32 lines
690 B
C#
32 lines
690 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using HarmonyLib;
|
|
using RimWorld;
|
|
using Verse;
|
|
|
|
namespace Rimworld_Animations
|
|
{
|
|
[HarmonyPatch(typeof(Thing), "DrawAt")]
|
|
public static class HarmonyPatch_Thing
|
|
{
|
|
|
|
public static bool Prefix(Thing __instance)
|
|
{
|
|
CompThingAnimator thingAnimator = __instance.TryGetComp<CompThingAnimator>();
|
|
if (thingAnimator != null && thingAnimator.isAnimating)
|
|
{
|
|
thingAnimator.AnimateThing(__instance);
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
}
|