rimworld-animations/1.5/Defs/AnimationPropDefs/AnimationPropDef_Knees.xml

56 lines
2.0 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<PawnRenderNodeTagDef>
<defName>RenderNodeTag_Knees</defName>
</PawnRenderNodeTagDef>
<Rimworld_Animations.AnimationPropDef>
<defName>AnimationProp_Knees</defName>
<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_BodyTypeVariants">
<debugLabel>Knees</debugLabel>
<nodeClass>Rimworld_Animations.PawnRenderNode_BodyTypeVariants</nodeClass>
<workerClass>Rimworld_Animations.PawnRenderNodeWorker_BodyTypeVariants</workerClass>
<tagDef>RenderNodeTag_Knees</tagDef>
<absoluteTransform>False</absoluteTransform>
<parentTagDef>Root</parentTagDef>
<!-- for height -->
<overlayLayer>Head</overlayLayer>
<useSkinShader>True</useSkinShader>
<colorType>Skin</colorType>
<baseLayer>95</baseLayer>
<bodyTypeVariantsDef>
<li>
<bodyType>Female</bodyType>
<texPathVariantsDef>TexPathVariants_Knees</texPathVariantsDef>
</li>
</bodyTypeVariantsDef>
</animPropProperties>
</Rimworld_Animations.AnimationPropDef>
<PawnRenderNodeTagDef>
<defName>RenderNodeTag_Arms</defName>
</PawnRenderNodeTagDef>
<Rimworld_Animations.AnimationPropDef>
<defName>AnimationProp_Arms</defName>
<animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_BodyTypeVariants">
<debugLabel>Arms</debugLabel>
<nodeClass>Rimworld_Animations.PawnRenderNode_BodyTypeVariants</nodeClass>
<workerClass>Rimworld_Animations.PawnRenderNodeWorker_BodyTypeVariants</workerClass>
<tagDef>RenderNodeTag_Knees</tagDef>
<absoluteTransform>False</absoluteTransform>
<parentTagDef>Root</parentTagDef>
<useSkinShader>True</useSkinShader>
<colorType>Skin</colorType>
<!-- for height -->
<overlayLayer>Body</overlayLayer>
<baseLayer>-1</baseLayer>
<bodyTypeVariantsDef>
<li>
<bodyType>Female</bodyType>
<texPathVariantsDef>TexPathVariants_Arms</texPathVariantsDef>
</li>
</bodyTypeVariantsDef>
</animPropProperties>
</Rimworld_Animations.AnimationPropDef>
</Defs>