rimworld-animations/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRotation.cs

24 lines
576 B
C#

using HarmonyLib;
using Verse;
namespace Rimworld_Animations {
[HarmonyPatch(typeof(Thing), nameof(Thing.Rotation), MethodType.Getter)]
public static class HarmonyPatch_PawnRotation {
public static bool Prefix(Thing __instance, ref Rot4 __result) {
if (!(__instance is Pawn pawn)) {
return true;
}
if (!CompBodyAnimator.IsAnimating(pawn)) {
return true;
}
__result = pawn.TryGetComp<CompBodyAnimator>().bodyFacing;
return false;
}
}
}