19 lines
484 B
C#
19 lines
484 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace Rimworld_Animations
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{
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public abstract class BaseGroupAnimationContext
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{
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public int actorShift = 0;
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public abstract bool CanAnimationBeUsed(List<Pawn> actors, out int reorder);
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//cool class for designating contexts for animations
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// configure CanAnimationBeUsed to test whether it can be used
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}
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}
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