mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
fefe7e4de4
This reverts commit d0dd7c244c
.
319 lines
13 KiB
C#
319 lines
13 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using RimWorld;
|
|
using rjw.Modules.Interactions.Helpers;
|
|
using rjw.Modules.Interactions.Objects;
|
|
using UnityEngine;
|
|
using Verse;
|
|
using Verse.AI;
|
|
using rjw.Modules.Interactions.Enums;
|
|
|
|
namespace Rimworld_Animations {
|
|
public static class AnimationUtility {
|
|
/*
|
|
Note: always make the list in this order:
|
|
Female pawns, animal female pawns, male pawns, animal male pawns
|
|
*/
|
|
public static AnimationDef tryFindAnimation(ref List<Pawn> participants, rjw.xxx.rjwSextype sexType = 0, rjw.SexProps sexProps = null) {
|
|
|
|
|
|
InteractionWithExtension interaction = InteractionHelper.GetWithExtension(sexProps.dictionaryKey);
|
|
|
|
|
|
if(interaction.HasInteractionTag(InteractionTag.Reverse))
|
|
{
|
|
Pawn buffer = participants[1];
|
|
participants[1] = participants[0];
|
|
participants[0] = buffer;
|
|
}
|
|
|
|
participants =
|
|
participants.OrderBy(p => p.jobs.curDriver is rjw.JobDriver_SexBaseInitiator)
|
|
.OrderBy(p => rjw.xxx.can_fuck(p))
|
|
.ToList();
|
|
|
|
|
|
List<Pawn> localParticipants = new List<Pawn>(participants);
|
|
|
|
IEnumerable<AnimationDef> options = DefDatabase<AnimationDef>.AllDefs.Where((AnimationDef x) => {
|
|
|
|
|
|
if (x.actors.Count != localParticipants.Count) {
|
|
return false;
|
|
}
|
|
for (int i = 0; i < x.actors.Count; i++) {
|
|
|
|
if (rjw.RJWPreferenceSettings.Malesex == rjw.RJWPreferenceSettings.AllowedSex.Nohomo) {
|
|
if (rjw.xxx.is_male(localParticipants[i]) && x.actors[i].isFucked) {
|
|
return false;
|
|
}
|
|
}
|
|
if (x.actors[i].requiredGender != null && !x.actors[i].requiredGender.Contains(localParticipants[i].gender.ToStringSafe<Gender>()))
|
|
{
|
|
if (AnimationSettings.debugMode)
|
|
{
|
|
Log.Message(string.Concat(new string[]
|
|
{
|
|
x.defName.ToStringSafe<string>(),
|
|
" not selected -- ",
|
|
localParticipants[i].def.defName.ToStringSafe<string>(),
|
|
" ",
|
|
localParticipants[i].Name.ToStringSafe<Name>(),
|
|
" does not match required gender"
|
|
}));
|
|
}
|
|
return false;
|
|
}
|
|
if ((x.actors[i].blacklistedRaces != null) && x.actors[i].blacklistedRaces.Contains(localParticipants[i].def.defName)) {
|
|
if(AnimationSettings.debugMode)
|
|
Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is blacklisted");
|
|
return false;
|
|
}
|
|
|
|
if(x.actors[i].defNames.Contains("Human")) {
|
|
if (!rjw.xxx.is_human(localParticipants[i])) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is not human");
|
|
|
|
return false;
|
|
}
|
|
|
|
}
|
|
else if (!x.actors[i].bodyDefTypes.Contains(localParticipants[i].RaceProps.body)) {
|
|
|
|
if (!x.actors[i].defNames.Contains(localParticipants[i].def.defName)) {
|
|
|
|
if (rjw.RJWSettings.DevMode) {
|
|
string animInfo = x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is not ";
|
|
foreach(String defname in x.actors[i].defNames) {
|
|
animInfo += defname + ", ";
|
|
}
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message(animInfo);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
//genitals checking
|
|
|
|
if(!GenitalCheckForPawn(x.actors[i].requiredGenitals, localParticipants[i], out string failReason)) {
|
|
Debug.Log("Didn't select " + x.defName + ", " + localParticipants[i].Name + " " + failReason);
|
|
return false;
|
|
}
|
|
|
|
//TESTING ANIMATIONS ONLY REMEMBER TO COMMENT OUT BEFORE PUSH
|
|
/*
|
|
if (x.defName != "Cunnilingus")
|
|
return false;
|
|
*/
|
|
|
|
|
|
if (x.actors[i].isFucking && !rjw.xxx.can_fuck(localParticipants[i])) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " can't fuck");
|
|
return false;
|
|
}
|
|
|
|
if (x.actors[i].isFucked && !rjw.xxx.can_be_fucked(localParticipants[i])) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " can't be fucked");
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
});
|
|
List<AnimationDef> optionsWithInteractionType = options.ToList().FindAll(x => x.interactionDefTypes != null && x.interactionDefTypes.Contains(sexProps.sexType.ToStringSafe()));
|
|
if (optionsWithInteractionType.Any()) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message("Selecting animation for interaction type " + sexProps.sexType.ToStringSafe() + "...");
|
|
return optionsWithInteractionType.RandomElement();
|
|
}
|
|
List<AnimationDef> optionsWithSexType = options.ToList().FindAll(x => x.sexTypes != null && x.sexTypes.Contains(sexType));
|
|
if (optionsWithSexType.Any()) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message("Selecting animation for rjwSexType " + sexType.ToStringSafe() + "...");
|
|
return optionsWithSexType.RandomElement();
|
|
}
|
|
|
|
/*
|
|
if(optionsWithInitiator.Any()) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message("Selecting animation for initiators...");
|
|
}
|
|
*/
|
|
|
|
if (options != null && options.Any()) {
|
|
if (AnimationSettings.debugMode)
|
|
Log.Message("Randomly selecting animation...");
|
|
return options.RandomElement();
|
|
}
|
|
else
|
|
return null;
|
|
}
|
|
|
|
public static void RenderPawnHeadMeshInAnimation1(Mesh mesh, Vector3 loc, Quaternion quaternion, Material material, bool drawNow, Pawn pawn) {
|
|
|
|
if (pawn == null || pawn.Map != Find.CurrentMap) {
|
|
GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, drawNow);
|
|
return;
|
|
}
|
|
|
|
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
|
|
|
|
if (pawnAnimator == null || !pawnAnimator.isAnimating) {
|
|
GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, drawNow);
|
|
} else {
|
|
Vector3 pawnHeadPosition = pawnAnimator.getPawnHeadPosition();
|
|
pawnHeadPosition.y = loc.y;
|
|
GenDraw.DrawMeshNowOrLater(MeshPool.humanlikeHeadSet.MeshAt(pawnAnimator.headFacing), pawnHeadPosition, Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up), material, true);
|
|
}
|
|
}
|
|
|
|
public static void AdjustHead(ref Quaternion quat, ref Rot4 bodyFacing, ref Vector3 pos, ref float angle, Pawn pawn, PawnRenderFlags flags)
|
|
{
|
|
if (flags.FlagSet(PawnRenderFlags.Portrait)) return;
|
|
|
|
CompBodyAnimator anim = pawn.TryGetComp<CompBodyAnimator>();
|
|
if (anim.isAnimating)
|
|
{
|
|
bodyFacing = anim.headFacing;
|
|
angle = anim.headAngle;
|
|
quat = Quaternion.AngleAxis(anim.headAngle, Vector3.up);
|
|
pos = anim.getPawnHeadOffset();
|
|
|
|
}
|
|
}
|
|
|
|
public static void RenderPawnHeadMeshInAnimation(Mesh mesh, Vector3 loc, Quaternion quaternion, Material material, bool portrait, Pawn pawn, float bodySizeFactor = 1) {
|
|
|
|
if (pawn == null) {
|
|
GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, portrait);
|
|
return;
|
|
}
|
|
|
|
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
|
|
|
|
if (pawnAnimator == null || !pawnAnimator.isAnimating || portrait) {
|
|
GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, portrait);
|
|
}
|
|
else {
|
|
Vector3 pawnHeadPosition = pawnAnimator.getPawnHeadPosition();
|
|
pawnHeadPosition.x *= bodySizeFactor;
|
|
pawnHeadPosition.x *= bodySizeFactor;
|
|
pawnHeadPosition.y = loc.y;
|
|
GenDraw.DrawMeshNowOrLater(mesh, pawnHeadPosition, Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up), material, portrait);
|
|
}
|
|
}
|
|
|
|
public static bool GenitalCheckForPawn(List<string> requiredGenitals, Pawn pawn, out string failReason) {
|
|
|
|
failReason = null;
|
|
if (requiredGenitals != null) {
|
|
if (requiredGenitals.Contains("Vagina")) {
|
|
|
|
if (!rjw.Genital_Helper.has_vagina(pawn)) {
|
|
failReason = "missing vagina";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("Penis")) {
|
|
|
|
if (!(rjw.Genital_Helper.has_multipenis(pawn) || rjw.Genital_Helper.has_penis_infertile(pawn) || rjw.Genital_Helper.has_penis_fertile(pawn) || rjw.Genital_Helper.has_ovipositorM(pawn) || rjw.Genital_Helper.has_ovipositorF(pawn))) {
|
|
failReason = "missing penis";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("Mouth")) {
|
|
|
|
if (!rjw.Genital_Helper.has_mouth(pawn)) {
|
|
failReason = "missing mouth";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("Anus")) {
|
|
|
|
if (!rjw.Genital_Helper.has_anus(pawn)) {
|
|
failReason = "missing anus";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("Breasts")) {
|
|
if (!rjw.Genital_Helper.can_do_breastjob(pawn)) {
|
|
failReason = "missing breasts";
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (requiredGenitals.Contains("NoVagina")) {
|
|
|
|
if (rjw.Genital_Helper.has_vagina(pawn)) {
|
|
failReason = "has vagina";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("NoPenis")) {
|
|
|
|
if ((rjw.Genital_Helper.has_multipenis(pawn) || rjw.Genital_Helper.has_penis_infertile(pawn) || rjw.Genital_Helper.has_penis_fertile(pawn))) {
|
|
failReason = "has penis";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("NoMouth")) {
|
|
|
|
if (rjw.Genital_Helper.has_mouth(pawn)) {
|
|
failReason = "has mouth";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("NoAnus")) {
|
|
|
|
if (rjw.Genital_Helper.has_anus(pawn)) {
|
|
failReason = "has anus";
|
|
return false;
|
|
}
|
|
|
|
}
|
|
|
|
if (requiredGenitals.Contains("NoBreasts")) {
|
|
if (rjw.Genital_Helper.can_do_breastjob(pawn)) {
|
|
failReason = "has breasts";
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
public static Rot4 PawnHeadRotInAnimation(Pawn pawn, Rot4 regularPos)
|
|
{
|
|
Debug.Log("Test");
|
|
|
|
if(pawn?.TryGetComp<CompBodyAnimator>() != null && pawn.TryGetComp<CompBodyAnimator>().isAnimating)
|
|
{
|
|
return pawn.TryGetComp<CompBodyAnimator>().headFacing;
|
|
}
|
|
|
|
return regularPos;
|
|
}
|
|
}
|
|
}
|