rimworld-animations/Source/Actors/Actor.cs
2020-04-08 17:43:01 -07:00

18 lines
489 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Rimworld_Animations {
public class Actor {
public List<string> defNames;
public List<string> requiredGenitals;
public bool activeRole = false;
public string gender;
public bool isFucking = false;
public bool isFucked = false;
public Vector3 offset = new Vector3(0, 0, 0);
}
}