Revert "Revert "fixes for specific races""

This reverts commit 30898a578e.
This commit is contained in:
c0ffee 2021-08-04 17:22:49 -07:00
parent 30898a578e
commit ef87e3892c
2 changed files with 2 additions and 2 deletions

View file

@ -28,8 +28,8 @@ namespace Rimworld_Animations {
headPositionInAnimation.y = loc.y; headPositionInAnimation.y = loc.y;
GenDraw.DrawMeshNowOrLater(mesh: graphic.MeshAt(rot: headRotInAnimation), loc: headPositionInAnimation + (bodyAddon.alignWithHead ? headOffset : Vector3.zero), GenDraw.DrawMeshNowOrLater(mesh: graphic.MeshAt(rot: headRotInAnimation), loc: headPositionInAnimation, //+ (bodyAddon.alignWithHead ? headOffset : Vector3.zero) + v.RotatedBy(Mathf.Acos(Quaternion.Dot(Quaternion.identity, quat)) * 2f * 57.29578f),
quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * headQuatInAnimation, mat: graphic.MatAt(rot: pawnAnimator.headFacing), drawNow: drawNow); quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * headQuatInAnimation, mat: graphic.MatAt(rot: pawnAnimator.headFacing), drawNow: drawNow);;
} }
else else