mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
172 lines
5.4 KiB
C#
172 lines
5.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using HarmonyLib;
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using RimWorld;
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using Verse;
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using rjw;
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namespace Rimworld_Animations {
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[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")]
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static class HarmonyPatch_JobDriver_SexBaseInitiator_Start {
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public static void Postfix(ref JobDriver_SexBaseInitiator __instance) {
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if(__instance is JobDriver_JoinInBed) {
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Log.Warning("Tried to start wrong JobDriver with Rimworld-Animations installed. If you see this warning soon after installing this mod, it's fine and animated sex will start soon. If you see this a long time after installing, that's a problem.");
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return;
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}
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Pawn Target = __instance.Target;
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Pawn pawn = __instance.pawn;
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Building_Bed bed = __instance.Bed;
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if (__instance is JobDriver_BestialityForFemale)
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bed = (__instance as JobDriver_BestialityForFemale).Bed;
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else if (__instance is JobDriver_WhoreIsServingVisitors) {
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bed = (__instance as JobDriver_WhoreIsServingVisitors).Bed;
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}
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else if(__instance is JobDriver_SexCasualForAnimation) {
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bed = (__instance as JobDriver_SexCasualForAnimation).Bed;
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}
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if (__instance.Target.jobs?.curDriver is JobDriver_SexBaseReciever) {
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if (!(Target.jobs.curDriver as JobDriver_SexBaseReciever).parteners.Contains(pawn)) {
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(Target.jobs.curDriver as JobDriver_SexBaseReciever).parteners.Add(pawn);
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}
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if (bed != null) {
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RerollAnimations(Target, __instance.duration, bed as Thing);
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}
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else {
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RerollAnimations(Target, __instance.duration);
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}
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}
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}
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public static void RerollAnimations(Pawn pawn, int duration, Thing bed = null) {
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if(pawn == null || !(pawn.jobs?.curDriver is JobDriver_SexBaseReciever)) {
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Log.Message("Error: Tried to reroll animations when pawn isn't sexing");
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return;
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}
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List<Pawn> pawnsToAnimate = (pawn.jobs.curDriver as JobDriver_SexBaseReciever).parteners.ToList();
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if (!pawnsToAnimate.Contains(pawn)) {
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pawnsToAnimate = pawnsToAnimate.Append(pawn).ToList();
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}
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AnimationDef anim = AnimationUtility.tryFindAnimation(ref pawnsToAnimate);
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if (anim != null) {
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Log.Message("Now playing " + anim.defName);
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bool mirror = GenTicks.TicksGame % 2 == 0;
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IntVec3 pos = pawn.Position;
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for (int i = 0; i < pawnsToAnimate.Count; i++) {
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if (bed != null)
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pawnsToAnimate[i].TryGetComp<CompBodyAnimator>().setAnchor(bed);
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else {
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pawnsToAnimate[i].TryGetComp<CompBodyAnimator>().setAnchor(pos);
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}
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pawnsToAnimate[i].TryGetComp<CompBodyAnimator>().StartAnimation(anim, i, mirror);
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_left = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticksLeftThisToil = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_remaining = anim.animationTimeTicks;
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}
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}
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else {
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Log.Message("Anim not found");
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//if pawn isn't already animating,
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if (!pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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(pawn.jobs.curDriver as JobDriver_SexBaseReciever).increase_time(duration);
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//they'll just do the thrusting anim
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}
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}
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}
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}
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[HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "End")]
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static class HarmonyPatch_JobDriver_SexBaseInitiator_End {
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public static void Postfix(ref JobDriver_SexBaseInitiator __instance) {
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//Stolen from vanilla lovin
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//to make sure vanilla lovin variables are set
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if(__instance.pawn?.mindState?.canLovinTick != null) {
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SimpleCurve LovinIntervalHoursFromAgeCurve = new SimpleCurve
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{
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new CurvePoint(16f, 1.5f),
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new CurvePoint(22f, 1.5f),
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new CurvePoint(30f, 4f),
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new CurvePoint(50f, 12f),
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new CurvePoint(75f, 36f)
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};
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int ticksToNextLovin;
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if (DebugSettings.alwaysDoLovin) {
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ticksToNextLovin = 100;
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} else {
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float centerX = LovinIntervalHoursFromAgeCurve.Evaluate(__instance.pawn.ageTracker.AgeBiologicalYearsFloat);
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centerX = Rand.Gaussian(centerX, 0.3f);
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if (centerX < 0.5f) {
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centerX = 0.5f;
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}
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ticksToNextLovin = (int)(centerX * 2500f);
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}
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__instance.pawn.mindState.canLovinTick = Find.TickManager.TicksGame + ticksToNextLovin;
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}
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if (__instance.Target.jobs?.curDriver is JobDriver_SexBaseReciever) {
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if (__instance.pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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List<Pawn> parteners = (__instance.Target.jobs.curDriver as JobDriver_SexBaseReciever).parteners;
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for (int i = 0; i < parteners.Count; i++) {
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//prevents pawns who started a new anim from stopping their new anim
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if (!((parteners[i].jobs.curDriver as JobDriver_SexBaseInitiator) != null && (parteners[i].jobs.curDriver as JobDriver_SexBaseInitiator).Target != __instance.pawn))
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parteners[i].TryGetComp<CompBodyAnimator>().isAnimating = false;
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}
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__instance.Target.TryGetComp<CompBodyAnimator>().isAnimating = false;
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if (xxx.is_human(__instance.Target)) {
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__instance.Target.Drawer.renderer.graphics.ResolveApparelGraphics();
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PortraitsCache.SetDirty(__instance.Target);
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}
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}
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(__instance.Target.jobs.curDriver as JobDriver_SexBaseReciever).parteners.Remove(__instance.pawn);
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}
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if (xxx.is_human(__instance.pawn)) {
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__instance.pawn.Drawer.renderer.graphics.ResolveApparelGraphics();
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PortraitsCache.SetDirty(__instance.pawn);
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}
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}
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}
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}
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