mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
82 lines
2 KiB
C#
82 lines
2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using HarmonyLib;
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using RimWorld;
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using Verse;
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using UnityEngine;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace Rimworld_Animations {
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[HarmonyPatch(typeof(PawnRenderer), "RenderPawnInternal", new Type[]
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{
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typeof(Vector3),
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typeof(float),
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typeof(bool),
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typeof(Rot4),
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typeof(RotDrawMode),
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typeof(PawnRenderFlags)
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}
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)]
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public static class HarmonyPatch_PawnRenderer
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{
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[HarmonyBefore(new string[] { "showhair.kv.rw", "erdelf.HumanoidAlienRaces", "Nals.FacialAnimation" })]
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public static void Prefix(PawnRenderer __instance, ref Vector3 rootLoc, ref float angle, bool renderBody, ref Rot4 bodyFacing, RotDrawMode bodyDrawType, PawnRenderFlags flags)
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{
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PawnGraphicSet graphics = __instance.graphics;
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Pawn pawn = graphics.pawn;
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CompBodyAnimator bodyAnim = pawn.TryGetComp<CompBodyAnimator>();
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if (bodyAnim != null && bodyAnim.isAnimating && pawn.Map == Find.CurrentMap)
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{
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bodyAnim.animatePawnBody(ref rootLoc, ref angle, ref bodyFacing);
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}
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}
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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bool forHead = false;
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foreach (CodeInstruction i in instructions)
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{
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if (i.opcode == OpCodes.Ldfld && i.OperandIs(AccessTools.Field(typeof(PawnGraphicSet), "headGraphic")))
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{
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forHead = true;
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yield return i;
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}
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else if (forHead && i.opcode == OpCodes.Ldarg_S && i.operand == (object)4)
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{
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yield return new CodeInstruction(OpCodes.Ldarg_0);
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yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.Field(typeof(PawnRenderer), "pawn"));
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yield return new CodeInstruction(OpCodes.Ldloc_S, operand: 4);
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yield return new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(AnimationUtility), "PawnHeadRotInAnimation"));
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}
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else
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{
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yield return i;
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}
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}
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}
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}
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}
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