using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using UnityEngine; namespace Rimworld_Animations { public class AnimationSettings : ModSettings { public static bool orgasmQuiver; public override void ExposeData() { Scribe_Values.Look(ref orgasmQuiver, "orgasmQuiver"); base.ExposeData(); } } public class RJW_Animations : Mod { public RJW_Animations(ModContentPack content) : base(content) { } public override void DoSettingsWindowContents(Rect inRect) { Listing_Standard listingStandard = new Listing_Standard(); listingStandard.Begin(inRect); listingStandard.CheckboxLabeled("Enable Orgasm Quiver", ref AnimationSettings.orgasmQuiver); listingStandard.End(); base.DoSettingsWindowContents(inRect); } public override string SettingsCategory() { return "RJW Animation Settings"; } } }