rimworld-animations/1.6/Source/PawnRenderNode/GraphicVariants/PawnRenderNodeProperties_GraphicVariants.cs

18 lines
430 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace Rimworld_Animations
{
public class PawnRenderNodeProperties_GraphicVariants : PawnRenderNodeProperties
{
public AnimationOffsetDef propOffsetDef = null;
public TexPathVariantsDef texPathVariantsDef = null;
public bool absoluteTransform = false;
}
}