rimworld-animations/1.6/Source/PawnRenderNode/GraphicHediffSeverityVariants/PawnRenderNodeProperties_GraphicHediffSeverityVariants.cs
2025-09-17 14:24:47 -07:00

40 lines
958 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Rimworld_Animations
{
public class PawnRenderNodeProperties_GraphicHediffSeverityVariants : PawnRenderNodeProperties_GraphicVariants
{
public PawnRenderNodeProperties_GraphicHediffSeverityVariants()
{
nodeClass = typeof(PawnRenderNode_GraphicHediffSeverityVariants);
workerClass = typeof(PawnRenderNodeWorker_GraphicHediffSeverityVariants);
}
public BodyPartDef bodyPart = null;
public List<HediffWithSeverity> hediffSeverityVariants;
}
public class HediffWithSeverity
{
public HediffDef hediff;
public List<TexPathVariants_Severity> severityVariants;
}
public class TexPathVariants_Severity
{
public int severity;
public TexPathVariantsDef texPathVariantsDef;
}
}