mirror fix

This commit is contained in:
Platinum 2020-04-18 10:22:05 -07:00
parent 90400a798a
commit f8872b6a50
3 changed files with 5 additions and 3 deletions

View file

@ -65,10 +65,12 @@ namespace Rimworld_Animations {
if (anim != null) {
Log.Message("Now playing " + anim.defName);
bool mirror = GenTicks.TicksGame % 2 == 0;
Log.Message("Now playing " + anim.defName + (mirror ? " mirrored" : ""));
IntVec3 pos = pawn.Position;
for (int i = 0; i < pawnsToAnimate.Count; i++) {