24 lines
514 B
C#
24 lines
514 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using Verse;
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namespace Rimworld_Animations
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{
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public abstract class BaseExtendedAnimatorAnchor : IExposable
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{
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public BaseExtendedAnimatorAnchor() { }
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public virtual void ExposeData() { }
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public abstract Vector3 getDrawPos();
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public string GetUniqueLoadID()
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{
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throw new NotImplementedException();
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}
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}
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}
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