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HAR Patch
Sound override options
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10 changed files with 114 additions and 11 deletions
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@ -51,7 +51,7 @@ namespace Rimworld_Animations {
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[HarmonyReversePatch(HarmonyReversePatchType.Snapshot)]
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) {
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MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater");//typeof(GenDraw).GetMethod("DrawMeshNowOrLater", BindingFlags.Static | BindingFlags.Public);
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MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater");
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FieldInfo headGraphic = AccessTools.Field(typeof(PawnGraphicSet), "headGraphic");
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