mirror of
https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
synced 2024-08-15 00:43:45 +00:00
643 lines
23 KiB
XML
643 lines
23 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<Rimworld_Animations.AnimationDef>
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<defName>Double_Penetration</defName>
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<label>double penetration</label>
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<sounds>true</sounds>
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<sexTypes>
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<li>DoublePenetration</li>
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</sexTypes>
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<actors>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<isFucked>true</isFucked>
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</li>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<isFucking>true</isFucking>
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<initiator>true</initiator>
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</li>
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<li>
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<defNames>
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<li>Human</li>
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</defNames>
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<isFucking>true</isFucking>
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<initiator>true</initiator>
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</li>
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</actors>
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<animationStages>
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<li>
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<stageName>Slow</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>976</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Female Pawn-->
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<keyframes>
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<li>
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<tickDuration>25</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>35</tickDuration>
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<bodyAngle>48.1</bodyAngle>
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<headAngle>16.3</headAngle>
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<bodyOffsetX>0</bodyOffsetX>
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<bodyOffsetZ>0.188</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Suck</soundEffect>
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<tickDuration>1</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Male Pawn Right (blow)-->
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>30</tickDuration>
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<bodyAngle>12</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>30</tickDuration>
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<bodyAngle>12</bodyAngle>
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<headAngle>-15.1</headAngle>
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<bodyOffsetX>0.729</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>12</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Male Pawn Left (fuck)-->
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>27</tickDuration>
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<bodyAngle>8.7</bodyAngle>
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<headAngle>15.1</headAngle>
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<bodyOffsetX>-0.70</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Fuck</soundEffect>
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<tickDuration>33</tickDuration>
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<bodyAngle>-6.7</bodyAngle>
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<headAngle>14.1</headAngle>
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<bodyOffsetX>-0.53</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>8.7</bodyAngle>
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<headAngle>15.1</headAngle>
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<bodyOffsetX>-0.70</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Face_Fuck</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>650</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Female Pawn-->
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<keyframes>
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<li>
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<tickDuration>13</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>6</tickDuration>
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<bodyAngle>60.7</bodyAngle>
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<headAngle>5.6</headAngle>
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<bodyOffsetX>0.025</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>6</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.08</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Suck</soundEffect>
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<tickDuration>1</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Male Pawn Right (blow)-->
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>13</tickDuration>
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<bodyAngle>12</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>12</tickDuration>
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<bodyAngle>2</bodyAngle>
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<headAngle>-15.1</headAngle>
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<bodyOffsetX>0.729</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>12</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Male Pawn Left (fuck)-->
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>13</tickDuration>
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<bodyAngle>8.7</bodyAngle>
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<headAngle>15.1</headAngle>
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<bodyOffsetX>-0.70</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Fuck</soundEffect>
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<tickDuration>12</tickDuration>
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<bodyAngle>-6.7</bodyAngle>
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<headAngle>14.1</headAngle>
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<bodyOffsetX>-0.53</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>8.7</bodyAngle>
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<headAngle>15.1</headAngle>
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<bodyOffsetX>-0.70</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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</animationClips>
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</li>
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<li>
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<stageName>Cum</stageName>
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<isLooping>true</isLooping>
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<playTimeTicks>392</playTimeTicks>
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<stageIndex>0</stageIndex>
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<animationClips>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Female Pawn-->
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<keyframes>
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<li>
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<tickDuration>9</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>4</tickDuration>
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<bodyAngle>60.7</bodyAngle>
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<headAngle>5.6</headAngle>
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<bodyOffsetX>0.025</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>4</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.056</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Suck</soundEffect>
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<tickDuration>1</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>9</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>4</tickDuration>
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<bodyAngle>60.7</bodyAngle>
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<headAngle>5.6</headAngle>
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<bodyOffsetX>0.025</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>4</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.056</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Suck</soundEffect>
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<tickDuration>1</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>9</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<quiver>true</quiver>
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<tickDuration>120</tickDuration>
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<bodyAngle>60.7</bodyAngle>
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<headAngle>5.6</headAngle>
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<bodyOffsetX>0.025</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>30</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.056</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<soundEffect>Suck</soundEffect>
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<tickDuration>1</tickDuration>
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<bodyAngle>62.7</bodyAngle>
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<headAngle>0.2</headAngle>
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<bodyOffsetX>0.01</bodyOffsetX>
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<bodyOffsetZ>0.118</bodyOffsetZ>
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<bodyFacing>1</bodyFacing>
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<headFacing>1</headFacing>
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<headBob>0</headBob>
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</li>
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</keyframes>
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</li>
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<li Class="Rimworld_Animations.PawnAnimationClip">
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<!--Male Pawn Right (blow)-->
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<layer>LayingPawn</layer>
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<keyframes>
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<li>
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<tickDuration>9</tickDuration>
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<bodyAngle>9</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>0</bodyAngle>
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<headAngle>-15.1</headAngle>
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<bodyOffsetX>0.729</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>9</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>9</tickDuration>
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<bodyAngle>9</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>8</tickDuration>
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<bodyAngle>0</bodyAngle>
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<headAngle>-15.1</headAngle>
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<bodyOffsetX>0.729</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>1</tickDuration>
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<bodyAngle>9</bodyAngle>
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<headAngle>-14.1</headAngle>
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<bodyOffsetX>0.674</bodyOffsetX>
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<bodyOffsetZ>0.378</bodyOffsetZ>
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<bodyFacing>3</bodyFacing>
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<headFacing>3</headFacing>
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<headBob>0</headBob>
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</li>
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<li>
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<tickDuration>9</tickDuration>
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<bodyAngle>9</bodyAngle>
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<headAngle>-14.1</headAngle>
|
|
<bodyOffsetX>0.674</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>3</bodyFacing>
|
|
<headFacing>3</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>120</tickDuration>
|
|
<bodyAngle>9</bodyAngle>
|
|
<headAngle>-15.1</headAngle>
|
|
<bodyOffsetX>0.674</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>3</bodyFacing>
|
|
<headFacing>3</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>30</tickDuration>
|
|
<bodyAngle>9</bodyAngle>
|
|
<headAngle>7</headAngle>
|
|
<bodyOffsetX>0.674</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>3</bodyFacing>
|
|
<headFacing>3</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>9</bodyAngle>
|
|
<headAngle>-14.1</headAngle>
|
|
<bodyOffsetX>0.674</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>3</bodyFacing>
|
|
<headFacing>3</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
|
|
</keyframes>
|
|
</li>
|
|
<li Class="Rimworld_Animations.PawnAnimationClip">
|
|
<!--Male Pawn Left (fuck)-->
|
|
<layer>LayingPawn</layer>
|
|
<keyframes>
|
|
<li>
|
|
<tickDuration>9</tickDuration>
|
|
<bodyAngle>8.7</bodyAngle>
|
|
<headAngle>15.1</headAngle>
|
|
<bodyOffsetX>-0.70</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>-6.7</bodyAngle>
|
|
<headAngle>14.1</headAngle>
|
|
<bodyOffsetX>-0.53</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>8.7</bodyAngle>
|
|
<headAngle>15.1</headAngle>
|
|
<bodyOffsetX>-0.70</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>9</tickDuration>
|
|
<bodyAngle>8.7</bodyAngle>
|
|
<headAngle>15.1</headAngle>
|
|
<bodyOffsetX>-0.70</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Fuck</soundEffect>
|
|
<tickDuration>8</tickDuration>
|
|
<bodyAngle>-6.7</bodyAngle>
|
|
<headAngle>14.1</headAngle>
|
|
<bodyOffsetX>-0.53</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>8.7</bodyAngle>
|
|
<headAngle>15.1</headAngle>
|
|
<bodyOffsetX>-0.70</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
|
|
<li>
|
|
<tickDuration>9</tickDuration>
|
|
<bodyAngle>8.7</bodyAngle>
|
|
<headAngle>15.1</headAngle>
|
|
<bodyOffsetX>-0.70</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<soundEffect>Cum</soundEffect>
|
|
<tickDuration>120</tickDuration>
|
|
<bodyAngle>-6.7</bodyAngle>
|
|
<headAngle>14.1</headAngle>
|
|
<bodyOffsetX>-0.53</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>30</tickDuration>
|
|
<bodyAngle>-6.7</bodyAngle>
|
|
<headAngle>-7</headAngle>
|
|
<bodyOffsetX>-0.53</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
<li>
|
|
<tickDuration>1</tickDuration>
|
|
<bodyAngle>8.7</bodyAngle>
|
|
<headAngle>15.1</headAngle>
|
|
<bodyOffsetX>-0.70</bodyOffsetX>
|
|
<bodyOffsetZ>0.378</bodyOffsetZ>
|
|
<bodyFacing>1</bodyFacing>
|
|
<headFacing>1</headFacing>
|
|
<headBob>0</headBob>
|
|
</li>
|
|
</keyframes>
|
|
</li>
|
|
</animationClips>
|
|
</li>
|
|
|
|
</animationStages>
|
|
|
|
</Rimworld_Animations.AnimationDef>
|
|
|
|
</Defs>
|