drafted);
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			@ -79,6 +79,7 @@ namespace RJW_Events
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        {
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			if(targets.TryRandomElementByWeight((Pawn p) => {
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				if (p == pawn1) return 0;
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				float chance = pawn1.relations.SecondaryRomanceChanceFactor(p);
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				if(!(p.jobs.curDriver is JobDriver_Sex))
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                {
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										23
									
								
								Source/Patches/HarmonyPatch_ReclotheOnRemovePawn.cs
									
										
									
									
									
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								Source/Patches/HarmonyPatch_ReclotheOnRemovePawn.cs
									
										
									
									
									
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			@ -0,0 +1,23 @@
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI.Group;
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namespace RJW_Events
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{
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    [HarmonyPatch(typeof(Lord), "RemovePawn")]
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    public static class HarmonyPatch_ReclotheOnRemovePawn
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    {
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        public static void Postfix(Lord __instance, Pawn p)
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        {
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            if(__instance?.LordJob != null && __instance.LordJob is LordJob_Joinable_Orgy)
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            {
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                p.Drawer.renderer.graphics.ResolveApparelGraphics();
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            }
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        }
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    }
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}
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										24
									
								
								Source/Patches/HarmonyPatch_StayNudeForOrgy.cs
									
										
									
									
									
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										24
									
								
								Source/Patches/HarmonyPatch_StayNudeForOrgy.cs
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,24 @@
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI.Group;
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namespace RJW_Events
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{
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    [HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")]
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    public static class HarmonyPatch_StayNudeForOrgy
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    {
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        public static bool Prefix(PawnGraphicSet __instance)
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        {
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            if(LordUtility.GetLord(__instance.pawn)?.LordJob != null && LordUtility.GetLord(__instance.pawn).LordJob is LordJob_Joinable_Orgy)
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            {
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                return false;
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            }
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            return true;
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        }
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    }
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}
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