using RimWorld; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; namespace Rimworld_Animations { public class PawnRenderNodeProperties_BodyTypeVariants : PawnRenderNodeProperties_GraphicVariants { public List bodyTypeVariantsDef; } public class TexPathVariants_BodyType { public BodyTypeDef bodyType; public TexPathVariantsDef texPathVariantsDef; } }