fix cum overlays toggle not working

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Ed86 2022-08-09 17:03:12 +03:00
parent 30993c5880
commit 358b0d4f2e
3 changed files with 3 additions and 1 deletions

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@ -17,6 +17,8 @@ namespace rjwcum
[HarmonyPostfix]
static void DrawCum(RimWorld.PawnWoundDrawer __instance, Vector3 drawLoc, Mesh bodyMesh, Quaternion quat, bool drawNow, BodyTypeDef.WoundLayer layer, Rot4 pawnRot, bool? overApparel = null)
{
if (!CumBase.cum_overlays) return;
Pawn pawn = Traverse.Create(__instance).Field("pawn").GetValue<Pawn>();//get local variable
//TODO add support for animals? unlikely as they has weird meshes

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Manifest>
<identifier>RimJobWorld Cum</identifier>
<version>1.0.1</version>
<version>1.0.2</version>
<dependencies>
<li>RimJobWorld</li>
</dependencies>