rimworld-animations/Source/Patches/RimworldPatches/HarmonyPatch_HeadHair.cs

22 lines
432 B
C#

using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RimWorld;
using UnityEngine;
namespace Rimworld_Animations
{
[HarmonyPatch(typeof(PawnRenderer), "DrawHeadHair")]
public static class HarmonyPatch_HeadHair
{
public static void Prefix(ref Vector3 headOffset, ref float angle)
{
}
}
}