rimworld-animations/1.6/Source/PawnRenderNode/GraphicHediffSeverityVariants/PawnRenderNodeWorker_GraphicHediffSeverityVariants.cs

15 lines
365 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Rimworld_Animations
{
public class PawnRenderNodeWorker_GraphicHediffSeverityVariants : PawnRenderNodeWorker_GraphicVariants
{
//same functionality as graphicvariants worker
//just here for readability
}
}