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	null ref check in cache clearing
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					@ -16,7 +16,7 @@ namespace Rimworld_Animations
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	{
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						{
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		static bool ClearCache(Pawn pawn)
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							static bool ClearCache(Pawn pawn)
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		{
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							{
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			return pawn.IsInvisible() || pawn.TryGetComp<CompBodyAnimator>().isAnimating;
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								return pawn.IsInvisible() || (pawn.TryGetComp<CompBodyAnimator>() != null && pawn.TryGetComp<CompBodyAnimator>().isAnimating);
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		}
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							}
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		public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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							public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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