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https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
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45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using HarmonyLib;
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using RimWorld;
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using Verse;
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using rjw;
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using Verse.Sound;
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namespace Rimworld_Animations {
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[HarmonyPatch(typeof(JobDriver_Sex), "SexTick")]
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public static class HarmonyPatch_SexTick {
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public static bool Prefix(ref JobDriver_Sex __instance, ref Pawn pawn, ref Thing target, ref bool pawnnude, ref bool partnernude) {
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Pawn pawn2 = target as Pawn;
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if (pawn.IsHashIntervalTick(__instance.ticks_between_thrusts)) {
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__instance.Animate(pawn, pawn2);
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if (!AnimationSettings.soundOverride || !pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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__instance.PlaySexSound();
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}
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if (!__instance.isRape) {
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pawn.GainComfortFromCellIfPossible();
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pawn2?.GainComfortFromCellIfPossible();
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}
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}
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if (!xxx.has_quirk(pawn, "Endytophile")) {
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if (pawnnude) {
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SexUtility.DrawNude(pawn);
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}
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if (pawn2 != null && partnernude) {
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SexUtility.DrawNude(pawn2);
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}
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}
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return false;
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}
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}
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}
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