rimworld-animations/1.5/Source/Animations/Keyframes/ExtendedKeyframe.cs
c0ffee 32f3b1522f added:
offsets, dynamically set in animation
animation prop graphics, absolute positioning, changing textures, can be used in animation
2024-04-21 18:49:24 -07:00

18 lines
395 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Verse;
namespace Rimworld_Animations
{
public class ExtendedKeyframe : Verse.Keyframe
{
public int? variant;
public Rot4 rotation = Rot4.North;
public SoundDef sound = null;
public bool visible = true;
}
}