using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using UnityEngine; using RimWorld; namespace Rimworld_Animations { public class RJWAnimationSettings : ModSettings { public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false, PlayAnimForNonsexualActs = true; //probably move this setting to a different mod menu if moving rjw parts of code public static bool playVoices = true, playHumanlikeVoicesAsDefault = true; public static float floatRangeInRenderTreeMenu = 1f; public static bool offsetTab = false, debugMode = false; public static float shiverIntensity = 2f; public override void ExposeData() { base.ExposeData(); Scribe_Values.Look(ref playVoices, "RJWAnimations_PlayVoices", true); Scribe_Values.Look(ref playHumanlikeVoicesAsDefault, "RJWAnimations-playHumanlikeVoicesAsDefault", true); Scribe_Values.Look(ref debugMode, "RJWAnimations-AnimsDebugMode", false); Scribe_Values.Look(ref offsetTab, "RJWAnimations-EnableOffsetTab", false); Scribe_Values.Look(ref controlGenitalRotation, "RJWAnimations-controlGenitalRotation", false); Scribe_Values.Look(ref orgasmQuiver, "RJWAnimations-orgasmQuiver"); Scribe_Values.Look(ref rapeShiver, "RJWAnimations-rapeShiver"); Scribe_Values.Look(ref hearts, "RJWAnimation-heartsOnLovin"); Scribe_Values.Look(ref PlayAnimForNonsexualActs, "RJWAnims-PlayAnimForNonsexualActs"); Scribe_Values.Look(ref soundOverride, "RJWAnimations-rjwAnimSoundOverride", true); Scribe_Values.Look(ref shiverIntensity, "RJWAnimations-shiverIntensity", 2f); Scribe_Values.Look(ref floatRangeInRenderTreeMenu, "RJWAnimations-FloatRangeRenderMenu", 1f); //todo: save offsetsByDefName } } public class RJW_Animations : Mod { public RJW_Animations(ModContentPack content) : base(content) { GetSettings(); } public override void DoSettingsWindowContents(Rect inRect) { Listing_Standard listingStandard = new Listing_Standard(); listingStandard.Begin(inRect); listingStandard.CheckboxLabeled("RimAnim_SoundOverride".Translate(), ref RJWAnimationSettings.soundOverride); listingStandard.CheckboxLabeled("RimAnim_GenitalRotation".Translate(), ref RJWAnimationSettings.controlGenitalRotation); listingStandard.CheckboxLabeled("RimAnim_OrgasmQuiver".Translate(), ref RJWAnimationSettings.orgasmQuiver); listingStandard.CheckboxLabeled("RimAnim_RapeShiver".Translate(), ref RJWAnimationSettings.rapeShiver); listingStandard.CheckboxLabeled("RimAnim_HeartsDuringLovin".Translate(), ref RJWAnimationSettings.hearts); listingStandard.CheckboxLabeled("RimAnim_PlayNonsexual".Translate(), ref RJWAnimationSettings.PlayAnimForNonsexualActs); listingStandard.CheckboxLabeled("RimAnim_AnimManagerTab".Translate(), ref RJWAnimationSettings.offsetTab); listingStandard.CheckboxLabeled("RimAnim_Voices".Translate(), ref RJWAnimationSettings.playVoices); if (RJWAnimationSettings.playVoices) { listingStandard.CheckboxLabeled("RimAnim_HumanlikeVoicesDefault".Translate(), ref RJWAnimationSettings.playHumanlikeVoicesAsDefault); } listingStandard.Label("RimAnim_ShiverIntensity".Translate() + RJWAnimationSettings.shiverIntensity); RJWAnimationSettings.shiverIntensity = listingStandard.Slider(RJWAnimationSettings.shiverIntensity, 0.0f, 12f); listingStandard.Label("RimAnim_FloatRangeRenderTree".Translate() + RJWAnimationSettings.floatRangeInRenderTreeMenu); RJWAnimationSettings.floatRangeInRenderTreeMenu = listingStandard.Slider(RJWAnimationSettings.floatRangeInRenderTreeMenu, 0.1f, 12f); listingStandard.CheckboxLabeled("RimAnim_DebugMode".Translate(), ref RJWAnimationSettings.debugMode); listingStandard.End(); base.DoSettingsWindowContents(inRect); } public override void WriteSettings() { base.WriteSettings(); OffsetMainButtonDefOf.OffsetManager.buttonVisible = RJWAnimationSettings.offsetTab; } public override string SettingsCategory() { return "RimAnim_ModSettings".Translate(); } } }