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HAR Patch
Sound override options
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parent
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commit
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10 changed files with 114 additions and 11 deletions
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@ -21,7 +21,7 @@ namespace Rimworld_Animations {
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pawn.rotationTracker.Face(((Thing)partner).DrawPos);
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partner.rotationTracker.Face(((Thing)pawn).DrawPos);
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}
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if (RJWSettings.sounds_enabled && !pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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if (RJWSettings.sounds_enabled && (!pawn.TryGetComp<CompBodyAnimator>().isAnimating || !AnimationSettings.soundOverride)) {
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SoundDef.Named("Sex").PlayOneShot(new TargetInfo(pawn.Position, pawn.Map));
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}
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pawn.Drawer.Notify_MeleeAttackOn((Thing)(object)partner);
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