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	apply semen on orgasm
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					 3 changed files with 7 additions and 3 deletions
				
			
		
										
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			@ -196,15 +196,17 @@ namespace Rimworld_Animations {
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            if(rjw.RJWSettings.sounds_enabled && clip.SoundEffects.ContainsKey(clipTicks) && AnimationSettings.soundOverride) {
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                SoundDef.Named(clip.SoundEffects[clipTicks]).PlayOneShot(new TargetInfo(pawn.Position, pawn.Map));
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                if((pawn?.jobs?.curDriver is JobDriver_Sex) && clip.SoundEffects[clipTicks] == "Cum") {
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                if (AnimationSettings.applySemenOnAnimationOrgasm && (pawn?.jobs?.curDriver is JobDriver_Sex) && clip.SoundEffects[clipTicks] == "Cum") {
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                    Pawn partner = (pawn.jobs.curDriver as JobDriver_Sex)?.Partner;
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                    if(anim.sexTypes.Contains((pawn.jobs.curDriver as JobDriver_Sex).sexType))
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                    if(anim.sexTypes.Contains((pawn.jobs.curDriver as JobDriver_Sex).sexType)) {
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                        SemenHelper.calculateAndApplySemen(pawn, partner, (pawn.jobs.curDriver as JobDriver_Sex).sexType);
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                    }
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                }
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            }
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            if(AnimationSettings.orgasmQuiver && clip.quiver.ContainsKey(clipTicks)) {
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                quiver = clip.quiver[clipTicks];
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            }
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			@ -9,7 +9,7 @@ using UnityEngine;
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namespace Rimworld_Animations {
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    public class AnimationSettings : ModSettings {
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        public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false;
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        public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false, applySemenOnAnimationOrgasm = false;
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        public static float shiverIntensity = 2f;
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        public override void ExposeData() {
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			@ -20,6 +20,7 @@ namespace Rimworld_Animations {
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            Scribe_Values.Look(ref orgasmQuiver, "orgasmQuiver");
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            Scribe_Values.Look(ref rapeShiver, "rapeShiver");
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            Scribe_Values.Look(ref hearts, "heartsOnLovin");
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            Scribe_Values.Look(ref applySemenOnAnimationOrgasm, "applySemenOnOrgasm", false);
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            Scribe_Values.Look(ref soundOverride, "rjwAnimSoundOverride", true);
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            Scribe_Values.Look(ref shiverIntensity, "shiverIntensity", 2f);
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			@ -41,6 +42,7 @@ namespace Rimworld_Animations {
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            listingStandard.CheckboxLabeled("Enable Sound Override", ref AnimationSettings.soundOverride);
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            listingStandard.CheckboxLabeled("Control Genital Rotation", ref AnimationSettings.controlGenitalRotation);
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            listingStandard.CheckboxLabeled("Apply semen on animation orgasm", ref AnimationSettings.applySemenOnAnimationOrgasm);
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            listingStandard.CheckboxLabeled("Enable Orgasm Quiver", ref AnimationSettings.orgasmQuiver);
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            listingStandard.CheckboxLabeled("Enable Rape Shiver", ref AnimationSettings.rapeShiver);
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            listingStandard.CheckboxLabeled("Enable hearts during lovin'", ref AnimationSettings.hearts);
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