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https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
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No commits in common. "8363cddd6a088d173d9a01b98ed126c834b8eadb" and "2a6a9366d3469b4937f9f585fd39889fef81956e" have entirely different histories.
8363cddd6a
...
2a6a9366d3
6 changed files with 115 additions and 69 deletions
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@ -83,21 +83,21 @@
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<li Class="AudioGrain_Clip">
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<li Class="AudioGrain_Clip">
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<clipPath>Sex/Suck/Suck_5</clipPath>
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<clipPath>Sex/Suck/Suck_5</clipPath>
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</li>
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</li>
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<li Class="AudioGrain_Clip">
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<li Class="AudioGrain_Clip">
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<clipPath>Sex/Suck/Suck_6</clipPath>
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<clipPath>Sex/Suck/Suck_6</clipPath>
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</li>
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</li>
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<li Class="AudioGrain_Clip">
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<li Class="AudioGrain_Clip">
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<clipPath>Sex/Suck/Suck_7</clipPath>
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<clipPath>Sex/Suck/Suck_7</clipPath>
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</li>
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</li>
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<li Class="AudioGrain_Clip">
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<li Class="AudioGrain_Clip">
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<clipPath>Sex/Suck/Suck_8</clipPath>
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<clipPath>Sex/Suck/Suck_8</clipPath>
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</li>
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</li>
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<li Class="AudioGrain_Clip">
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<li Class="AudioGrain_Clip">
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<clipPath>Sex/Suck/Suck_9</clipPath>
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<clipPath>Sex/Suck/Suck_9</clipPath>
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</li>
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</li>
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<li Class="AudioGrain_Clip">
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<li Class="AudioGrain_Clip">
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<clipPath>Sex/Suck/Suck_10</clipPath>
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<clipPath>Sex/Suck/Suck_10</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<volumeRange>
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<volumeRange>
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<min>20</min>
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<min>20</min>
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@ -150,7 +150,10 @@
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<clipPath>Sex/Clap_8</clipPath>
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<clipPath>Sex/Clap_8</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<volumeRange>35~45</volumeRange>
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<volumeRange>
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<min>45</min>
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<max>70</max>
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</volumeRange>
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<pitchRange>
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<pitchRange>
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<min>1.0</min>
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<min>1.0</min>
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<max>1.0</max>
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<max>1.0</max>
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@ -22,9 +22,18 @@
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<clipPath>Voices/FVoice/Moan4</clipPath>
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<clipPath>Voices/FVoice/Moan4</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<volumeRange>40~50</volumeRange>
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<volumeRange>
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<pitchRange>0.99~1.02</pitchRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -50,9 +59,18 @@
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<clipPath>Voices/FVoice/MoanShort3</clipPath>
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<clipPath>Voices/FVoice/MoanShort3</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<volumeRange>40~50</volumeRange>
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<volumeRange>
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<pitchRange>0.99~1.02</pitchRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -87,9 +105,18 @@
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<clipPath>Voices/FVoice/Grunt6</clipPath>
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<clipPath>Voices/FVoice/Grunt6</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<volumeRange>40~50</volumeRange>
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<volumeRange>
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<pitchRange>0.99~1.02</pitchRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -118,10 +145,18 @@
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<clipPath>Voices/FVoice/Scream4</clipPath>
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<clipPath>Voices/FVoice/Scream4</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<volumeRange>
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<pitchRange>0.99~1.02</pitchRange>
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<min>55</min>
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<volumeRange>40~50</volumeRange>
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<max>65</max>
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<distRange>10~50</distRange>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -22,9 +22,18 @@
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<clipPath>Voices/MVoice/Moan4</clipPath>
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<clipPath>Voices/MVoice/Moan4</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<pitchRange>0.99~1.02</pitchRange>
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<volumeRange>
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<volumeRange>40~50</volumeRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -50,9 +59,18 @@
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<clipPath>Voices/MVoice/MoanShort3</clipPath>
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<clipPath>Voices/MVoice/MoanShort3</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<pitchRange>0.99~1.02</pitchRange>
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<volumeRange>
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<volumeRange>40~50</volumeRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -81,9 +99,18 @@
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<clipPath>Voices/MVoice/Grunt4</clipPath>
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<clipPath>Voices/MVoice/Grunt4</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<pitchRange>0.99~1.02</pitchRange>
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<volumeRange>
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<volumeRange>40~50</volumeRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -109,9 +136,18 @@
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<clipPath>Voices/MVoice/Scream3</clipPath>
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<clipPath>Voices/MVoice/Scream3</clipPath>
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</li>
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</li>
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</grains>
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</grains>
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<pitchRange>0.99~1.02</pitchRange>
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<volumeRange>
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<volumeRange>40~50</volumeRange>
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<min>55</min>
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<distRange>10~50</distRange>
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<max>65</max>
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</volumeRange>
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<pitchRange>
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<min>0.9</min>
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<max>1.1</max>
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</pitchRange>
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<distRange>
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<min>0</min>
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<max>100</max>
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</distRange>
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<repeatMode>NeverTwice</repeatMode>
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<repeatMode>NeverTwice</repeatMode>
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<sustainLoop>false</sustainLoop>
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<sustainLoop>false</sustainLoop>
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</li>
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</li>
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@ -1,27 +0,0 @@
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using RimWorld;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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namespace Rimworld_Animations
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{
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public class PawnTest_Trait : BasePawnTest
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{
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TraitDef traitDef;
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int? degree;
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public override bool PawnTest(Pawn pawn)
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{
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if (degree != null)
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{
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return pawn.story.traits.HasTrait(traitDef, (int)degree);
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}
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return pawn.story.traits.HasTrait(traitDef);
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}
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}
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}
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@ -93,7 +93,6 @@
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Race.cs" />
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Race.cs" />
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanBeFucked.cs" />
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanBeFucked.cs" />
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanFuck.cs" />
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_RJWCanFuck.cs" />
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<Compile Include="1.5\Source\Animations\PawnTests\PawnTest_Trait.cs" />
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<Compile Include="1.5\Source\Comps\CompExtendedAnimator.cs" />
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<Compile Include="1.5\Source\Comps\CompExtendedAnimator.cs" />
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<Compile Include="1.5\Source\Comps\CompProperties_ExtendedAnimator.cs" />
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<Compile Include="1.5\Source\Comps\CompProperties_ExtendedAnimator.cs" />
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<Compile Include="1.5\Source\Comps\CompProperties_ThingAnimator.cs" />
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<Compile Include="1.5\Source\Comps\CompProperties_ThingAnimator.cs" />
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