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40 lines
958 B
C#
40 lines
958 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace Rimworld_Animations
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{
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public class PawnRenderNodeProperties_GraphicHediffSeverityVariants : PawnRenderNodeProperties_GraphicVariants
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{
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public PawnRenderNodeProperties_GraphicHediffSeverityVariants()
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{
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nodeClass = typeof(PawnRenderNode_GraphicHediffSeverityVariants);
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workerClass = typeof(PawnRenderNodeWorker_GraphicHediffSeverityVariants);
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}
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public BodyPartDef bodyPart = null;
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public List<HediffWithSeverity> hediffSeverityVariants;
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}
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public class HediffWithSeverity
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{
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public HediffDef hediff;
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public List<TexPathVariants_Severity> severityVariants;
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}
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public class TexPathVariants_Severity
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{
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public int severity;
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public TexPathVariantsDef texPathVariantsDef;
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}
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}
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