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7ae88ba6ed |
11 changed files with 104 additions and 73 deletions
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@ -10,8 +10,8 @@
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||||||
<subSounds>
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<subSounds>
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||||||
<li>
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<li>
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||||||
<grains>
|
<grains>
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||||||
<li Class="AudioGrain_Folder">
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<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/cum</clipFolderPath>
|
<clipPath>Sex/cum</clipPath>
|
||||||
</li>
|
</li>
|
||||||
</grains>
|
</grains>
|
||||||
<volumeRange>
|
<volumeRange>
|
||||||
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@ -39,8 +39,8 @@
|
||||||
<subSounds>
|
<subSounds>
|
||||||
<li>
|
<li>
|
||||||
<grains>
|
<grains>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/kucyu04</clipFolderPath>
|
<clipPath>Sex/kucyu04</clipPath>
|
||||||
</li>
|
</li>
|
||||||
</grains>
|
</grains>
|
||||||
<volumeRange>
|
<volumeRange>
|
||||||
|
@ -68,35 +68,35 @@
|
||||||
<subSounds>
|
<subSounds>
|
||||||
<li>
|
<li>
|
||||||
<grains>
|
<grains>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_1</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_1</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_2</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_2</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_3</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_3</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_4</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_4</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_5</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_5</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_6</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_6</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_7</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_7</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_8</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_8</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_9</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_9</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Suck/Suck_10</clipFolderPath>
|
<clipPath>Sex/Suck/Suck_10</clipPath>
|
||||||
</li>
|
</li>
|
||||||
</grains>
|
</grains>
|
||||||
<volumeRange>
|
<volumeRange>
|
||||||
|
@ -125,29 +125,29 @@
|
||||||
<subSounds>
|
<subSounds>
|
||||||
<li>
|
<li>
|
||||||
<grains>
|
<grains>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_1</clipFolderPath>
|
<clipPath>Sex/Clap_1</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_2</clipFolderPath>
|
<clipPath>Sex/Clap_2</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_3</clipFolderPath>
|
<clipPath>Sex/Clap_3</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_4</clipFolderPath>
|
<clipPath>Sex/Clap_4</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_5</clipFolderPath>
|
<clipPath>Sex/Clap_5</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_6</clipFolderPath>
|
<clipPath>Sex/Clap_6</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_7</clipFolderPath>
|
<clipPath>Sex/Clap_7</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Clap_8</clipFolderPath>
|
<clipPath>Sex/Clap_8</clipPath>
|
||||||
</li>
|
</li>
|
||||||
</grains>
|
</grains>
|
||||||
<volumeRange>
|
<volumeRange>
|
||||||
|
@ -176,20 +176,20 @@
|
||||||
<subSounds>
|
<subSounds>
|
||||||
<li>
|
<li>
|
||||||
<grains>
|
<grains>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Slime/Slimy1</clipFolderPath>
|
<clipPath>Sex/Slime/Slimy1</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Slime/Slimy2</clipFolderPath>
|
<clipPath>Sex/Slime/Slimy2</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Slime/Slimy3</clipFolderPath>
|
<clipPath>Sex/Slime/Slimy3</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Slime/Slimy4</clipFolderPath>
|
<clipPath>Sex/Slime/Slimy4</clipPath>
|
||||||
</li>
|
</li>
|
||||||
<li Class="AudioGrain_Folder">
|
<li Class="AudioGrain_Clip">
|
||||||
<clipFolderPath>Sex/Slime/Slimy5</clipFolderPath>
|
<clipPath>Sex/Slime/Slimy5</clipPath>
|
||||||
</li>
|
</li>
|
||||||
</grains>
|
</grains>
|
||||||
<volumeRange>
|
<volumeRange>
|
||||||
|
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@ -7,6 +7,7 @@ using Rimworld_Animations;
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|
|
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namespace Rimworld_Animations
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namespace Rimworld_Animations
|
||||||
{
|
{
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||||||
|
/* todo: fix for 1.4
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[StaticConstructorOnStartup]
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[StaticConstructorOnStartup]
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public static class PawnWoundDrawerExtension
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public static class PawnWoundDrawerExtension
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||||||
{
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{
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||||||
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@ -15,7 +16,7 @@ namespace Rimworld_Animations
|
||||||
if (pawn == null)
|
if (pawn == null)
|
||||||
{ return; }
|
{ return; }
|
||||||
|
|
||||||
if (!flags.FlagSet(PawnRenderFlags.Portrait) && layer == BodyTypeDef.WoundLayer.Head)
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if (!flags.FlagSet(PawnRenderFlags.Portrait) && layer == BodyTypeDef.WoundAnchor.)
|
||||||
{
|
{
|
||||||
CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
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CompBodyAnimator pawnAnimator = pawn.TryGetComp<CompBodyAnimator>();
|
||||||
if (pawnAnimator != null && pawnAnimator.isAnimating && pawn.Drawer.renderer.graphics.headGraphic != null)
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if (pawnAnimator != null && pawnAnimator.isAnimating && pawn.Drawer.renderer.graphics.headGraphic != null)
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||||||
|
@ -31,4 +32,6 @@ namespace Rimworld_Animations
|
||||||
pawnWoundDrawer.RenderOverBody(drawLoc, bodyMesh, quat, drawNow, layer, pawnRot, overApparel);
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pawnWoundDrawer.RenderOverBody(drawLoc, bodyMesh, quat, drawNow, layer, pawnRot, overApparel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
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@ -18,12 +18,40 @@ namespace Rimworld_Animations {
|
||||||
{
|
{
|
||||||
static HarmonyPatch_AlienRace()
|
static HarmonyPatch_AlienRace()
|
||||||
{
|
{
|
||||||
|
/*
|
||||||
(new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("AlienRace.HarmonyPatches"), "DrawAddons"),
|
(new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("AlienRace.HarmonyPatches"), "DrawAddons"),
|
||||||
prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), "Prefix_AnimateHeadAddons")));
|
prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), "Prefix_AnimateHeadAddons")));
|
||||||
|
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void Prefix_DrawAddonsFinalHook(ref Pawn pawn, ref AlienPartGenerator.BodyAddon addon, ref Rot4 rot, ref Graphic graphic, ref Vector3 offsetVector, ref float angle, ref Material mat)
|
||||||
|
{
|
||||||
|
CompBodyAnimator animator = pawn.TryGetComp<CompBodyAnimator>();
|
||||||
|
|
||||||
public static bool Prefix_AnimateHeadAddons(PawnRenderFlags renderFlags, Vector3 vector /*rootloc*/, Vector3 headOffset, Pawn pawn, Quaternion quat, Rot4 rotation)
|
if (animator == null || !animator.isAnimating)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(addon.alignWithHead || addon.drawnInBed)
|
||||||
|
{
|
||||||
|
rot = animator.headFacing;
|
||||||
|
angle = animator.headAngle;
|
||||||
|
offsetVector += angle * animator.headBob;
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
rot = animator.bodyFacing;
|
||||||
|
angle = animator.bodyAngle;
|
||||||
|
offsetVector += animator.deltaPos;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
public static bool Prefix_AnimateHeadAddons(PawnRenderFlags renderFlags, Vector3 vector, Vector3 headOffset, Pawn pawn, Quaternion quat, Rot4 rotation)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (renderFlags.FlagSet(PawnRenderFlags.Portrait) || pawn.TryGetComp<CompBodyAnimator>() == null || !pawn.TryGetComp<CompBodyAnimator>().isAnimating) return true;
|
if (renderFlags.FlagSet(PawnRenderFlags.Portrait) || pawn.TryGetComp<CompBodyAnimator>() == null || !pawn.TryGetComp<CompBodyAnimator>().isAnimating) return true;
|
||||||
|
@ -130,17 +158,8 @@ namespace Rimworld_Animations {
|
||||||
{
|
{
|
||||||
|
|
||||||
Quaternion addonRotation = Quaternion.AngleAxis(pawnAnimator.headAngle < 0 ? 360 - (360 % pawnAnimator.headAngle) : pawnAnimator.headAngle, Vector3.up);
|
Quaternion addonRotation = Quaternion.AngleAxis(pawnAnimator.headAngle < 0 ? 360 - (360 % pawnAnimator.headAngle) : pawnAnimator.headAngle, Vector3.up);
|
||||||
/*
|
|
||||||
*
|
|
||||||
* genital rotation is borked
|
|
||||||
if (AnimationSettings.controlGenitalRotation && pawnAnimator.controlGenitalAngle && ba?.hediffGraphics != null && ba.hediffGraphics.Count != 0 && ba.hediffGraphics[0]?.path != null && (ba.hediffGraphics[0].path.Contains("Penis") || ba.hediffGraphics[0].path.Contains("penis")))
|
|
||||||
{
|
|
||||||
addonRotation = Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle < 0 ? 360 - (360 % pawnAnimator.genitalAngle) : pawnAnimator.genitalAngle, axis: Vector3.up);
|
|
||||||
}
|
|
||||||
|
|
||||||
*/
|
GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: pawnAnimator.headFacing), loc: vector + orassanv + (ba.alignWithHead && !orassan ? headOffset : headOffset - addonRotation * pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.headFacing)) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
|
||||||
|
|
||||||
GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: pawnAnimator.headFacing), loc: vector /*rootloc*/ + orassanv + (ba.alignWithHead && !orassan ? headOffset : headOffset - addonRotation * pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.headFacing)) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f),
|
|
||||||
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation, mat: addonGraphic.MatAt(rot: pawnAnimator.headFacing), renderFlags.FlagSet(PawnRenderFlags.DrawNow));
|
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation, mat: addonGraphic.MatAt(rot: pawnAnimator.headFacing), renderFlags.FlagSet(PawnRenderFlags.DrawNow));
|
||||||
|
|
||||||
|
|
||||||
|
@ -168,6 +187,8 @@ namespace Rimworld_Animations {
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
[HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")]
|
[HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")]
|
||||||
|
|
|
@ -8,6 +8,7 @@ using RimWorld;
|
||||||
using Verse;
|
using Verse;
|
||||||
using rjw;
|
using rjw;
|
||||||
using System.Reflection.Emit;
|
using System.Reflection.Emit;
|
||||||
|
using Verse.AI;
|
||||||
|
|
||||||
namespace Rimworld_Animations
|
namespace Rimworld_Animations
|
||||||
{
|
{
|
||||||
|
@ -15,16 +16,16 @@ namespace Rimworld_Animations
|
||||||
[HarmonyPatch(typeof(JobDriver_SexBaseRecieverLoved), "MakeSexToil")]
|
[HarmonyPatch(typeof(JobDriver_SexBaseRecieverLoved), "MakeSexToil")]
|
||||||
public static class HarmonyPatch_JobDriver_SexBaseReceiverLoved
|
public static class HarmonyPatch_JobDriver_SexBaseReceiverLoved
|
||||||
{
|
{
|
||||||
|
|
||||||
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> codeInstructions)
|
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> codeInstructions)
|
||||||
{
|
{
|
||||||
|
|
||||||
var ins = codeInstructions.ToList();
|
var ins = codeInstructions.ToList();
|
||||||
for(int i = 0; i < ins.Count; i++)
|
for(int i = 0; i < ins.Count; i++)
|
||||||
{
|
{
|
||||||
if(i + 13 < ins.Count && ins[i + 13].opcode == OpCodes.Call && ins[i + 13].OperandIs(AccessTools.DeclaredMethod(typeof(Toils_LayDown), "LayDown"))) {
|
if(i < ins.Count && ins[i].opcode == OpCodes.Call && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(Toils_LayDown), "LayDown"))) {
|
||||||
|
|
||||||
ins.RemoveRange(i, 14);
|
ins[i].operand = AccessTools.DeclaredMethod(typeof(HarmonyPatch_JobDriver_SexBaseReceiverLoved), "DoNotLayDown");
|
||||||
|
yield return ins[i];
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -36,5 +37,10 @@ namespace Rimworld_Animations
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Toil DoNotLayDown(TargetIndex bedOrRestSpotIndex, bool hasBed, bool lookForOtherJobs, bool canSleep = true, bool gainRestAndHealth = true, PawnPosture noBedLayingPosture = PawnPosture.LayingMask, bool deathrest = false)
|
||||||
|
{
|
||||||
|
return new Toil();
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -63,7 +63,7 @@ namespace Rimworld_Animations {
|
||||||
yield return ins[i];
|
yield return ins[i];
|
||||||
//headFacing equals true
|
//headFacing equals true
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
// Fixes the offsets for eye implants and wounds on the head during animations
|
// Fixes the offsets for eye implants and wounds on the head during animations
|
||||||
else if (ins[i].opcode == OpCodes.Callvirt && ins[i].operand != null && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(PawnWoundDrawer), "RenderOverBody")))
|
else if (ins[i].opcode == OpCodes.Callvirt && ins[i].operand != null && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(PawnWoundDrawer), "RenderOverBody")))
|
||||||
{
|
{
|
||||||
|
@ -73,7 +73,7 @@ namespace Rimworld_Animations {
|
||||||
yield return new CodeInstruction(OpCodes.Ldarg_S, (object)6); // renderer flags
|
yield return new CodeInstruction(OpCodes.Ldarg_S, (object)6); // renderer flags
|
||||||
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(PawnWoundDrawerExtension), "RenderOverBody"));
|
yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(PawnWoundDrawerExtension), "RenderOverBody"));
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
yield return ins[i];
|
yield return ins[i];
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
<li>1.4</li>
|
<li>1.4</li>
|
||||||
<li IfModActive="velc.HatsDisplaySelection">Patch_HatsDisplaySelection/1.2</li>
|
<li IfModActive="velc.HatsDisplaySelection">Patch_HatsDisplaySelection/1.2</li>
|
||||||
<li IfModActive="c0ffee.SexToysMasturbation">Patch_SexToysMasturbation</li>
|
<li IfModActive="c0ffee.SexToysMasturbation">Patch_SexToysMasturbation</li>
|
||||||
<li IfModActive="c0ffee.SexToysMasturbation">Patch_SexToysMasturbation/1.3</li>
|
<li IfModActive="c0ffee.SexToysMasturbation">Patch_SexToysMasturbation/1.4</li>
|
||||||
</v1.4>
|
</v1.4>
|
||||||
|
|
||||||
|
|
||||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -17,7 +17,7 @@
|
||||||
<DebugSymbols>false</DebugSymbols>
|
<DebugSymbols>false</DebugSymbols>
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
<OutputPath>1.3\Assemblies\</OutputPath>
|
<OutputPath>1.4\Assemblies\</OutputPath>
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
|
@ -73,8 +73,8 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="Source\Defs\SexToyAnimationDef.cs" />
|
<Compile Include="Source\Defs\SexToyAnimationDef.cs" />
|
||||||
<Compile Include="Source\Patches\HarmonyPatch_JobDriver_SexBaseInitiator.cs" />
|
|
||||||
<Compile Include="Source\Harmony\Harmony_PatchAll.cs" />
|
<Compile Include="Source\Harmony\Harmony_PatchAll.cs" />
|
||||||
|
<Compile Include="Source\Patches\HarmonyPatch_JobDriver_SexBaseInitiator.cs" />
|
||||||
<Compile Include="Source\Utilities\AnimSexToyUtility.cs" />
|
<Compile Include="Source\Utilities\AnimSexToyUtility.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
|
@ -9,9 +9,10 @@
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<RootNamespace>Rimworld_Animations</RootNamespace>
|
<RootNamespace>Rimworld_Animations</RootNamespace>
|
||||||
<AssemblyName>Rimworld-Animations</AssemblyName>
|
<AssemblyName>Rimworld-Animations</AssemblyName>
|
||||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||||
<FileAlignment>512</FileAlignment>
|
<FileAlignment>512</FileAlignment>
|
||||||
<Deterministic>true</Deterministic>
|
<Deterministic>true</Deterministic>
|
||||||
|
<TargetFrameworkProfile />
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
<DebugSymbols>false</DebugSymbols>
|
<DebugSymbols>false</DebugSymbols>
|
||||||
|
@ -32,11 +33,11 @@
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="0Harmony">
|
<Reference Include="0Harmony">
|
||||||
<HintPath>..\..\..\..\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
|
<HintPath>..\..\..\..\workshop\content\294100\839005762\1.4\Assemblies\0Harmony.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="AlienRace">
|
<Reference Include="AlienRace">
|
||||||
<HintPath>..\..\..\..\workshop\content\294100\839005762\1.3\Assemblies\AlienRace.dll</HintPath>
|
<HintPath>..\..\..\..\workshop\content\294100\839005762\1.4\Assemblies\AlienRace.dll</HintPath>
|
||||||
<Private>False</Private>
|
<Private>False</Private>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Assembly-CSharp">
|
<Reference Include="Assembly-CSharp">
|
||||||
|
|
Loading…
Reference in a new issue