237 lines
8.3 KiB
XML
237 lines
8.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<AnimationDef>
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<defName>Blowjob_Male4c</defName>
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<durationTicks>120</durationTicks>
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<animationParts>
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<li>
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<key>Root</key>
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<value>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<keyframes>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>0</tick>
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<angle>-20</angle>
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<visible>true</visible>
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<offset>(-0.5309734, 0, 0.4778759)</offset>
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<rotation>East</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>100</tick>
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<angle>-24</angle>
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<visible>true</visible>
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<offset>(-0.5309734, 0, 0.4778759)</offset>
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<rotation>East</rotation>
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<voice>Grunt</voice>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>120</tick>
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<angle>-20</angle>
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<visible>true</visible>
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<offset>(-0.5309734, 0, 0.4778759)</offset>
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<rotation>East</rotation>
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</li>
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</keyframes>
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</value>
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</li>
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<li>
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<key>Head</key>
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<value>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<keyframes>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>0</tick>
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<angle>31</angle>
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<visible>true</visible>
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<rotation>East</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>20</tick>
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<angle>31</angle>
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<visible>true</visible>
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<rotation>East</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>80</tick>
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<angle>8</angle>
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<visible>true</visible>
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<rotation>East</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>120</tick>
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<angle>31</angle>
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<visible>true</visible>
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<rotation>East</rotation>
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</li>
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</keyframes>
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</value>
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</li>
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<li>
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<key>RimNude_Penis</key>
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<value>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<keyframes>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>0</tick>
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<angle>14</angle>
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<visible>true</visible>
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<rotation>East</rotation>
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</li>
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</keyframes>
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</value>
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</li>
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</animationParts>
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</AnimationDef>
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<AnimationDef>
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<defName>Blowjob_Female4c</defName>
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<durationTicks>120</durationTicks>
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<animationParts>
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<li>
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<key>Root</key>
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<value>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<keyframes>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>0</tick>
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<angle>-30</angle>
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<visible>true</visible>
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<offset>(0.1238939, 1, 0.1828909)</offset>
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<rotation>West</rotation>
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<sound>Suck</sound>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>20</tick>
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<angle>-22</angle>
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<visible>true</visible>
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<offset>(0.1238939, 1, 0.1828909)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>22</tick>
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<angle>-22</angle>
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<visible>true</visible>
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<offset>(0.1238939, -1, 0.1828909)</offset>
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<rotation>West</rotation>
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<sound>Slimy</sound>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>40</tick>
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<angle>-30</angle>
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<visible>true</visible>
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<offset>(0.08259596, -1, 0.1828909)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>60</tick>
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<angle>-34</angle>
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<visible>true</visible>
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<offset>(0.08259596, -1, 0.1828909)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>90</tick>
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<angle>-22</angle>
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<visible>true</visible>
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<offset>(0.1238939, 0, 0.1828909)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>92</tick>
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<angle>-22</angle>
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<visible>true</visible>
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<offset>(0.1238939, 0, 0.1828909)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>120</tick>
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<angle>-30</angle>
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<visible>true</visible>
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<offset>(0.1238939, 1, 0.1828909)</offset>
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<rotation>West</rotation>
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</li>
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</keyframes>
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</value>
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</li>
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<li>
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<key>Head</key>
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<value>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<keyframes>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>0</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(-0.05899716, 0, -0.01769918)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>20</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(0.1002955, 0, -0.01769918)</offset>
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<rotation>South</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>22</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(0.1002955, 0, -0.01769918)</offset>
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<rotation>South</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>40</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(-0.01179889, 0, 0.005899787)</offset>
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<rotation>South</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>60</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(-0.03539803, 0, -0.005899787)</offset>
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<rotation>South</rotation>
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<sound>Slimy</sound>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>90</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(0.1002955, 0, -0.01769918)</offset>
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<rotation>South</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>92</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(0.1002955, 0, -0.01769918)</offset>
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<rotation>West</rotation>
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</li>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>120</tick>
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<angle>19</angle>
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<visible>true</visible>
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<offset>(-0.05899716, 0, -0.01769918)</offset>
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<rotation>West</rotation>
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</li>
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</keyframes>
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</value>
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</li>
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<li>
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<key>RenderNodeTag_Hand</key>
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<value>
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<workerClass>Rimworld_Animations.AnimationWorker_KeyframesExtended</workerClass>
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<keyframes>
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<li Class="Rimworld_Animations.ExtendedKeyframe">
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<tick>0</tick>
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<angle>0</angle>
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<visible>false</visible>
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<offset>(0.3480827, 1, -0.04129779)</offset>
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<rotation>North</rotation>
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</li>
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</keyframes>
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</value>
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</li>
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</animationParts>
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</AnimationDef>
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</Defs> |