rimworld-animations/1.5/Defs/AnimationDefs/Cunnilingus/Stage4a.xml

183 lines
6.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AnimationDef>
<defName>LesbianInitiator_Stage4a</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>
<key>Root</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>35</angle>
<visible>true</visible>
<offset>(-0.2123895, -1, 0.2654868)</offset>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>15</tick>
<angle>35</angle>
<visible>true</visible>
<offset>(-0.2359883, -1, 0.2477875)</offset>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>25</tick>
<angle>35</angle>
<visible>true</visible>
<offset>(-0.2123895, -1, 0.2654868)</offset>
<rotation>East</rotation>
</li>
</keyframes>
</value>
</li>
<li>
<key>Head</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>3</angle>
<visible>true</visible>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>10</tick>
<angle>-6</angle>
<visible>true</visible>
<offset>(-0.05309721, 0, -0.04129797)</offset>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>20</tick>
<angle>5</angle>
<visible>true</visible>
<offset>(-0.0235988, 0, -0.03539819)</offset>
<rotation>East</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>25</tick>
<angle>3</angle>
<visible>true</visible>
<rotation>East</rotation>
</li>
</keyframes>
</value>
</li>
</animationParts>
</AnimationDef>
<AnimationDef>
<defName>LesbianReceiver_Stage4a</defName>
<durationTicks>25</durationTicks>
<animationParts>
<li>
<key>Root</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>115</angle>
<visible>true</visible>
<offset>(0.5073743, 0, 0.06489658)</offset>
<rotation>West</rotation>
<sound>Slimy</sound>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>5</tick>
<angle>117</angle>
<visible>true</visible>
<offset>(0.5073743, 0, 0.07669616)</offset>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>10</tick>
<angle>119</angle>
<visible>true</visible>
<offset>(0.5073743, 0, 0.07669616)</offset>
<rotation>West</rotation>
<sound>Slimy</sound>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>25</tick>
<angle>115</angle>
<visible>true</visible>
<offset>(0.5073743, 0, 0.06489658)</offset>
<rotation>West</rotation>
</li>
</keyframes>
</value>
</li>
<li>
<key>Head</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>-12</angle>
<visible>true</visible>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>15</tick>
<angle>-8</angle>
<visible>true</visible>
<offset>(0.005899615, 0, 0.02359879)</offset>
<rotation>West</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>25</tick>
<angle>-12</angle>
<visible>true</visible>
<rotation>West</rotation>
</li>
</keyframes>
</value>
</li>
<li>
<key>RenderNodeTag_Hand</key>
<value>
<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
<keyframes>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>0</tick>
<angle>0</angle>
<visible>true</visible>
<offset>(0.2713863, -0.5, 0.6135693)</offset>
<rotation>North</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>10</tick>
<angle>0</angle>
<visible>true</visible>
<offset>(0.2064899, -0.5, 0.60177)</offset>
<rotation>North</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>20</tick>
<angle>0</angle>
<visible>true</visible>
<offset>(0.2477879, -0.5, 0.5545721)</offset>
<rotation>North</rotation>
</li>
<li Class="Rimworld_Animations.ExtendedKeyframe">
<tick>25</tick>
<angle>0</angle>
<visible>true</visible>
<offset>(0.2713863, -0.5, 0.6135693)</offset>
<rotation>North</rotation>
</li>
</keyframes>
</value>
</li>
</animationParts>
</AnimationDef>
</Defs>