rimworld-animations/1.3/Patches/CompAnimator_HarPatches/AvianRaces.xml

79 lines
2.6 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="CassowaryPawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="CassowaryPawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="ChickenPawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="ChickenPawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="DodoPawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="DodoPawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="OwlPawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="OwlPawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="ParrotPawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="ParrotPawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="PenguinPawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="PenguinPawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
<li Class="PatchOperationConditional">
<xpath>/Defs/ThingDef[@Name="VulturePawn"]/comps</xpath>
<success>Always</success>
<match Class="PatchOperationAdd">
<xpath>/Defs/ThingDef[@Name="VulturePawn"]/comps</xpath>
<value>
<li Class="Rimworld_Animations.CompProperties_BodyAnimator" />
</value>
</match>
</li>
</operations>
</Operation>
</Patch>