rimworld-animations/Source/Actors/Actor.cs
2020-04-18 09:49:03 -07:00

19 lines
539 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace Rimworld_Animations {
public class Actor {
public List<string> defNames;
public List<string> requiredGenitals;
public List<AlienRaceOffset> raceOffsets;
public bool activeRole = false;
public string gender;
public bool isFucking = false;
public bool isFucked = false;
public Vector3 offset = new Vector3(0, 0, 0);
}
}