diff --git a/1.4/Assemblies/Rimworld-Animations.dll b/1.4/Assemblies/Rimworld-Animations.dll new file mode 100644 index 0000000..7f376ba Binary files /dev/null and b/1.4/Assemblies/Rimworld-Animations.dll differ diff --git a/1.4/Defs/AnimationDefs/AnimationDefs.rar b/1.4/Defs/AnimationDefs/AnimationDefs.rar new file mode 100644 index 0000000..e7bf2a1 Binary files /dev/null and b/1.4/Defs/AnimationDefs/AnimationDefs.rar differ diff --git a/1.4/Defs/AnimationDefs/Animations_Beast.xml b/1.4/Defs/AnimationDefs/Animations_Beast.xml new file mode 100644 index 0000000..30d14fc --- /dev/null +++ b/1.4/Defs/AnimationDefs/Animations_Beast.xml @@ -0,0 +1,2180 @@ + + + + Dog_Doggystyle + + true + +
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  • Vaginal
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  • VaginalBreeding
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  • AnalBreeding
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  • Human
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    diff --git a/1.4/Defs/AnimationDefs/Animations_SexToys.xml b/1.4/Defs/AnimationDefs/Animations_SexToys.xml new file mode 100644 index 0000000..320d3aa --- /dev/null +++ b/1.4/Defs/AnimationDefs/Animations_SexToys.xml @@ -0,0 +1,59 @@ + + + + diff --git a/1.4/Defs/AnimationDefs/Animations_Vanilla2.xml b/1.4/Defs/AnimationDefs/Animations_Vanilla2.xml new file mode 100644 index 0000000..71b02a9 --- /dev/null +++ b/1.4/Defs/AnimationDefs/Animations_Vanilla2.xml @@ -0,0 +1,378 @@ + + + + + + + \ No newline at end of file diff --git a/1.4/Defs/AnimationDefs/Animations_vanilla.xml b/1.4/Defs/AnimationDefs/Animations_vanilla.xml new file mode 100644 index 0000000..0fd61d5 --- /dev/null +++ b/1.4/Defs/AnimationDefs/Animations_vanilla.xml @@ -0,0 +1,2799 @@ + + + + + Doggystyle + + true + +
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  • Anal
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  • AnalSex
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  • AnalSexF
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  • AnalRape
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  • + 6 + 1 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • + +
  • + 6 + 7 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • +
  • + 40 + Fuck + 7 + 17.11 + -2.87 + 0.114 + 0.359 + 3 + 3 + 0 +
  • +
  • + 6 + 1 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • + +
  • + 6 + 7 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • +
  • + 40 + Fuck + 7 + 17.11 + -2.87 + 0.114 + 0.359 + 3 + 3 + 0 +
  • +
  • + 6 + 1 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • + +
  • + 6 + 7 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • +
  • + 40 + Cum + 75 + 17.11 + -2.87 + 0.114 + 0.359 + 3 + 3 + 0 +
  • +
  • + 40 + 27 + 17.11 + -2.87 + 0.114 + 0.359 + 3 + 3 + 0 +
  • +
  • + 6 + 1 + -3.18 + -0.41 + 0.122 + 0.356 + 3 + 3 + 0 +
  • + + + + +
    + +
    + + Cowgirl + + true + +
  • Anal
  • +
  • Vaginal
  • +
  • DoublePenetration
  • +
    + + +
  • AnalSex
  • +
  • AnalSexF
  • +
  • AnalRapeF
  • +
  • VaginalSex
  • +
  • VaginalSexF
  • +
  • VaginalRapeF
  • +
    + + + +
  • + + +
  • Human
  • + + true + true + + (0, 0.2) + + + +
  • + +
  • Human
  • + + true + true + + (0, -0.2) + + + +
    + + +
  • + Slow_Fuck + true + 1340 + 0 + +
  • + + +
  • + 16 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 17 + 3.5 + 0 + -0.03 + 0.624 + 2 + 2 + -0.02 +
  • +
  • + 16 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 17 + -3.5 + 0 + 0.03 + 0.624 + 2 + 2 + -0.02 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + +
  • + 16 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 17 + 3.5 + 0 + -0.03 + 0.624 + 2 + 2 + -0.02 +
  • +
  • + 16 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 17 + -3.5 + 0 + 0.03 + 0.624 + 2 + 2 + -0.02 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + + +
  • + 33 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 33 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + +
  • + 33 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 33 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + + +
  • + LayingPawn + +
  • + 16 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 17 + 180 + 180 + 0 + -0.347 + 2 + 2 + 0.015 + -15 +
  • +
  • + 16 + 180 + 180 + 0 + -0.331 + 2 + 2 + 0.03 + 0 +
  • +
  • + 17 + 180 + 180 + 0 + -0.315 + 2 + 2 + 0.045 + 15 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 16 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 17 + 180 + 180 + 0 + -0.347 + 2 + 2 + 0.015 + -15 +
  • +
  • + 16 + 180 + 180 + 0 + -0.331 + 2 + 2 + 0.03 + 0 +
  • +
  • + 17 + 180 + 180 + 0 + -0.315 + 2 + 2 + 0.045 + 15 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 33 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 33 + 180 + 180 + 0 + -0.315 + 2 + 2 + 0.045 + 0 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 33 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 33 + 180 + 180 + 0 + -0.315 + 2 + 2 + 0.045 + 0 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • + + + + +
  • + Fast_Fuck + true + 780 + 0 + +
  • + +
  • + 13 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 13 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + + +
  • + LayingPawn + +
  • + 13 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 13 + 180 + 180 + 0 + -0.313 + 2 + 2 + 0.045 + 0 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • + + + + +
  • + Cum + true + 594 + 0 + +
  • + +
  • + 10 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 10 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + +
  • + 10 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 10 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + 1 + Fuck + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + +
  • + 10 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + 10 + 0 + 0 + 0 + 0.694 + 2 + 2 + -0.03 +
  • +
  • + true + 45 + Cum + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • +
  • + true + 40 + 0 + 0 + 0 + 0.534 + 2 + 2 + 0 +
  • +
  • + 1 + 0 + 0 + 0 + 0.554 + 2 + 2 + 0 +
  • + + +
  • + LayingPawn + +
  • + 10 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • +
  • + 10 + 180 + 180 + 0 + -0.313 + 2 + 2 + 0.045 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 +
  • + +
  • + 10 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 +
  • +
  • + 10 + 180 + 180 + 0 + -0.313 + 2 + 2 + 0.045 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 +
  • + +
  • + 10 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 +
  • +
  • + 10 + 180 + 180 + 0 + -0.313 + 2 + 2 + 0.045 +
  • +
  • + 45 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 +
  • +
  • + 40 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 +
  • +
  • + 1 + 180 + 180 + 0 + -0.363 + 2 + 2 + 0 + 0 +
  • + + + + +
    + +
    +
    + + + diff --git a/1.4/Defs/AnimationDefs/TemplateAnimation.xml b/1.4/Defs/AnimationDefs/TemplateAnimation.xml new file mode 100644 index 0000000..0305903 --- /dev/null +++ b/1.4/Defs/AnimationDefs/TemplateAnimation.xml @@ -0,0 +1,54 @@ + + + + diff --git a/1.4/Defs/MainTabDefs/MainButtonDef.xml b/1.4/Defs/MainTabDefs/MainButtonDef.xml new file mode 100644 index 0000000..0674d24 --- /dev/null +++ b/1.4/Defs/MainTabDefs/MainButtonDef.xml @@ -0,0 +1,15 @@ + + + + + OffsetManager + + Control pawn offsets + Rimworld_Animations.MainTabWindow_OffsetConfigure + 54 + false + UI/MainTab + true + + + \ No newline at end of file diff --git a/1.4/Defs/SoundDefs/Sounds_Sex.xml b/1.4/Defs/SoundDefs/Sounds_Sex.xml new file mode 100644 index 0000000..4cce5d0 --- /dev/null +++ b/1.4/Defs/SoundDefs/Sounds_Sex.xml @@ -0,0 +1,212 @@ + + + + + Cum + MapOnly + + 1 + 1 + +
  • + +
  • + Sex/cum +
  • + + + 30 + 40 + + + 0.8 + 1.2 + + + 0 + 51.86047 + + False + +
    +
    + + Sex + MapOnly + + 1 + 1 + +
  • + +
  • + Sex/kucyu04 +
  • + + + 16 + 16 + + + 0.8 + 1.2 + + + 0 + 51.86047 + + False + +
    +
    + + Suck + MapOnly + + 1 + 1 + +
  • + +
  • + Sex/Suck/Suck_1 +
  • +
  • + Sex/Suck/Suck_2 +
  • +
  • + Sex/Suck/Suck_3 +
  • +
  • + Sex/Suck/Suck_4 +
  • +
  • + Sex/Suck/Suck_5 +
  • +
  • + Sex/Suck/Suck_6 +
  • +
  • + Sex/Suck/Suck_7 +
  • +
  • + Sex/Suck/Suck_8 +
  • +
  • + Sex/Suck/Suck_9 +
  • +
  • + Sex/Suck/Suck_10 +
  • + + + 20 + 35 + + + 1.0 + 1.0 + + + 0 + 51.86047 + + NeverTwice + false + +
    +
    + + Fuck + MapOnly + + 1 + 1 + +
  • + +
  • + Sex/Clap_1 +
  • +
  • + Sex/Clap_2 +
  • +
  • + Sex/Clap_3 +
  • +
  • + Sex/Clap_4 +
  • +
  • + Sex/Clap_5 +
  • +
  • + Sex/Clap_6 +
  • +
  • + Sex/Clap_7 +
  • +
  • + Sex/Clap_8 +
  • + + + 45 + 70 + + + 1.0 + 1.0 + + + 0 + 51.86047 + + NeverTwice + false + +
    +
    + + Slimy + MapOnly + + 1 + 1 + +
  • + +
  • + Sex/Slime/Slimy1 +
  • +
  • + Sex/Slime/Slimy2 +
  • +
  • + Sex/Slime/Slimy3 +
  • +
  • + Sex/Slime/Slimy4 +
  • +
  • + Sex/Slime/Slimy5 +
  • + + + 45 + 75 + + + 1.4 + 1.8 + + + 0 + 100 + + NeverTwice + false + +
    +
    +
    \ No newline at end of file diff --git a/1.4/Patch_HatsDisplaySelection/Patch_HatsDisplaySelection.csproj b/1.4/Patch_HatsDisplaySelection/Patch_HatsDisplaySelection.csproj new file mode 100644 index 0000000..8da21a6 --- /dev/null +++ b/1.4/Patch_HatsDisplaySelection/Patch_HatsDisplaySelection.csproj @@ -0,0 +1,75 @@ + + + + + Debug + AnyCPU + {BA766964-1716-422D-A09E-29426F8EB9D5} + Library + Properties + Patch_HatsDisplaySelection + Patch_HatsDisplaySelection + v4.7.2 + 512 + true + + + false + none + false + 1.2\Assemblies\ + DEBUG;TRACE + prompt + 4 + + + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + ..\..\..\..\..\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll + False + + + ..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll + False + + + ..\..\..\..\..\workshop\content\294100\1542291825\1.2\Assemblies\HatDisplaySelection.dll + False + + + ..\1.2\Assemblies\Rimworld-Animations.dll + False + + + + + + + + + + + ..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll + False + + + ..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll + False + + + + + + + + + + + \ No newline at end of file diff --git a/1.4/Patches/AnimationPatchHSK.xml b/1.4/Patches/AnimationPatchHSK.xml new file mode 100644 index 0000000..74038ea --- /dev/null +++ b/1.4/Patches/AnimationPatchHSK.xml @@ -0,0 +1,31 @@ + + + + +
  • Core SK
  • +
    + + + +
  • + Defs/ThingDef/comps + Always + + Defs/ThingDef + + + + +
  • + +
  • + Defs/ThingDef[@Name="BaseAnimalPawn" or @Name="SK_BasePawn" or @Name="BasePawnSkynet"]/comps + +
  • + +
  • + +
    +
    +
    +
    diff --git a/1.4/Patches/AnimationPatch_CompBodyAnimator.xml b/1.4/Patches/AnimationPatch_CompBodyAnimator.xml new file mode 100644 index 0000000..e645747 --- /dev/null +++ b/1.4/Patches/AnimationPatch_CompBodyAnimator.xml @@ -0,0 +1,35 @@ + + + + Always + +
  • + Always + Defs/ThingDef[race][not(comps)] + + + +
  • +
  • + Always + Defs/AlienRace.ThingDef_AlienRace[not(comps)] + + + +
  • + +
  • + Defs/ThingDef[@Name="BasePawn"]/comps + +
  • + +
  • +
  • + Defs/AlienRace.ThingDef_AlienRace/comps + +
  • + +
  • +
    +
    +
    diff --git a/1.4/Patches/CompPatches/AutoCleaner.xml b/1.4/Patches/CompPatches/AutoCleaner.xml new file mode 100644 index 0000000..c2ad860 --- /dev/null +++ b/1.4/Patches/CompPatches/AutoCleaner.xml @@ -0,0 +1,19 @@ + + + + Always + +
  • + /Defs/ThingDef[@Name="BaseBaseAutocleaner"]/comps + Always + + /Defs/ThingDef[@Name="BaseBaseAutocleaner"]/comps + +
  • + + +
  • +
    +
    +
    + diff --git a/1.4/Patches/CompPatches/CombatExtended.xml b/1.4/Patches/CompPatches/CombatExtended.xml new file mode 100644 index 0000000..7d35127 --- /dev/null +++ b/1.4/Patches/CompPatches/CombatExtended.xml @@ -0,0 +1,18 @@ + + + + Always + +
  • + /Defs/ThingDef[@Name="BasePawnSimple"]/comps + Always + + /Defs/ThingDef[@Name="BasePawnSimple"]/comps + +
  • + + +
  • +
    +
    +
    diff --git a/1.4/Patches/CompPatches/ZombieLand.xml b/1.4/Patches/CompPatches/ZombieLand.xml new file mode 100644 index 0000000..e950e0e --- /dev/null +++ b/1.4/Patches/CompPatches/ZombieLand.xml @@ -0,0 +1,18 @@ + + + + Always + +
  • + /Defs/ThingDef[@Name="BaseZombie"]/comps + Always + + /Defs/ThingDef[@Name="BaseZombie"]/comps + +
  • + + +
  • +
    +
    +
    diff --git a/1.4/Patches/CompatibilityPatch_FacialAnimation.xml b/1.4/Patches/CompatibilityPatch_FacialAnimation.xml new file mode 100644 index 0000000..125d79f --- /dev/null +++ b/1.4/Patches/CompatibilityPatch_FacialAnimation.xml @@ -0,0 +1,130 @@ + + + + +
  • [NL] Facial Animation - WIP
  • +
    + + Always + +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="Lovin" or defName="Lovin2"]/targetJobs + Always + +
  • RJW_Masturbate
  • +
  • GettinBred
  • +
  • Bestiality
  • +
  • BestialityForFemale
  • +
  • ViolateCorpse
  • +
  • Quickie
  • +
  • GettingQuickie
  • +
  • GettinRaped
  • +
  • JoinInBed
  • +
  • GettinLoved
  • +
  • GettinLicked
  • +
  • GettinSucked
  • +
  • WhoreIsServingVisitors
  • +
  • JoinInBedAnimation
  • +
  • GettinLovedAnimation
  • + + +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="WaitCombat" or defName="Wait_Combat_Rare"]/targetJobs + Always + +
  • RapeComfortPawn
  • +
  • RandomRape
  • +
  • RapeEnemy
  • + + +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="StandAndBeSociallyActive"]/targetJobs + Always + +
  • WhoreInvitingVisitors
  • + + +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="Wear" or defName="Wear2" or defName="Wear3"]/targetJobs + Always + +
  • CleanSelf
  • +
  • StruggleInBondageGear
  • + + +
  • + +
  • Rimworld-Animations
  • + + + Always + +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="Lovin" or defName="Lovin2"]/animationFrames/li[1]/headOffset + Always +
  • +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="Lovin"]/animationFrames/li[2]/headOffset + Always +
  • +
  • + /Defs/FacialAnimation.FaceAnimationDef[defName="Lovin"]/animationFrames/li[3]/headOffset + Always +
  • +
    +
    + +
    +
    +
    +
    + + \ No newline at end of file diff --git a/1.4/Patches/CompatibilityPatch_HCSK.xml b/1.4/Patches/CompatibilityPatch_HCSK.xml new file mode 100644 index 0000000..ead8783 --- /dev/null +++ b/1.4/Patches/CompatibilityPatch_HCSK.xml @@ -0,0 +1,39 @@ + + + + + +
  • Core SK
  • +
    + + Always + +
  • + /Defs/ThingDef/comps + Always + + /Defs/ThingDef + + + + +
  • + +
  • + /Defs/ThingDef[@Name="SK_BasePawn"]/comps + +
  • + +
  • + +
  • + /Defs/ThingDef[@Name="BaseAnimalPawn"]/comps + +
  • + +
  • +
    +
    +
    + +
    \ No newline at end of file diff --git a/1.4/Patches/RacePatches/Epona race Renaissance.xml b/1.4/Patches/RacePatches/Epona race Renaissance.xml new file mode 100644 index 0000000..f39b509 --- /dev/null +++ b/1.4/Patches/RacePatches/Epona race Renaissance.xml @@ -0,0 +1,19 @@ + + + + +
  • Epona race Renaissance
  • +
    + + +
  • + /Defs/AlienRace.ThingDef_AlienRace[defName = "Alien_Epona"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[hediffGraphics/Epona_OHPG_female="Things/Pawn/Addons/Breasts/Breasts"]/drawnInBed + + false + +
  • +
    +
    +
    + +
    diff --git a/1.4/Patches/RacePatches/Nyaron.xml b/1.4/Patches/RacePatches/Nyaron.xml new file mode 100644 index 0000000..0a7a08e --- /dev/null +++ b/1.4/Patches/RacePatches/Nyaron.xml @@ -0,0 +1,19 @@ + + + + +
  • Nyaron race
  • +
    + + +
  • + /Defs/AlienRace.ThingDef_AlienRace[defName = "Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[bodyPart="tail"] + + false + +
  • +
    +
    +
    + +
    diff --git a/1.4/Sounds/Sex/Clap_1.wav b/1.4/Sounds/Sex/Clap_1.wav new file mode 100644 index 0000000..bccd0f2 Binary files /dev/null and b/1.4/Sounds/Sex/Clap_1.wav differ diff --git a/1.4/Sounds/Sex/Clap_2.wav b/1.4/Sounds/Sex/Clap_2.wav new file mode 100644 index 0000000..a382f59 Binary files /dev/null and b/1.4/Sounds/Sex/Clap_2.wav differ diff --git a/1.4/Sounds/Sex/Clap_3.wav b/1.4/Sounds/Sex/Clap_3.wav new file mode 100644 index 0000000..65cf39b Binary files /dev/null and b/1.4/Sounds/Sex/Clap_3.wav differ diff --git a/1.4/Sounds/Sex/Clap_4.wav b/1.4/Sounds/Sex/Clap_4.wav new file mode 100644 index 0000000..3ae1b3e Binary files /dev/null and b/1.4/Sounds/Sex/Clap_4.wav differ diff --git a/1.4/Sounds/Sex/Clap_5.wav b/1.4/Sounds/Sex/Clap_5.wav new file mode 100644 index 0000000..65144e7 Binary files /dev/null and b/1.4/Sounds/Sex/Clap_5.wav differ diff --git a/1.4/Sounds/Sex/Clap_6.wav b/1.4/Sounds/Sex/Clap_6.wav new file mode 100644 index 0000000..0026325 Binary files /dev/null and b/1.4/Sounds/Sex/Clap_6.wav differ diff --git a/1.4/Sounds/Sex/Clap_7.wav b/1.4/Sounds/Sex/Clap_7.wav new file mode 100644 index 0000000..6d7de2a Binary files /dev/null and b/1.4/Sounds/Sex/Clap_7.wav differ diff --git a/1.4/Sounds/Sex/Clap_8.wav b/1.4/Sounds/Sex/Clap_8.wav new file mode 100644 index 0000000..1af5710 Binary files /dev/null and b/1.4/Sounds/Sex/Clap_8.wav differ diff --git a/1.4/Sounds/Sex/Slime/Slimy1.wav b/1.4/Sounds/Sex/Slime/Slimy1.wav new file mode 100644 index 0000000..3cfbd74 Binary files /dev/null and b/1.4/Sounds/Sex/Slime/Slimy1.wav differ diff --git a/1.4/Sounds/Sex/Slime/Slimy2.wav b/1.4/Sounds/Sex/Slime/Slimy2.wav new file mode 100644 index 0000000..36a9197 Binary files /dev/null and b/1.4/Sounds/Sex/Slime/Slimy2.wav differ diff --git a/1.4/Sounds/Sex/Slime/Slimy3.wav b/1.4/Sounds/Sex/Slime/Slimy3.wav new file mode 100644 index 0000000..40aff1e Binary files /dev/null and b/1.4/Sounds/Sex/Slime/Slimy3.wav differ diff --git a/1.4/Sounds/Sex/Slime/Slimy4.wav b/1.4/Sounds/Sex/Slime/Slimy4.wav new file mode 100644 index 0000000..0b6404e Binary files /dev/null and b/1.4/Sounds/Sex/Slime/Slimy4.wav differ diff --git a/1.4/Sounds/Sex/Slime/Slimy5.wav b/1.4/Sounds/Sex/Slime/Slimy5.wav new file mode 100644 index 0000000..ea310db Binary files /dev/null and b/1.4/Sounds/Sex/Slime/Slimy5.wav differ diff --git a/1.4/Sounds/Sex/Suck/Suck_1.wav b/1.4/Sounds/Sex/Suck/Suck_1.wav new file mode 100644 index 0000000..4f1eafd Binary files /dev/null and b/1.4/Sounds/Sex/Suck/Suck_1.wav differ diff --git a/1.4/Sounds/Sex/Suck/Suck_10.wav b/1.4/Sounds/Sex/Suck/Suck_10.wav new file mode 100644 index 0000000..284cda3 Binary files /dev/null and b/1.4/Sounds/Sex/Suck/Suck_10.wav differ diff --git a/1.4/Sounds/Sex/Suck/Suck_3.wav b/1.4/Sounds/Sex/Suck/Suck_3.wav new file mode 100644 index 0000000..95e7348 Binary files /dev/null and b/1.4/Sounds/Sex/Suck/Suck_3.wav differ diff --git a/1.4/Sounds/Sex/Suck/Suck_4.wav 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b/1.4/Sounds/Sex/cum.wav differ diff --git a/1.4/Sounds/Sex/kucyu04.wav b/1.4/Sounds/Sex/kucyu04.wav new file mode 100644 index 0000000..3ae1ce8 Binary files /dev/null and b/1.4/Sounds/Sex/kucyu04.wav differ diff --git a/1.4/Source/Actors/Actor.cs b/1.4/Source/Actors/Actor.cs new file mode 100644 index 0000000..3b382dd --- /dev/null +++ b/1.4/Source/Actors/Actor.cs @@ -0,0 +1,26 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; + +namespace Rimworld_Animations { + public class Actor { + public List defNames; + public List requiredGenitals; + public List raceOffsets; + public List blacklistedRaces; + public bool initiator = false; + public string gender; + public bool isFucking = false; + public bool isFucked = false; + public bool controlGenitalAngle = false; + public List bodyDefTypes = new List(); + public BodyTypeOffset bodyTypeOffset = new BodyTypeOffset(); + public Vector3 offset = new Vector2(0, 0); + public List requiredGender; + public List tags = new List(); + } +} diff --git a/1.4/Source/Actors/AlienRaceOffset.cs b/1.4/Source/Actors/AlienRaceOffset.cs new file mode 100644 index 0000000..a5bbe20 --- /dev/null +++ b/1.4/Source/Actors/AlienRaceOffset.cs @@ -0,0 +1,15 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; + +namespace Rimworld_Animations { + public class AlienRaceOffset { + + public string defName; + public Vector2 offset; + + } +} diff --git a/1.4/Source/Actors/BodyTypeOffset.cs b/1.4/Source/Actors/BodyTypeOffset.cs new file mode 100644 index 0000000..82a23a3 --- /dev/null +++ b/1.4/Source/Actors/BodyTypeOffset.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; + +namespace Rimworld_Animations { + public class BodyTypeOffset { + + public Vector2? Male; + public Vector2? Female; + public Vector2? Thin; + public Vector2? Hulk; + public Vector2? Fat; + + } +} diff --git a/1.4/Source/Animations/AnimationStage.cs b/1.4/Source/Animations/AnimationStage.cs new file mode 100644 index 0000000..7a1304e --- /dev/null +++ b/1.4/Source/Animations/AnimationStage.cs @@ -0,0 +1,28 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Rimworld_Animations { + public class AnimationStage + { + public string stageName; + public int stageIndex; + public int playTimeTicks = 0; + public int playTimeTicksQuick = -1; + public bool isLooping; + public List animationClips; + public List tags = new List(); + + public void initialize() { + foreach (BaseAnimationClip clip in animationClips) { + clip.buildSimpleCurves(); + //select playTimeTicks as longest playtime of all the animations + if(clip.duration > playTimeTicks) { + playTimeTicks = clip.duration; + } + } + } + } +} diff --git a/1.4/Source/Animations/Clips/BaseAnimationClip.cs b/1.4/Source/Animations/Clips/BaseAnimationClip.cs new file mode 100644 index 0000000..aa35b31 --- /dev/null +++ b/1.4/Source/Animations/Clips/BaseAnimationClip.cs @@ -0,0 +1,20 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using RimWorld; +using Verse; + +namespace Rimworld_Animations { + public abstract class BaseAnimationClip + { + public Dictionary SoundEffects = new Dictionary(); + public List types; //types of participants + public int duration; + public abstract void buildSimpleCurves(); + public string soundDef = null; //for playing sounds + public int actor; + public List tags = new List(); + } +} diff --git a/1.4/Source/Animations/Clips/PawnAnimationClip.cs b/1.4/Source/Animations/Clips/PawnAnimationClip.cs new file mode 100644 index 0000000..e9d2489 --- /dev/null +++ b/1.4/Source/Animations/Clips/PawnAnimationClip.cs @@ -0,0 +1,115 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using RimWorld; +using Verse; + +namespace Rimworld_Animations { + public class PawnAnimationClip : BaseAnimationClip { + + public List keyframes; + public AltitudeLayer layer = AltitudeLayer.Pawn; + + public Dictionary quiver = new Dictionary(); + public SimpleCurve GenitalAngle = new SimpleCurve(); + public SimpleCurve BodyAngle = new SimpleCurve(); + public SimpleCurve HeadAngle = new SimpleCurve(); + public SimpleCurve HeadBob = new SimpleCurve(); + public SimpleCurve BodyOffsetX = new SimpleCurve(); + public SimpleCurve BodyOffsetZ = new SimpleCurve(); + public SimpleCurve HeadFacing = new SimpleCurve(); + public SimpleCurve BodyFacing = new SimpleCurve(); + + + public override void buildSimpleCurves() { + + + int duration = 0; + //getting the length of the whole clip + foreach(PawnKeyframe frame in keyframes) { + duration += frame.tickDuration; + } + + //guarantees loops don't get cut off mid-anim + this.duration = duration; + + int keyframePosition = 0; + foreach (PawnKeyframe frame in keyframes) { + + if (frame.atTick.HasValue) { + if (frame.bodyAngle.HasValue) + BodyAngle.Add((float)frame.atTick / (float)duration, frame.bodyAngle.Value, true); + + if (frame.headAngle.HasValue) + HeadAngle.Add((float)frame.atTick / (float)duration, frame.headAngle.Value, true); + + if (frame.bodyOffsetX.HasValue) + BodyOffsetX.Add((float)frame.atTick / (float)duration, frame.bodyOffsetX.Value, true); + + if (frame.bodyOffsetZ.HasValue) + BodyOffsetZ.Add((float)frame.atTick / (float)duration, frame.bodyOffsetZ.Value, true); + + if (frame.headFacing.HasValue) + HeadFacing.Add((float)frame.atTick / (float)duration, frame.headFacing.Value, true); + + if (frame.bodyFacing.HasValue) + BodyFacing.Add((float)frame.atTick / (float)duration, frame.bodyFacing.Value, true); + + if (frame.headBob.HasValue) + HeadBob.Add((float)frame.atTick / (float)duration, frame.headBob.Value, true); + + if (frame.genitalAngle.HasValue) + GenitalAngle.Add((float)frame.atTick / (float)duration, frame.genitalAngle.Value, true); + + if (frame.soundEffect != null) { + SoundEffects.Add((int)frame.atTick, frame.soundEffect); + } + + + } + else { + if (frame.bodyAngle.HasValue) + BodyAngle.Add((float)keyframePosition / (float)duration, frame.bodyAngle.Value, true); + + if (frame.headAngle.HasValue) + HeadAngle.Add((float)keyframePosition / (float)duration, frame.headAngle.Value, true); + + if (frame.bodyOffsetX.HasValue) + BodyOffsetX.Add((float)keyframePosition / (float)duration, frame.bodyOffsetX.Value, true); + + if (frame.bodyOffsetZ.HasValue) + BodyOffsetZ.Add((float)keyframePosition / (float)duration, frame.bodyOffsetZ.Value, true); + + if (frame.headFacing.HasValue) + HeadFacing.Add((float)keyframePosition / (float)duration, frame.headFacing.Value, true); + + if (frame.bodyFacing.HasValue) + BodyFacing.Add((float)keyframePosition / (float)duration, frame.bodyFacing.Value, true); + + if (frame.headBob.HasValue) + HeadBob.Add((float)keyframePosition / (float)duration, frame.headBob.Value, true); + + if (frame.genitalAngle.HasValue) + GenitalAngle.Add((float)keyframePosition / (float)duration, frame.genitalAngle.Value, true); + + if (frame.soundEffect != null) { + SoundEffects.Add(keyframePosition, frame.soundEffect); + } + + if(frame.tickDuration != 1 && frame.quiver.HasValue) { + + quiver.Add(keyframePosition, true); + quiver.Add(keyframePosition + frame.tickDuration - 1, false); + } + keyframePosition += frame.tickDuration; + + } + + } + + } + + } +} diff --git a/1.4/Source/Animations/Clips/ThingAnimationClip.cs b/1.4/Source/Animations/Clips/ThingAnimationClip.cs new file mode 100644 index 0000000..26f4d4c --- /dev/null +++ b/1.4/Source/Animations/Clips/ThingAnimationClip.cs @@ -0,0 +1,74 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using RimWorld; + +namespace Rimworld_Animations { + public class ThingAnimationClip : BaseAnimationClip + { + public List keyframes; + + public SimpleCurve PositionX = new SimpleCurve(); + public SimpleCurve PositionZ = new SimpleCurve(); + public SimpleCurve Rotation = new SimpleCurve(); + + + public override void buildSimpleCurves() { + int duration = 0; + //getting the length of the whole clip + foreach (ThingKeyframe frame in keyframes) + { + duration += frame.tickDuration; + } + + //guarantees loops don't get cut off mid-anim + this.duration = duration; + + int keyframePosition = 0; + foreach (ThingKeyframe frame in keyframes) + { + + if (frame.atTick.HasValue) + { + if (frame.positionX.HasValue) + PositionX.Add((float)frame.atTick / (float)duration, frame.positionX.Value, true); + + if (frame.positionZ.HasValue) + PositionZ.Add((float)frame.atTick / (float)duration, frame.positionZ.Value, true); + + if (frame.rotation.HasValue) + Rotation.Add((float)frame.atTick / (float)duration, frame.rotation.Value, true); + + if (frame.soundEffect != null) + { + SoundEffects.Add((int)frame.atTick, frame.soundEffect); + } + + + } + else + { + if (frame.positionX.HasValue) + PositionX.Add((float)keyframePosition / (float)duration, frame.positionX.Value, true); + + if (frame.positionZ.HasValue) + PositionZ.Add((float)keyframePosition / (float)duration, frame.positionZ.Value, true); + + if (frame.rotation.HasValue) + Rotation.Add((float)keyframePosition / (float)duration, frame.rotation.Value, true); + + if (frame.soundEffect != null) + { + SoundEffects.Add(keyframePosition, frame.soundEffect); + } + keyframePosition += frame.tickDuration; + + } + + } + } + } +} diff --git a/1.4/Source/Animations/Keyframes/Keyframe.cs b/1.4/Source/Animations/Keyframes/Keyframe.cs new file mode 100644 index 0000000..8cd859d --- /dev/null +++ b/1.4/Source/Animations/Keyframes/Keyframe.cs @@ -0,0 +1,15 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Rimworld_Animations { + public abstract class Keyframe + { + public int tickDuration = 1; + public float? atTick; + public string soundEffect; + public List tags = new List(); + } +} diff --git a/1.4/Source/Animations/Keyframes/PawnKeyframe.cs b/1.4/Source/Animations/Keyframes/PawnKeyframe.cs new file mode 100644 index 0000000..e710981 --- /dev/null +++ b/1.4/Source/Animations/Keyframes/PawnKeyframe.cs @@ -0,0 +1,28 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; + +namespace Rimworld_Animations { + public class PawnKeyframe : Keyframe + { + public float? bodyAngle; + public float? headAngle; + + public float? genitalAngle; + + public float? bodyOffsetZ; + public float? bodyOffsetX; + + public float? headBob; + //todo: add headOffsets l/r? + + public int? bodyFacing; + public int? headFacing; + + public bool? quiver; + + } +} diff --git a/1.4/Source/Animations/Keyframes/ThingKeyframe.cs b/1.4/Source/Animations/Keyframes/ThingKeyframe.cs new file mode 100644 index 0000000..6604f5e --- /dev/null +++ b/1.4/Source/Animations/Keyframes/ThingKeyframe.cs @@ -0,0 +1,18 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Rimworld_Animations { + public class ThingKeyframe : Keyframe + { + + public float? positionX; + public float? positionZ; + public float? rotation; + + + + } +} diff --git a/1.4/Source/Comps/CompBodyAnimator.cs b/1.4/Source/Comps/CompBodyAnimator.cs new file mode 100644 index 0000000..7910f7d --- /dev/null +++ b/1.4/Source/Comps/CompBodyAnimator.cs @@ -0,0 +1,527 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using System.Text; +using System.Threading.Tasks; +using RimWorld; +using rjw; +using UnityEngine; +using Verse; +using Verse.Sound; + +namespace Rimworld_Animations { + public class CompBodyAnimator : ThingComp + { + public Pawn pawn => base.parent as Pawn; + public PawnGraphicSet Graphics; + + //public CompProperties_BodyAnimator Props => (CompProperties_BodyAnimator)(object)base.props; + + public bool isAnimating { + get { + return Animating; + } + set { + Animating = value; + + if (value == true) { + SexUtility.DrawNude(pawn); + } else { + pawn.Drawer.renderer.graphics.ResolveAllGraphics(); + actorsInCurrentAnimation = null; + } + + PortraitsCache.SetDirty(pawn); + } + } + private bool Animating = false; + private bool mirror = false, quiver = false, shiver = false; + private int actor; + + private int lastDrawFrame = -1; + + private int animTicks = 0, stageTicks = 0, clipTicks = 0; + private int curStage = 0; + private float clipPercent = 0; + + public Vector3 anchor = Vector3.zero, deltaPos = Vector3.zero, headBob = Vector3.zero; + public float bodyAngle = 0, headAngle = 0, genitalAngle = 0; + public Rot4 headFacing = Rot4.North, bodyFacing = Rot4.North; + + public List actorsInCurrentAnimation; + + public bool controlGenitalAngle = false; + public bool fastAnimForQuickie = false; + + private AnimationDef anim; + private AnimationStage stage { + get + { + return anim.animationStages[curStage]; + } + + } + private PawnAnimationClip clip => (PawnAnimationClip)stage.animationClips[actor]; + + public bool Mirror { + get { + return mirror; + } + } + + public void setAnchor(IntVec3 pos) + { + anchor = pos.ToVector3Shifted(); + } + public void setAnchor(Thing thing) { + + //center on bed + if(thing is Building_Bed) { + anchor = thing.Position.ToVector3(); + if (((Building_Bed)thing).SleepingSlotsCount == 2) { + if (thing.Rotation.AsInt == 0) { + anchor.x += 1; + anchor.z += 1; + } + else if (thing.Rotation.AsInt == 1) { + anchor.x += 1; + } + else if(thing.Rotation.AsInt == 3) { + anchor.z += 1; + } + + } + else { + if(thing.Rotation.AsInt == 0) { + anchor.x += 0.5f; + anchor.z += 1f; + } + else if(thing.Rotation.AsInt == 1) { + anchor.x += 1f; + anchor.z += 0.5f; + } + else if(thing.Rotation.AsInt == 2) { + anchor.x += 0.5f; + } else { + anchor.z += 0.5f; + } + } + } + else { + anchor = thing.Position.ToVector3Shifted(); + } + } + public void StartAnimation(AnimationDef anim, List actors, int actor, bool mirror = false, bool shiver = false, bool fastAnimForQuickie = false) { + + actorsInCurrentAnimation = actors; + + if (anim.actors.Count <= actor) + { + return; + } + AlienRaceOffset raceOffset = anim?.actors[actor]?.raceOffsets?.Find(x => x.defName == pawn.def.defName); + + if (raceOffset != null) { + anchor.x += mirror ? raceOffset.offset.x * -1f : raceOffset.offset.x; + anchor.z += raceOffset.offset.y; + } + + //change the offset based on pawn body type + if(pawn?.story?.bodyType != null) { + if (pawn.story.bodyType == BodyTypeDefOf.Fat && anim?.actors[actor]?.bodyTypeOffset?.Fat != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Fat.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Fat.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Female && anim?.actors[actor]?.bodyTypeOffset?.Female != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Female.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Female.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Male && anim?.actors[actor]?.bodyTypeOffset?.Male != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Male.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Male.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Thin && anim?.actors[actor]?.bodyTypeOffset?.Thin != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Thin.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Thin.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Hulk && anim?.actors[actor]?.bodyTypeOffset?.Hulk != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Hulk.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Hulk.Value.y; + } + } + + pawn.jobs.posture = PawnPosture.Standing; + + this.actor = actor; + this.anim = anim; + this.mirror = mirror; + this.fastAnimForQuickie = fastAnimForQuickie; + + if (fastAnimForQuickie && anim.animationStages.Any(x => x.playTimeTicksQuick >= 0) == false) + { + curStage = 1; + animTicks = anim.animationStages[0].playTimeTicks; + } else + { + curStage = 0; + animTicks = 0; + } + + stageTicks = 0; + clipTicks = 0; + + quiver = false; + this.shiver = shiver && AnimationSettings.rapeShiver; + + controlGenitalAngle = anim.actors[actor].controlGenitalAngle; + + isAnimating = true; + //tick once for initialization + tickAnim(); + + } + + public override void CompTick() { + + base.CompTick(); + + if(isAnimating) { + + GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty(pawn); + + if (pawn.Dead || pawn?.jobs?.curDriver == null || (pawn?.jobs?.curDriver != null && !(pawn?.jobs?.curDriver is rjw.JobDriver_Sex))) { + isAnimating = false; + } + else { + tickAnim(); + } + } + } + public void animatePawnBody(ref Vector3 rootLoc, ref float angle, ref Rot4 bodyFacing) { + + if(!isAnimating) { + return; + } + rootLoc = anchor + deltaPos; + angle = bodyAngle; + bodyFacing = this.bodyFacing; + + } + + public Rot4 AnimateHeadFacing() + { + return this.headFacing; + } + + + public void tickGraphics(PawnGraphicSet graphics) { + this.Graphics = graphics; + } + + public void tickAnim() { + + + + if (!isAnimating) return; + + if (anim == null) { + isAnimating = false; + return; + } + + animTicks++; + + if (animTicks < anim.animationTimeTicks) { + tickStage(); + } else { + + if(LoopNeverending()) + { + ResetOnLoop(); + } else + { + isAnimating = false; + } + + + } + + + + } + + public void tickStage() + { + + if(stage == null) + { + isAnimating = false; + return; + } + + stageTicks++; + + if(stageTicks >= stage.playTimeTicks || (fastAnimForQuickie && stage.playTimeTicksQuick >= 0 && stageTicks >= stage.playTimeTicksQuick)) { + + curStage++; + + stageTicks = 0; + clipTicks = 0; + clipPercent = 0; + } + + if(curStage >= anim.animationStages.Count) { + if (LoopNeverending()) + { + ResetOnLoop(); + } + else + { + isAnimating = false; + pawn.jobs.curDriver.ReadyForNextToil(); + } + + } else { + tickClip(); + } + + + + } + + public void tickClip() { + + clipTicks++; + + //play sound effect + if(rjw.RJWSettings.sounds_enabled && clip.SoundEffects.ContainsKey(clipTicks) && AnimationSettings.soundOverride) { + + + SoundInfo sound = new TargetInfo(pawn.Position, pawn.Map); + string soundEffectName = clip.SoundEffects[clipTicks]; + + + if ((pawn.jobs.curDriver as JobDriver_Sex).isAnimalOnAnimal) + { + sound.volumeFactor *= RJWSettings.sounds_animal_on_animal_volume; + } + + if(soundEffectName.StartsWith("Voiceline_")) + { + sound.volumeFactor *= RJWSettings.sounds_voice_volume; + } + + if (clip.SoundEffects[clipTicks] == "Cum") { + + sound.volumeFactor *= RJWSettings.sounds_cum_volume; + //considerApplyingSemen(); + + } else + { + sound.volumeFactor *= RJWSettings.sounds_sex_volume; + } + + SoundDef.Named(soundEffectName).PlayOneShot(sound); + + } + if(AnimationSettings.orgasmQuiver && clip.quiver.ContainsKey(clipTicks)) { + quiver = clip.quiver[clipTicks]; + } + + //loop animation if possible + if (clipPercent >= 1 && stage.isLooping) { + clipTicks = 1;//warning: don't set to zero or else calculations go wrong + } + clipPercent = (float)clipTicks / (float)clip.duration; + + calculateDrawValues(); + } + + public void considerApplyingSemen() + { + if(AnimationSettings.applySemenOnAnimationOrgasm && (pawn?.jobs?.curDriver is JobDriver_Sex)) + { + + if (anim.sexTypes.Contains((pawn.jobs.curDriver as JobDriver_Sex).Sexprops.sexType)) + { + //SemenHelper.calculateAndApplySemen((pawn.jobs.curDriver as JobDriver_Sex).Sexprops); + } + } + } + + public void calculateDrawValues() { + + /*if(Find.TickManager.TickRateMultiplier > 1 && (lastDrawFrame + 1 >= RealTime.frameCount || RealTime.deltaTime < 0.05f)) { + return; + }*/ + + deltaPos = new Vector3(clip.BodyOffsetX.Evaluate(clipPercent) * (mirror ? -1 : 1), clip.layer.AltitudeFor(), clip.BodyOffsetZ.Evaluate(clipPercent)); + + string bodyTypeDef = (pawn.story?.bodyType != null) ? pawn.story.bodyType.ToString() : ""; + + if (AnimationSettings.offsets != null && AnimationSettings.offsets.ContainsKey(CurrentAnimation.defName + pawn.def.defName + bodyTypeDef + ActorIndex)) { + deltaPos.x += AnimationSettings.offsets[CurrentAnimation.defName + pawn.def.defName + bodyTypeDef + ActorIndex].x * (mirror ? -1 : 1); + deltaPos.z += AnimationSettings.offsets[CurrentAnimation.defName + pawn.def.defName + bodyTypeDef + ActorIndex].y; + } + + + bodyAngle = (clip.BodyAngle.Evaluate(clipPercent) + (quiver || shiver ? ((Rand.Value * AnimationSettings.shiverIntensity) - (AnimationSettings.shiverIntensity / 2f)) : 0f)) * (mirror ? -1 : 1); + headAngle = clip.HeadAngle.Evaluate(clipPercent) * (mirror ? -1 : 1); + + if (controlGenitalAngle) { + genitalAngle = clip.GenitalAngle.Evaluate(clipPercent) * (mirror ? -1 : 1); + } + + if (AnimationSettings.rotation != null && AnimationSettings.rotation.ContainsKey(CurrentAnimation.defName + pawn.def.defName + bodyTypeDef + ActorIndex)) { + float offsetRotation = AnimationSettings.rotation[CurrentAnimation.defName + pawn.def.defName + bodyTypeDef + ActorIndex] * (Mirror ? -1 : 1); + genitalAngle += offsetRotation; + bodyAngle += offsetRotation; + headAngle += offsetRotation; + } + + + //don't go past 360 or less than 0 + + if (bodyAngle < 0) bodyAngle = 360 - ((-1f*bodyAngle) % 360); + if (bodyAngle > 360) bodyAngle %= 360; + + + if (headAngle < 0) headAngle = 360 - ((-1f * headAngle) % 360); + if (headAngle > 360) headAngle %= 360; + + if (genitalAngle < 0) genitalAngle = 360 - ((-1f * genitalAngle) % 360); + if (genitalAngle > 360) genitalAngle %= 360; + + + bodyFacing = mirror ? new Rot4((int)clip.BodyFacing.Evaluate(clipPercent)).Opposite : new Rot4((int)clip.BodyFacing.Evaluate(clipPercent)); + + bodyFacing = new Rot4((int)clip.BodyFacing.Evaluate(clipPercent)); + if(bodyFacing.IsHorizontal && mirror) { + bodyFacing = bodyFacing.Opposite; + } + + headFacing = new Rot4((int)clip.HeadFacing.Evaluate(clipPercent)); + if(headFacing.IsHorizontal && mirror) { + headFacing = headFacing.Opposite; + } + headBob = new Vector3(0, 0, clip.HeadBob.Evaluate(clipPercent)); + + lastDrawFrame = RealTime.frameCount; + + } + + public Vector3 getPawnHeadPosition() { + + Vector3 headPos = anchor + deltaPos + Quaternion.AngleAxis(bodyAngle, Vector3.up) * (pawn.Drawer.renderer.BaseHeadOffsetAt(headFacing) + headBob); + + return headPos; + + } + + public Vector3 getPawnHeadOffset() + { + return Quaternion.AngleAxis(bodyAngle, Vector3.up) * (pawn.Drawer.renderer.BaseHeadOffsetAt(headFacing) + headBob); + + } + + public AnimationDef CurrentAnimation { + get { + return anim; + } + } + + public int ActorIndex { + get { + return actor; + } + } + + public override void PostExposeData() { + base.PostExposeData(); + + Scribe_Defs.Look(ref anim, "RJWAnimations-Anim"); + + Scribe_Values.Look(ref animTicks, "RJWAnimations-animTicks", 1); + Scribe_Values.Look(ref stageTicks, "RJWAnimations-stageTicks", 1); + Scribe_Values.Look(ref clipTicks, "RJWAnimations-clipTicks", 1); + Scribe_Values.Look(ref clipPercent, "RJWAnimations-clipPercent", 1); + Scribe_Values.Look(ref mirror, "RJWAnimations-mirror"); + + Scribe_Values.Look(ref curStage, "RJWAnimations-curStage", 0); + Scribe_Values.Look(ref actor, "RJWAnimations-actor"); + + Scribe_Values.Look(ref anchor, "RJWAnimations-anchor"); + Scribe_Values.Look(ref deltaPos, "RJWAnimations-deltaPos"); + Scribe_Values.Look(ref headBob, "RJWAnimations-headBob"); + Scribe_Values.Look(ref bodyAngle, "RJWAnimations-bodyAngle"); + Scribe_Values.Look(ref headAngle, "RJWAnimations-headAngle"); + + Scribe_Values.Look(ref genitalAngle, "RJWAnimations-GenitalAngle"); + Scribe_Values.Look(ref controlGenitalAngle, "RJWAnimations-controlGenitalAngle"); + + Scribe_Values.Look(ref headFacing, "RJWAnimations-headFacing"); + Scribe_Values.Look(ref headFacing, "RJWAnimations-bodyFacing"); + + Scribe_Values.Look(ref quiver, "RJWAnimations-orgasmQuiver"); + } + + public void shiftActorPositionAndRestartAnimation() { + actor = (actor == anim.actors.Count - 1 ? 0 : actor + 1); + + if (pawn?.story?.bodyType != null) { + if (pawn.story.bodyType == BodyTypeDefOf.Fat && anim?.actors[actor]?.bodyTypeOffset?.Fat != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Fat.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Fat.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Female && anim?.actors[actor]?.bodyTypeOffset?.Female != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Female.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Female.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Male && anim?.actors[actor]?.bodyTypeOffset?.Male != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Male.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Male.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Thin && anim?.actors[actor]?.bodyTypeOffset?.Thin != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Thin.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Thin.Value.y; + } + else if (pawn.story.bodyType == BodyTypeDefOf.Hulk && anim?.actors[actor]?.bodyTypeOffset?.Hulk != null) { + anchor.x += anim.actors[actor].bodyTypeOffset.Hulk.Value.x * (mirror ? -1f : 1f); + anchor.z += anim.actors[actor].bodyTypeOffset.Hulk.Value.y; + } + } + + curStage = 0; + animTicks = 0; + stageTicks = 0; + clipTicks = 0; + + controlGenitalAngle = anim.actors[actor].controlGenitalAngle; + + tickAnim(); + } + + public bool LoopNeverending() + { + if(pawn?.jobs?.curDriver != null && + (pawn.jobs.curDriver is JobDriver_Sex) && (pawn.jobs.curDriver as JobDriver_Sex).neverendingsex || + (pawn.jobs.curDriver is JobDriver_SexBaseReciever) && (pawn.jobs.curDriver as JobDriver_Sex).Partner?.jobs?.curDriver != null && ((pawn.jobs.curDriver as JobDriver_Sex).Partner.jobs.curDriver as JobDriver_Sex).neverendingsex) + { + return true; + } + + return false; + } + + public void ResetOnLoop() + { + curStage = 1; + animTicks = 0; + stageTicks = 0; + clipTicks = 0; + + tickAnim(); + } + } +} diff --git a/1.4/Source/Comps/CompProperties_BodyAnimator.cs b/1.4/Source/Comps/CompProperties_BodyAnimator.cs new file mode 100644 index 0000000..09df7ce --- /dev/null +++ b/1.4/Source/Comps/CompProperties_BodyAnimator.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using RimWorld; + +namespace Rimworld_Animations { + public class CompProperties_BodyAnimator : CompProperties + { + public CompProperties_BodyAnimator() + { + base.compClass = typeof(CompBodyAnimator); + } + } +} diff --git a/1.4/Source/Comps/CompProperties_ThingAnimator.cs b/1.4/Source/Comps/CompProperties_ThingAnimator.cs new file mode 100644 index 0000000..34c67b1 --- /dev/null +++ b/1.4/Source/Comps/CompProperties_ThingAnimator.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; + +namespace Rimworld_Animations { + public class CompProperties_ThingAnimator : CompProperties + { + + public CompProperties_ThingAnimator() + { + base.compClass = typeof(CompThingAnimator); + } + } +} diff --git a/1.4/Source/Comps/CompThingAnimator.cs b/1.4/Source/Comps/CompThingAnimator.cs new file mode 100644 index 0000000..f5315e4 --- /dev/null +++ b/1.4/Source/Comps/CompThingAnimator.cs @@ -0,0 +1,245 @@ +using RimWorld; +using rjw; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; + +namespace Rimworld_Animations { + public class CompThingAnimator : ThingComp + { + Vector3 anchor; + + Pawn pawn; + + public bool isAnimating = false, mirror; + + int animTicks = 0, stageTicks = 0, clipTicks = 0, curStage = 0; + float rotation = 0; + float clipPercent = 0; + + public Vector3 deltaPos; + + AnimationDef anim; + private ThingAnimationClip clip => (ThingAnimationClip)stage.animationClips[1]; + private AnimationStage stage + { + get + { + return anim.animationStages[curStage]; + } + + } + + public void StartAnimation(AnimationDef anim, Pawn pawn, bool mirror = false) + { + isAnimating = true; + + this.anim = anim; + this.pawn = pawn; + this.mirror = mirror; + + animTicks = 0; + stageTicks = 0; + clipTicks = 0; + + curStage = 0; + clipPercent = 0; + + tickAnim(); + + } + + public void setAnchor(IntVec3 position) + { + anchor = position.ToVector3(); + } + + public override void CompTick() + { + base.CompTick(); + + if(isAnimating) + { + if (pawn.Dead || pawn?.jobs?.curDriver == null || (pawn?.jobs?.curDriver != null && !(pawn?.jobs?.curDriver is rjw.JobDriver_Sex))) + { + isAnimating = false; + } + else + { + tickAnim(); + } + } + + + } + + public void tickAnim() + { + if (!isAnimating) return; + animTicks++; + + if (animTicks < anim.animationTimeTicks) + { + tickStage(); + } + else + { + if (LoopNeverending()) + { + ResetOnLoop(); + } + else + { + isAnimating = false; + } + + + } + + } + + public void tickStage() + { + if (stage == null) + { + isAnimating = false; + return; + } + + stageTicks++; + + if (stageTicks >= stage.playTimeTicks) + { + + curStage++; + + stageTicks = 0; + clipTicks = 0; + clipPercent = 0; + } + + if (curStage >= anim.animationStages.Count) + { + if (LoopNeverending()) + { + ResetOnLoop(); + } + else + { + isAnimating = false; + } + + } + else + { + tickClip(); + } + } + + public void tickClip() + { + clipTicks++; + + if (clipPercent >= 1 && stage.isLooping) + { + clipTicks = 1;//warning: don't set to zero or else calculations go wrong + } + clipPercent = (float)clipTicks / (float)clip.duration; + + calculateDrawValues(); + } + + public void setAnchor(Thing thing) + { + + //center on bed + if (thing is Building_Bed) + { + anchor = thing.Position.ToVector3(); + if (((Building_Bed)thing).SleepingSlotsCount == 2) + { + if (thing.Rotation.AsInt == 0) + { + anchor.x += 1; + anchor.z += 1; + } + else if (thing.Rotation.AsInt == 1) + { + anchor.x += 1; + } + else if (thing.Rotation.AsInt == 3) + { + anchor.z += 1; + } + + } + else + { + if (thing.Rotation.AsInt == 0) + { + anchor.x += 0.5f; + anchor.z += 1f; + } + else if (thing.Rotation.AsInt == 1) + { + anchor.x += 1f; + anchor.z += 0.5f; + } + else if (thing.Rotation.AsInt == 2) + { + anchor.x += 0.5f; + } + else + { + anchor.z += 0.5f; + } + } + } + else + { + anchor = thing.Position.ToVector3Shifted(); + } + + anchor -= new Vector3(0.5f, 0, 0.5f); + } + private void calculateDrawValues() + { + + //shift up and right 0.5f to align center + deltaPos = new Vector3((clip.PositionX.Evaluate(clipPercent)) * (mirror ? -1 : 1) + 0.5f, AltitudeLayer.Item.AltitudeFor(), clip.PositionZ.Evaluate(clipPercent) + 0.5f); + //Log.Message("Clip percent: " + clipPercent + " deltaPos: " + deltaPos); + rotation = clip.Rotation.Evaluate(clipPercent) * (mirror ? -1 : 1); + } + + public void AnimateThing(Thing thing) + { + thing.Graphic.Draw(deltaPos + anchor, mirror ? Rot4.West : Rot4.East, thing, rotation); + } + + public bool LoopNeverending() + { + if (pawn?.jobs?.curDriver != null && + (pawn.jobs.curDriver is JobDriver_Sex) && (pawn.jobs.curDriver as JobDriver_Sex).neverendingsex) + { + return true; + } + + return false; + } + + public void ResetOnLoop() + { + curStage = 1; + animTicks = 0; + stageTicks = 0; + clipTicks = 0; + + tickAnim(); + } + + } +} diff --git a/1.4/Source/Defs/AnimationDef.cs b/1.4/Source/Defs/AnimationDef.cs new file mode 100644 index 0000000..395ff83 --- /dev/null +++ b/1.4/Source/Defs/AnimationDef.cs @@ -0,0 +1,28 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using RimWorld; +using Verse; + +namespace Rimworld_Animations { + public class AnimationDef : Def + { + public List animationStages; + public List actors; + public int animationTimeTicks = 0; //do not set manually + public bool sounds = false; + public List sexTypes = null; + public List interactionDefTypes = null; + public List tags = new List(); + + public override void PostLoad() { + base.PostLoad(); + foreach(AnimationStage stage in animationStages) { + stage.initialize(); + animationTimeTicks += stage.playTimeTicks; + } + } + } +} diff --git a/1.4/Source/Extensions/PawnWoundDrawerExtension.cs b/1.4/Source/Extensions/PawnWoundDrawerExtension.cs new file mode 100644 index 0000000..4901de2 --- /dev/null +++ b/1.4/Source/Extensions/PawnWoundDrawerExtension.cs @@ -0,0 +1,34 @@ +using System; +using System.Collections.Generic; +using RimWorld; +using UnityEngine; +using Verse; +using Rimworld_Animations; + +namespace Rimworld_Animations +{ + [StaticConstructorOnStartup] + public static class PawnWoundDrawerExtension + { + public static void RenderOverBody(this PawnWoundDrawer pawnWoundDrawer, Vector3 drawLoc, Mesh bodyMesh, Quaternion quat, bool drawNow, BodyTypeDef.WoundLayer layer, Rot4 pawnRot, bool? overApparel = null, Pawn pawn = null, PawnRenderFlags flags = new PawnRenderFlags()) + { + if (pawn == null) + { return; } + + if (!flags.FlagSet(PawnRenderFlags.Portrait) && layer == BodyTypeDef.WoundLayer.Head) + { + CompBodyAnimator pawnAnimator = pawn.TryGetComp(); + if (pawnAnimator != null && pawnAnimator.isAnimating && pawn.Drawer.renderer.graphics.headGraphic != null) + { + pawnRot = pawnAnimator.headFacing; + quat = Quaternion.AngleAxis(angle: pawnAnimator.headAngle, axis: Vector3.up); + float y = drawLoc.y; + drawLoc = pawnAnimator.getPawnHeadPosition() - Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up) * pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.headFacing); + drawLoc.y = y; + } + } + + pawnWoundDrawer.RenderOverBody(drawLoc, bodyMesh, quat, drawNow, layer, pawnRot, overApparel); + } + } +} diff --git a/1.4/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs b/1.4/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs new file mode 100644 index 0000000..b7fef1d --- /dev/null +++ b/1.4/Source/MainTabWindows/MainTabWindow_OffsetConfigure.cs @@ -0,0 +1,143 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using RimWorld; +using UnityEngine; + +namespace Rimworld_Animations { + class MainTabWindow_OffsetConfigure : MainTabWindow + { + + public override Vector2 RequestedTabSize => new Vector2(505, 380); + public override void DoWindowContents(Rect inRect) { + + Rect position = new Rect(inRect.x, inRect.y, inRect.width, inRect.height); + + + Listing_Standard listingStandard = new Listing_Standard(); + listingStandard.Begin(position); + + listingStandard.Label("Animation Manager"); + + listingStandard.GapLine(); + + + if (Find.Selector.SingleSelectedThing is Pawn) { + + Pawn curPawn = Find.Selector.SingleSelectedThing as Pawn; + + if (curPawn.TryGetComp().isAnimating) { + + AnimationDef def = curPawn.TryGetComp().CurrentAnimation; + int ActorIndex = curPawn.TryGetComp().ActorIndex; + float offsetX = 0, offsetZ = 0, rotation = 0; + + string bodyTypeDef = (curPawn.story?.bodyType != null) ? curPawn.story.bodyType.ToString() : ""; + + if (AnimationSettings.offsets.ContainsKey(def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex)) { + offsetX = AnimationSettings.offsets[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex].x; + offsetZ = AnimationSettings.offsets[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex].y; + } else { + AnimationSettings.offsets.Add(def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex, new Vector2(0, 0)); + } + + if (AnimationSettings.rotation.ContainsKey(def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex)) { + rotation = AnimationSettings.rotation[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex]; + } + else { + AnimationSettings.rotation.Add(def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex, 0); + } + + listingStandard.Label("Name: " + curPawn.Name + " Race: " + curPawn.def.defName + " Actor Index: " + curPawn.TryGetComp().ActorIndex + " Body Type (if any): " + bodyTypeDef + " Animation: " + def.label + (curPawn.TryGetComp().Mirror ? " mirrored" : "")); + + if(curPawn.def.defName == "Human") { + listingStandard.Label("Warning--You generally don't want to change human offsets, only alien offsets"); + } + + bool mirrored = curPawn.TryGetComp().Mirror; + + float.TryParse(listingStandard.TextEntryLabeled("X Offset: ", offsetX.ToString()), out offsetX); + offsetX = listingStandard.Slider(offsetX, -2 * (mirrored ? -1 : 1), 2 * (mirrored ? -1 : 1)); + + float.TryParse(listingStandard.TextEntryLabeled("Z Offset: ", offsetZ.ToString()), out offsetZ); + offsetZ = listingStandard.Slider(offsetZ, -2, 2); + + float.TryParse(listingStandard.TextEntryLabeled("Rotation: ", rotation.ToString()), out rotation); + rotation = listingStandard.Slider(rotation, -180, 180); + + if(listingStandard.ButtonText("Reset All")) { + offsetX = 0; + offsetZ = 0; + rotation = 0; + } + + listingStandard.GapLine(); + + if(listingStandard.ButtonText("Shift Actors")) { + + if(AnimationSettings.debugMode) { + Log.Message("Shifting actors in animation..."); + } + + for(int i = 0; i < curPawn.TryGetComp().actorsInCurrentAnimation.Count; i++) { + + Pawn actor = curPawn.TryGetComp().actorsInCurrentAnimation[i]; + + actor.TryGetComp()?.shiftActorPositionAndRestartAnimation(); + + //reset the clock time of every pawn in animation + if(actor.jobs.curDriver is rjw.JobDriver_Sex) { + (actor.jobs.curDriver as rjw.JobDriver_Sex).ticks_left = def.animationTimeTicks; + (actor.jobs.curDriver as rjw.JobDriver_Sex).ticksLeftThisToil = def.animationTimeTicks; + (actor.jobs.curDriver as rjw.JobDriver_Sex).duration = def.animationTimeTicks; + } + + } + + } + + if (offsetX != AnimationSettings.offsets[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex].x || offsetZ != AnimationSettings.offsets[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex].y) { + AnimationSettings.offsets[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex] = new Vector2(offsetX, offsetZ); + + } + + if(rotation != AnimationSettings.rotation[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex]) { + AnimationSettings.rotation[def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex] = rotation; + } + + } + + } + else { + listingStandard.Label("Select a pawn currently in an animation to change their offsets"); + } + + listingStandard.End(); + + } + + public override void PreOpen() { + base.PreOpen(); + if(AnimationSettings.offsets == null) { + if (AnimationSettings.debugMode) + Log.Message("New offsets"); + AnimationSettings.offsets = new Dictionary(); + } + + if(AnimationSettings.rotation == null) { + if (AnimationSettings.debugMode) + Log.Message("New rotation"); + AnimationSettings.rotation = new Dictionary(); + } + } + + public override void PostClose() { + base.PostClose(); + + LoadedModManager.GetMod().WriteSettings(); + } + } +} diff --git a/1.4/Source/MainTabWindows/OffsetMainButtonDefOf.cs b/1.4/Source/MainTabWindows/OffsetMainButtonDefOf.cs new file mode 100644 index 0000000..e7ad9eb --- /dev/null +++ b/1.4/Source/MainTabWindows/OffsetMainButtonDefOf.cs @@ -0,0 +1,22 @@ +using RimWorld; +using Verse; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Rimworld_Animations { + + [DefOf] + public static class OffsetMainButtonDefOf { + + public static MainButtonDef OffsetManager; + + + static OffsetMainButtonDefOf() { + DefOfHelper.EnsureInitializedInCtor(typeof(OffsetMainButtonDefOf)); + } + + } +} diff --git a/1.4/Source/MainTabWindows/WorldComponent_UpdateMainTab.cs b/1.4/Source/MainTabWindows/WorldComponent_UpdateMainTab.cs new file mode 100644 index 0000000..2694419 --- /dev/null +++ b/1.4/Source/MainTabWindows/WorldComponent_UpdateMainTab.cs @@ -0,0 +1,24 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using RimWorld; +using RimWorld.Planet; +using Verse; + +namespace Rimworld_Animations { + public class WorldComponent_UpdateMainTab : WorldComponent { + + public WorldComponent_UpdateMainTab(World world) : base(world) { + + } + + public override void FinalizeInit() { + base.FinalizeInit(); + OffsetMainButtonDefOf.OffsetManager.buttonVisible = AnimationSettings.offsetTab; + } + + + } +} diff --git a/1.4/Source/Patches/Harmony_PatchAll.cs b/1.4/Source/Patches/Harmony_PatchAll.cs new file mode 100644 index 0000000..1c1d63f --- /dev/null +++ b/1.4/Source/Patches/Harmony_PatchAll.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using HarmonyLib; +using System.Reflection; + +namespace Rimworld_Animations { + + [StaticConstructorOnStartup] + public static class Harmony_PatchAll { + + static Harmony_PatchAll() { + + Harmony val = new Harmony("rjwanim"); + val.PatchAll(Assembly.GetExecutingAssembly()); + + } + } +} diff --git a/1.4/Source/Patches/OtherModPatches/HarmonyPatch_AlienRace.cs b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_AlienRace.cs new file mode 100644 index 0000000..b7198da --- /dev/null +++ b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_AlienRace.cs @@ -0,0 +1,397 @@ +using HarmonyLib; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using System.Reflection.Emit; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; +using AlienRace; + +namespace Rimworld_Animations { + + + [StaticConstructorOnStartup] + public static class HarmonyPatch_AlienRace + { + static HarmonyPatch_AlienRace() + { + (new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("AlienRace.HarmonyPatches"), "DrawAddons"), + prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_AlienRace), "Prefix_AnimateHeadAddons"))); + } + + + public static bool Prefix_AnimateHeadAddons(PawnRenderFlags renderFlags, Vector3 vector /*rootloc*/, Vector3 headOffset, Pawn pawn, Quaternion quat, Rot4 rotation) + { + + if (renderFlags.FlagSet(PawnRenderFlags.Portrait) || pawn.TryGetComp() == null || !pawn.TryGetComp().isAnimating) return true; + if (!(pawn.def is ThingDef_AlienRace alienProps) || renderFlags.FlagSet(PawnRenderFlags.Invisible)) return false; + + List addons = alienProps.alienRace.generalSettings.alienPartGenerator.bodyAddons; + AlienPartGenerator.AlienComp comp = pawn.GetComp(); + CompBodyAnimator pawnAnimator = pawn.TryGetComp(); + + for (int i = 0; i < addons.Count; i++) + { + AlienPartGenerator.BodyAddon ba = addons[index: i]; + + if (!ba.CanDrawAddon(pawn: pawn)) continue; + + bool forceDrawForBody = false; + if (alienProps.defName.Contains("Orassan") && ba.path.ToLower().Contains("tail")) + { + forceDrawForBody = true; + } + AlienPartGenerator.RotationOffset offset = ba.defaultOffsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing); + Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero; + AlienPartGenerator.RotationOffset offset2 = ba.offsets.GetOffset((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead ? pawnAnimator.headFacing : pawnAnimator.bodyFacing); + Vector3 vector2 = a + ((offset2 != null) ? offset2.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero); + vector2.y = (ba.inFrontOfBody ? (0.3f + vector2.y) : (-0.3f - vector2.y)); + float num = ba.angle; + if (rotation == Rot4.North) + { + if (ba.layerInvert) + { + vector2.y = 0f - vector2.y; + } + num = 0f; + } + if (rotation == Rot4.East) + { + num = 0f - num; + vector2.x = 0f - vector2.x; + } + Graphic addonGraphic = comp.addonGraphics[i]; + + addonGraphic.drawSize = ((renderFlags.FlagSet(PawnRenderFlags.Portrait) && ba.drawSizePortrait != Vector2.zero) ? ba.drawSizePortrait : ba.drawSize) * (ba.scaleWithPawnDrawsize ? (ba.alignWithHead ? (renderFlags.FlagSet(PawnRenderFlags.Portrait) ? comp.customPortraitHeadDrawSize : comp.customHeadDrawSize) : (renderFlags.FlagSet(PawnRenderFlags.Portrait) ? comp.customPortraitDrawSize : comp.customDrawSize)) : Vector2.one) * 1.5f; + + Vector3 orassanv = Vector3.zero; + bool orassan = false; + if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan") + { + orassan = true; + + if (ba.path.Contains("closed")) + { + continue; + } + + if (ba.bodyPart.Contains("ear")) + + { + orassan = true; + + orassanv = new Vector3(0, 0, 0.23f); + if (pawnAnimator.headFacing == Rot4.North) + { + orassanv.z -= 0.1f; + orassanv.y += 1f; + + if (ba.bodyPart.Contains("left")) + { + orassanv.x += 0.03f; + } + else + { + orassanv.x -= 0.03f; + } + + } + else if (pawnAnimator.headFacing == Rot4.East) + { + orassanv.x -= 0.1f; + } + else if (pawnAnimator.headFacing == Rot4.West) + { + orassanv.x = 0.1f; + } + else + { + orassanv.z -= 0.1f; + orassanv.y += 1f; + + if (ba.bodyPart.Contains("right")) + { + //orassanv.x += 0.3f; + } + else + { + //orassanv.x -= 0.3f; + } + } + orassanv = orassanv.RotatedBy(pawnAnimator.headAngle); + } + } + + + if ((ba.drawnInBed && !forceDrawForBody) || ba.alignWithHead) + { + + Quaternion addonRotation = Quaternion.AngleAxis(pawnAnimator.headAngle < 0 ? 360 - (360 % pawnAnimator.headAngle) : pawnAnimator.headAngle, Vector3.up); + /* + * + * genital rotation is borked + if (AnimationSettings.controlGenitalRotation && pawnAnimator.controlGenitalAngle && ba?.hediffGraphics != null && ba.hediffGraphics.Count != 0 && ba.hediffGraphics[0]?.path != null && (ba.hediffGraphics[0].path.Contains("Penis") || ba.hediffGraphics[0].path.Contains("penis"))) + { + addonRotation = Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle < 0 ? 360 - (360 % pawnAnimator.genitalAngle) : pawnAnimator.genitalAngle, axis: Vector3.up); + } + + */ + + GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: pawnAnimator.headFacing), loc: vector /*rootloc*/ + orassanv + (ba.alignWithHead && !orassan ? headOffset : headOffset - addonRotation * pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.headFacing)) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f), + quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation, mat: addonGraphic.MatAt(rot: pawnAnimator.headFacing), renderFlags.FlagSet(PawnRenderFlags.DrawNow)); + + + } + + else + { + Quaternion addonRotation = Quaternion.AngleAxis(pawnAnimator.bodyAngle, Vector3.up); + if (AnimationSettings.controlGenitalRotation && pawnAnimator.controlGenitalAngle && ba?.hediffGraphics != null && ba.hediffGraphics.Count != 0 && ba.hediffGraphics[0]?.path != null && (ba.hediffGraphics[0].path.Contains("Penis") || ba.hediffGraphics[0].path.Contains("penis"))) + { + GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: rotation), loc: vector + (ba.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f), + quat: Quaternion.AngleAxis(angle: pawnAnimator.genitalAngle, axis: Vector3.up), mat: addonGraphic.MatAt(rot: rotation), renderFlags.FlagSet(PawnRenderFlags.DrawNow)); + } + + else + { + GenDraw.DrawMeshNowOrLater(mesh: addonGraphic.MeshAt(rot: rotation), loc: vector + (ba.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(angle: Mathf.Acos(f: Quaternion.Dot(a: Quaternion.identity, b: addonRotation)) * 2f * 57.29578f), + quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * addonRotation, mat: addonGraphic.MatAt(rot: rotation), renderFlags.FlagSet(PawnRenderFlags.DrawNow)); + } + + } + + + } + + return false; + } + } + + [HarmonyPatch(typeof(PawnGraphicSet), "ResolveApparelGraphics")] + public static class HarmonyPatch_ResolveApparelGraphics + { + public static bool Prefix(ref Pawn ___pawn) + { + + if (___pawn.TryGetComp() != null && ___pawn.TryGetComp().isAnimating) + { + return false; + } + return true; + } + } + + /* + + [HarmonyPatch(typeof(AlienRace.HarmonyPatches), "DrawAddons")] + public static class HarmonyPatch_AlienRace { + + public static void RenderHeadAddonInAnimation(Mesh mesh, Vector3 loc, Quaternion quat, Material mat, bool drawNow, Graphic graphic, AlienPartGenerator.BodyAddon bodyAddon, Vector3 v, Vector3 headOffset, Pawn pawn, PawnRenderFlags renderFlags, Vector3 vector, Rot4 rotation) + { + + CompBodyAnimator pawnAnimator = pawn.TryGetComp(); + AlienPartGenerator.AlienComp comp = pawn.GetComp(); + + if (pawnAnimator != null && pawnAnimator.isAnimating) + { + + if((bodyAddon.drawnInBed || bodyAddon.alignWithHead)) + { + + AlienPartGenerator.RotationOffset offset = bodyAddon.defaultOffsets.GetOffset(rotation); + Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero; + AlienPartGenerator.RotationOffset offset2 = bodyAddon.offsets.GetOffset(rotation); + Vector3 vector2 = a + ((offset2 != null) ? offset2.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero); + vector2.y = (bodyAddon.inFrontOfBody ? (0.3f + vector2.y) : (-0.3f - vector2.y)); + float num = bodyAddon.angle; + if (rotation == Rot4.North) + { + if (bodyAddon.layerInvert) + { + vector2.y = -vector2.y; + } + num = 0f; + } + if (rotation == Rot4.East) + { + num = -num; + vector2.x = -vector2.x; + } + + vector = vector + Quaternion.AngleAxis(pawnAnimator.bodyAngle, Vector3.up) * pawn.Drawer.renderer.BaseHeadOffsetAt(pawnAnimator.bodyFacing) - pawnAnimator.getPawnHeadOffset(); //convert vector into pseudo body pos for head + quat = Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up); + loc = vector + (bodyAddon.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(Mathf.Acos(Quaternion.Dot(Quaternion.identity, quat)) * 2f * 57.29578f); + mat = graphic.MatAt(rot: pawnAnimator.headFacing); + } + else + { + + AlienPartGenerator.RotationOffset offset = bodyAddon.defaultOffsets.GetOffset(rotation); + Vector3 a = (offset != null) ? offset.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero; + AlienPartGenerator.RotationOffset offset2 = bodyAddon.offsets.GetOffset(rotation); + Vector3 vector2 = a + ((offset2 != null) ? offset2.GetOffset(renderFlags.FlagSet(PawnRenderFlags.Portrait), pawn.story.bodyType, comp.crownType) : Vector3.zero); + vector2.y = (bodyAddon.inFrontOfBody ? (0.3f + vector2.y) : (-0.3f - vector2.y)); + float num = bodyAddon.angle; + if (rotation == Rot4.North) + { + if (bodyAddon.layerInvert) + { + vector2.y = -vector2.y; + } + num = 0f; + } + if (rotation == Rot4.East) + { + num = -num; + vector2.x = -vector2.x; + } + quat = Quaternion.AngleAxis(pawnAnimator.bodyAngle, Vector3.up); + loc = vector + (bodyAddon.alignWithHead ? headOffset : Vector3.zero) + vector2.RotatedBy(Mathf.Acos(Quaternion.Dot(Quaternion.identity, quat)) * 2f * 57.29578f); + + } + + } + GenDraw.DrawMeshNowOrLater(mesh, loc, quat, mat, drawNow); + + /* + if (pawnAnimator != null && !renderFlags.FlagSet(PawnRenderFlags.Portrait) && pawnAnimator.isAnimating && (bodyAddon.drawnInBed || bodyAddon.alignWithHead)) + { + + + if ((pawn.def as ThingDef_AlienRace).defName == "Alien_Orassan") + { + orassan = true; + + if(bodyAddon.path.Contains("closed")) + { + return; + } + + if (bodyAddon.bodyPart.Contains("ear")) + + { + orassan = true; + + orassanv = new Vector3(0, 0, 0.23f); + if (pawnAnimator.headFacing == Rot4.North) + { + orassanv.z -= 0.1f; + orassanv.y += 1f; + + if(bodyAddon.bodyPart.Contains("left")) + { + orassanv.x += 0.03f; + } else + { + orassanv.x -= 0.03f; + } + + } + else if (pawnAnimator.headFacing == Rot4.East) + { + orassanv.x -= 0.1f; + } + else if (pawnAnimator.headFacing == Rot4.West) + { + orassanv.x = 0.1f; + } + else + { + orassanv.z -= 0.1f; + orassanv.y += 1f; + + if (bodyAddon.bodyPart.Contains("right")) + { + orassanv.x += 0.05f; + } + else + { + orassanv.x -= 0.05f; + } + } + orassanv = orassanv.RotatedBy(pawnAnimator.headAngle); + } + } + + + + + + GenDraw.DrawMeshNowOrLater(mesh: graphic.MeshAt(rot: headRotInAnimation), loc: loc + orassanv + (bodyAddon.alignWithHead ? headOffset : Vector3.zero),// + v.RotatedBy(Mathf.Acos(Quaternion.Dot(Quaternion.identity, quat)) * 2f * 57.29578f), + quat: Quaternion.AngleAxis(angle: num, axis: Vector3.up) * headQuatInAnimation, mat: graphic.MatAt(rot: pawnAnimator.headFacing), drawNow: drawNow);; + } + + else + { + + } + + + } + + + public static IEnumerable Transpiler(IEnumerable instructions) + { + List ins = instructions.ToList(); + for (int i = 0; i < ins.Count; i++) + { + + Type[] type = new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool) }; + + + if (ins[i].OperandIs(AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater", type))) + { + + yield return new CodeInstruction(OpCodes.Ldloc, (object)7); //graphic + yield return new CodeInstruction(OpCodes.Ldloc, (object)4); //bodyAddon + yield return new CodeInstruction(OpCodes.Ldloc, (object)5); //offsetVector/AddonOffset (v) + yield return new CodeInstruction(OpCodes.Ldarg, (object)2); //headOffset + yield return new CodeInstruction(OpCodes.Ldarg, (object)3); //pawn + yield return new CodeInstruction(OpCodes.Ldarg, (object)0); //renderflags + yield return new CodeInstruction(OpCodes.Ldarg, (object)1); //vector + yield return new CodeInstruction(OpCodes.Ldarg, (object)5); //rotation + + yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(HarmonyPatch_AlienRace), "RenderHeadAddonInAnimation")); + + } + + else + { + yield return ins[i]; + } + } + } + + public static bool Prefix(PawnRenderFlags renderFlags, ref Vector3 vector, ref Vector3 headOffset, Pawn pawn, ref Quaternion quat, ref Rot4 rotation) + { + if(pawn == null) + { + return true; + } + + CompBodyAnimator anim = pawn.TryGetComp(); + + if(anim == null) + { + return true; + } + + if (anim != null && !renderFlags.FlagSet(PawnRenderFlags.Portrait) && anim.isAnimating) + { + //quat = Quaternion.AngleAxis(anim.bodyAngle, Vector3.up); + } + + return true; + + } + } + + + */ + +} + + diff --git a/1.4/Source/Patches/OtherModPatches/HarmonyPatch_CSL.cs b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_CSL.cs new file mode 100644 index 0000000..8345ede --- /dev/null +++ b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_CSL.cs @@ -0,0 +1,87 @@ +/* +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using HarmonyLib; +using rjw; +using Verse; +using RimWorld; +using System.Reflection.Emit; +using System.Reflection; +using UnityEngine; + +namespace Rimworld_Animations { + [StaticConstructorOnStartup] + public static class HarmonyPatch_CSL { + static HarmonyPatch_CSL() { + try { + ((Action)(() => { + if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "Children, school and learning")) { + + (new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("Children.PawnRenderer_RenderPawnInternal_Patch"), "RenderPawnInternalScaled"), + prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_CSL), "Prefix_CSL")), + transpiler: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_CSL), "Transpiler_CSL"))); + } + }))(); + } + catch (TypeLoadException ex) { + + } + } + + public static void Prefix_CSL(PawnRenderer __instance, Pawn pawn, ref Vector3 rootLoc, ref float angle, bool renderBody, ref Rot4 bodyFacing, ref Rot4 headFacing, RotDrawMode bodyDrawType, bool portrait, bool headStump, bool invisible) { + + PawnGraphicSet graphics = __instance.graphics; + CompBodyAnimator bodyAnim = pawn.TryGetComp(); + + if (!graphics.AllResolved) { + graphics.ResolveAllGraphics(); + } + + + if (bodyAnim != null && bodyAnim.isAnimating && !portrait) { + bodyAnim.tickGraphics(graphics); + pawn.TryGetComp().animatePawn(ref rootLoc, ref angle, ref bodyFacing, ref headFacing); + + } + } + + public static IEnumerable Transpiler_CSL(IEnumerable instructions) { + + MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater"); + FieldInfo headGraphic = AccessTools.Field(typeof(PawnGraphicSet), "headGraphic"); + + + List codes = instructions.ToList(); + bool forHead = true; + for (int i = 0; i < codes.Count(); i++) { + + //Instead of calling drawmeshnoworlater, add pawn to the stack and call my special static method + if (codes[i].OperandIs(drawMeshNowOrLater) && forHead) { + + yield return new CodeInstruction(OpCodes.Ldarg_0); + yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn")); + yield return new CodeInstruction(OpCodes.Ldarg_2); + yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(AnimationUtility), nameof(AnimationUtility.RenderPawnHeadMeshInAnimation), new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool), typeof(Pawn), typeof(float) })); + + } + //checking for if(graphics.headGraphic != null) + else if (codes[i].opcode == OpCodes.Ldfld && codes[i].OperandIs(headGraphic)) { + forHead = true; + yield return codes[i]; + } + //checking for if(renderbody) + else if (codes[i].opcode == OpCodes.Ldarg_3) { + forHead = false; + yield return codes[i]; + } + else { + yield return codes[i]; + } + } + } + + } +}*/ diff --git a/1.4/Source/Patches/OtherModPatches/HarmonyPatch_DontShaveYourHead.cs b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_DontShaveYourHead.cs new file mode 100644 index 0000000..3cb2a63 --- /dev/null +++ b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_DontShaveYourHead.cs @@ -0,0 +1,29 @@ +using HarmonyLib; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; + +namespace Rimworld_Animations { + class HarmonyPatch_DontShaveYourHead { + + [StaticConstructorOnStartup] + public static class Patch_DontShaveYourHead { + + static Patch_DontShaveYourHead() { + try { + ((Action)(() => + { + if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "Don't Shave Your Head 1.0")) { + (new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("DontShaveYourHead.Harmony_PawnRenderer"), "DrawHairReroute"), //typeof(ShowHair.Patch_PawnRenderer_RenderPawnInternal), nameof(ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix)), + transpiler: new HarmonyMethod(AccessTools.Method(typeof(Patch_ShowHairWithHats), "Transpiler"))); + } + }))(); + } + catch (TypeLoadException ex) { } + } + } + } +} diff --git a/1.4/Source/Patches/OtherModPatches/HarmonyPatch_FacialAnimation.cs b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_FacialAnimation.cs new file mode 100644 index 0000000..83ffd5b --- /dev/null +++ b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_FacialAnimation.cs @@ -0,0 +1,104 @@ +using HarmonyLib; +using RimWorld; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using System.Reflection.Emit; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; + +namespace Rimworld_Animations { + [StaticConstructorOnStartup] + public static class Patch_FacialAnimation { + + static Patch_FacialAnimation() { + try { + ((Action)(() => { + if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "[NL] Facial Animation - WIP")) { + (new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("FacialAnimation.DrawFaceGraphicsComp"), "DrawGraphics"), + prefix: new HarmonyMethod(AccessTools.Method(typeof(Patch_FacialAnimation), "Prefix"))); + } + }))(); + } + catch (TypeLoadException ex) { + + } + } + + public static bool Prefix(ref Pawn ___pawn, ref Rot4 headFacing, ref Vector3 headOrigin, ref Quaternion quaternion, ref bool portrait) { + + CompBodyAnimator bodyAnim = ___pawn.TryGetComp(); + + if (bodyAnim != null && bodyAnim.isAnimating && !portrait) { + + headFacing = bodyAnim.headFacing; + headOrigin = new Vector3(bodyAnim.getPawnHeadPosition().x, headOrigin.y, bodyAnim.getPawnHeadPosition().z); + quaternion = Quaternion.AngleAxis(bodyAnim.headAngle, Vector3.up); + } + + return true; + } + /* + public static List rjwLovinDefNames = new List{ + "Lovin", + "Quickie", + "GettingQuickie", + "JoinInBed", + "JoinInBedAnimation", + "GettinLovedAnimation", + "GettinLoved", + "GettinLicked", + "GettinSucked", + "GettinRaped", + "ViolateCorpse", + "RJW_Masturbate", + "GettinBred", + "Breed", + "RJW_Mate", + "Bestiality", + "BestialityForFemale", + "StruggleInBondageGear", + "WhoreIsServingVisitors", + "UseFM" + }; + + public static List rjwRapeDefNames = new List { + "RapeComfortPawn", + "RandomRape", + "RapeEnemy" + }; + + public static bool Prefix_IsSameA(JobDef job, string ___jobDef, ref bool __result) { + + if(___jobDef != null && ___jobDef == "Lovin" && job?.defName != null && rjwLovinDefNames.Contains(job?.defName)) { + __result = true; + return false; + } + else if (___jobDef != null && ___jobDef == "Wait_Combat" && job?.defName != null && rjwRapeDefNames.Contains(job?.defName)) { + __result = true; + return false; + } + + + return true; + } + + public static bool Prefix_IsSameB(string jobName, string ___jobDef, ref bool __result) { + + if (___jobDef != null && ___jobDef == "Lovin" && jobName != null && rjwLovinDefNames.Contains(jobName)) { + __result = true; + return false; + } + if (___jobDef != null && ___jobDef == "Wait_Combat" && jobName != null && rjwRapeDefNames.Contains(jobName)) { + __result = true; + return false; + } + + return true; + } + */ + } +} \ No newline at end of file diff --git a/1.4/Source/Patches/OtherModPatches/HarmonyPatch_HatsDisplaySelection.cs b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_HatsDisplaySelection.cs new file mode 100644 index 0000000..1cd5707 --- /dev/null +++ b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_HatsDisplaySelection.cs @@ -0,0 +1,77 @@ +/*using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using HarmonyLib; +using RimWorld; +using Verse; +using UnityEngine; +using System.Reflection; +using System.Reflection.Emit; + +namespace Rimworld_Animations { + public static class HarmonyPatch_HatsDisplaySelection { + + public static void PatchHatsDisplaySelectionArgs() { + (new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("HatDisplaySelection.Patch"), "DrawHatCEWithHair"), + transpiler: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_HatsDisplaySelection), "ReplaceDrawMeshOrLaterWithAnimate"))); + + (new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("HatDisplaySelection.Patch"), "DrawHatWithHair"), + transpiler: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_HatsDisplaySelection), "ReplaceDrawMeshOrLaterWithAnimate"))); + + (new Harmony("rjw")).Patch(AccessTools.Method(AccessTools.TypeByName("HatDisplaySelection.Patch"), "DrawHeadApparelWithHair"), + prefix: new HarmonyMethod(AccessTools.Method(typeof(HarmonyPatch_HatsDisplaySelection), "PrefixPatchForDrawHeadApparelWithHair"))); + + + } + + public static void PrefixPatchForDrawHeadApparelWithHair(PawnRenderer renderer, ref Vector3 rootLoc, ref float angle, bool renderBody, ref Rot4 bodyFacing, ref Rot4 headFacing, RotDrawMode bodyDrawType, bool portrait, bool headStump, bool invisible) + { + PawnGraphicSet graphics = renderer.graphics; + Pawn pawn = graphics.pawn; + CompBodyAnimator bodyAnim = pawn.TryGetComp(); + + if (!graphics.AllResolved) + { + graphics.ResolveAllGraphics(); + } + + + if (bodyAnim != null && bodyAnim.isAnimating && !portrait && pawn.Map == Find.CurrentMap) + { + bodyAnim.tickGraphics(graphics); + bodyAnim.animatePawn(ref rootLoc, ref angle, ref bodyFacing, ref headFacing); + + } + } + + + public static IEnumerable ReplaceDrawMeshOrLaterWithAnimate(IEnumerable instructions) { + + MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater"); + List codes = instructions.ToList(); + for (int i = 0; i < instructions.Count(); i++) { + + + if (codes[i]. + + +(drawMeshNowOrLater)) { + + yield return new CodeInstruction(OpCodes.Ldarg_0); + yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(AccessTools.TypeByName("HatDisplaySelection.Patch"), "pawn")); + yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(AnimationUtility), nameof(AnimationUtility.RenderPawnHeadMeshInAnimation), new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool), typeof(Pawn) })); + + } + else { + yield return codes[i]; + } + + } + + } + + } +} +*/ \ No newline at end of file diff --git a/1.4/Source/Patches/OtherModPatches/HarmonyPatch_ShowHairWithHats.cs b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_ShowHairWithHats.cs new file mode 100644 index 0000000..a42ab7d --- /dev/null +++ b/1.4/Source/Patches/OtherModPatches/HarmonyPatch_ShowHairWithHats.cs @@ -0,0 +1,51 @@ +using HarmonyLib; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using System.Reflection.Emit; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; + +namespace Rimworld_Animations { + [StaticConstructorOnStartup] + public static class Patch_ShowHairWithHats { + + static Patch_ShowHairWithHats() { + try { + ((Action)(() => + { + if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "[KV] Show Hair With Hats or Hide All Hats - 1.1")) { + (new Harmony("rjwanim")).Patch(AccessTools.Method(AccessTools.TypeByName("ShowHair.Patch_PawnRenderer_RenderPawnInternal"), "Postfix"), //typeof(ShowHair.Patch_PawnRenderer_RenderPawnInternal), nameof(ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix)), + transpiler: new HarmonyMethod(AccessTools.Method(typeof(Patch_ShowHairWithHats), "Transpiler"))); + } + }))(); + } + catch (TypeLoadException ex) { } + } + + + public static IEnumerable Transpiler(IEnumerable instructions) { + + MethodInfo drawMeshNowOrLater = AccessTools.Method(typeof(GenDraw), "DrawMeshNowOrLater"); + + List codes = instructions.ToList(); + for (int i = 0; i < codes.Count(); i++) { + + //Instead of calling drawmeshnoworlater, add pawn to the stack and call my special static method + if (codes[i].OperandIs(drawMeshNowOrLater)) { + + yield return new CodeInstruction(OpCodes.Ldarg_0); + yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn")); + yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(AnimationUtility), nameof(AnimationUtility.RenderPawnHeadMeshInAnimation), new Type[] { typeof(Mesh), typeof(Vector3), typeof(Quaternion), typeof(Material), typeof(bool), typeof(Pawn) })); + + } + else { + yield return codes[i]; + } + } + } + } +} diff --git a/1.4/Source/Patches/RJWPatches/HarmonyPatch_PlaySexSounds.cs b/1.4/Source/Patches/RJWPatches/HarmonyPatch_PlaySexSounds.cs new file mode 100644 index 0000000..6544f13 --- /dev/null +++ b/1.4/Source/Patches/RJWPatches/HarmonyPatch_PlaySexSounds.cs @@ -0,0 +1,25 @@ +using HarmonyLib; +using rjw; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; + +namespace Rimworld_Animations +{ + [HarmonyPatch(typeof(JobDriver_Sex), "PlaySexSound")] + class HarmonyPatch_PlaySexSounds + { + public static bool Prefix(JobDriver_Sex __instance) + { + if (__instance.pawn.TryGetComp().isAnimating) + { + return false; + } + + return true; + } + } +} diff --git a/1.4/Source/Patches/RJWPatches/HarmonyPatch_SexTick.cs b/1.4/Source/Patches/RJWPatches/HarmonyPatch_SexTick.cs new file mode 100644 index 0000000..9ba03b2 --- /dev/null +++ b/1.4/Source/Patches/RJWPatches/HarmonyPatch_SexTick.cs @@ -0,0 +1,61 @@ +using HarmonyLib; +using RimWorld; +using rjw; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using Verse.AI; + +namespace Rimworld_Animations +{ + [HarmonyPatch(typeof(JobDriver_Sex), "SexTick")] + public class HarmonyPatch_SexTick + { + public static bool Prefix(JobDriver_Sex __instance, Pawn pawn, Thing target) + { + + if ((target is Pawn) && + !( + (target as Pawn)?.jobs?.curDriver is JobDriver_SexBaseReciever + && + ((target as Pawn).jobs.curDriver as JobDriver_SexBaseReciever).parteners.Any() + && + ((target as Pawn).jobs.curDriver as JobDriver_SexBaseReciever).parteners[0] == pawn)) + { + + __instance.ticks_left--; + __instance.sex_ticks--; + __instance.Orgasm(); + + + if (pawn.IsHashIntervalTick(__instance.ticks_between_thrusts)) + { + __instance.ChangePsyfocus(pawn, target); + __instance.Animate(pawn, target); + __instance.PlaySexSound(); + if (!__instance.Sexprops.isRape) + { + pawn.GainComfortFromCellIfPossible(false); + if (target is Pawn) + { + (target as Pawn).GainComfortFromCellIfPossible(false); + } + } + if(!__instance.isEndytophile) + { + SexUtility.DrawNude(pawn, false); + } + } + + return false; + } + + return true; + } + + } + +} diff --git a/1.4/Source/Patches/RJWPatches/HarmonyPatch_WorkGiverSex.cs b/1.4/Source/Patches/RJWPatches/HarmonyPatch_WorkGiverSex.cs new file mode 100644 index 0000000..af4a755 --- /dev/null +++ b/1.4/Source/Patches/RJWPatches/HarmonyPatch_WorkGiverSex.cs @@ -0,0 +1,31 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using rjw; +using HarmonyLib; +using Verse; +using RimWorld; +using Verse.AI; + +namespace Rimworld_Animations { + /* + [HarmonyPatch(typeof(WorkGiver_Sex), "JobOnThing")] + public static class HarmonyPatch_WorkGiverSex { + + public static bool Prefix(ref Job __result, ref Thing t) { + + Building_Bed bed = RestUtility.CurrentBed(t as Pawn); + if (bed == null) { + return false; + } + __result = JobMaker.MakeJob(DefDatabase.GetNamed("JoinInBedAnimation", true), t as Pawn, bed); + return false; + + } + + } + + */ +} diff --git a/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_JoinInBed.cs b/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_JoinInBed.cs new file mode 100644 index 0000000..18c955e --- /dev/null +++ b/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_JoinInBed.cs @@ -0,0 +1,84 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using HarmonyLib; +using RimWorld; +using Verse; +using rjw; +using System.Reflection.Emit; +using Verse.AI; + +namespace Rimworld_Animations +{ + + [HarmonyPatch(typeof(Bed_Utility), "in_same_bed")] + public static class HarmonyPatch_JobDriver_InSameBedPatch + { + + public static bool Prefix(Pawn partner, ref bool __result) + { + + if(partner != null && partner.CurJobDef == xxx.casual_sex) + { + __result = true; + return false; + } + + return true; + + } + + + + } + + [HarmonyPatch(typeof(JobDriver_JoinInBed), "MakeNewToils")] + public static class HarmonyPatch_JobDriver_JoinInBed + { + + public static void Postfix(JobDriver_JoinInBed __instance, ref IEnumerable __result) + { + + var toils = __result.ToList(); + + Toil goToPawnInBed = Toils_Goto.GotoThing(__instance.iTarget, PathEndMode.OnCell); + goToPawnInBed.FailOn(() => !RestUtility.InBed(__instance.Partner) && __instance.Partner.CurJobDef != xxx.gettin_loved && !Bed_Utility.in_same_bed(__instance.Partner, __instance.pawn)); + + toils[1] = goToPawnInBed; + + + Toil startPartnerSex = new Toil(); + startPartnerSex.initAction = delegate { + + + if (!(__instance.Partner.jobs.curDriver is JobDriver_SexBaseReciever)) // allows threesomes + { + Job gettinLovedJob = JobMaker.MakeJob(xxx.gettin_loved, __instance.pawn, __instance.Bed); // new gettin loved toil that wakes up the pawn goes here + __instance.Partner.jobs.jobQueue.EnqueueFirst(gettinLovedJob); + __instance.Partner.jobs.EndCurrentJob(JobCondition.InterruptForced); + } + + }; + + toils[2] = startPartnerSex; + + toils[3].AddPreTickAction(() => + { + if (!__instance.Partner.TryGetComp().isAnimating) + { + __instance.pawn.TryGetComp().isAnimating = false; + } + }); + + + __result = toils.AsEnumerable(); + + + } + + + + } +} diff --git a/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_SexBaseInitiator.cs b/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_SexBaseInitiator.cs new file mode 100644 index 0000000..260d924 --- /dev/null +++ b/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_SexBaseInitiator.cs @@ -0,0 +1,191 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using HarmonyLib; +using RimWorld; +using Verse; +using rjw; + +namespace Rimworld_Animations { + + [HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "Start")] + static class HarmonyPatch_JobDriver_SexBaseInitiator_Start { + public static void Postfix(ref JobDriver_SexBaseInitiator __instance) { + /* + These particular jobs need special code + don't play anim for now + */ + if(__instance is JobDriver_Masturbate || __instance is JobDriver_ViolateCorpse) { + return; + } + + if(!AnimationSettings.PlayAnimForNonsexualActs && NonSexualAct(__instance)) + { + return; + } + + Pawn pawn = __instance.pawn; + + Building_Bed bed = __instance.Bed; + + if ((__instance.Target as Pawn)?.jobs?.curDriver is JobDriver_SexBaseReciever) { + + Pawn Target = __instance.Target as Pawn; + + bool quickie = (__instance is JobDriver_SexQuick) && AnimationSettings.fastAnimForQuickie; + + int preAnimDuration = __instance.duration; + int AnimationTimeTicks = 0; + + + if (bed != null) { + RerollAnimations(Target, out AnimationTimeTicks, bed as Thing, __instance.Sexprops.sexType, quickie, sexProps: __instance.Sexprops); + } + else { + RerollAnimations(Target, out AnimationTimeTicks, sexType: __instance.Sexprops.sexType, fastAnimForQuickie: quickie, sexProps: __instance.Sexprops); + } + + + //Modify Orgasm ticks to only orgasm as many times as RJW stock orgasm allows + if(AnimationTimeTicks != 0) + { + __instance.orgasmstick = preAnimDuration * __instance.orgasmstick / AnimationTimeTicks; + } + + + } + } + + public static void RerollAnimations(Pawn pawn, out int AnimationTimeTicks, Thing bed = null, xxx.rjwSextype sexType = xxx.rjwSextype.None, bool fastAnimForQuickie = false, rjw.SexProps sexProps = null) { + + AnimationTimeTicks = 0; + + if(pawn == null || !(pawn.jobs?.curDriver is JobDriver_SexBaseReciever)) { + Log.Error("Error: Tried to reroll animations when pawn isn't sexing"); + return; + } + + List pawnsToAnimate = (pawn.jobs.curDriver as JobDriver_SexBaseReciever).parteners.ToList(); + + if (!pawnsToAnimate.Contains(pawn)) { + pawnsToAnimate = pawnsToAnimate.Append(pawn).ToList(); + } + + for(int i = 0; i < pawnsToAnimate.Count; i++) { + + if(pawnsToAnimate[i].TryGetComp() == null) { + Log.Error("Error: " + pawnsToAnimate[i].Name + " of race " + pawnsToAnimate[i].def.defName + " does not have CompBodyAnimator attached!"); + break; + } + } + + AnimationDef anim = AnimationUtility.tryFindAnimation(ref pawnsToAnimate, sexType, sexProps); + + if (anim != null) { + + bool mirror = GenTicks.TicksGame % 2 == 0; + + IntVec3 pos = pawn.Position; + + for (int i = 0; i < anim.actors.Count; i++) + { + pawnsToAnimate[i].TryGetComp().isAnimating = false; + } + + for (int i = 0; i < pawnsToAnimate.Count; i++) { + + if (bed != null) + pawnsToAnimate[i].TryGetComp().setAnchor(bed); + else { + + pawnsToAnimate[i].TryGetComp().setAnchor(pos); + } + + bool shiver = pawnsToAnimate[i].jobs.curDriver is JobDriver_SexBaseRecieverRaped; + pawnsToAnimate[i].TryGetComp().StartAnimation(anim, pawnsToAnimate, i, mirror, shiver, fastAnimForQuickie); + + int animTicks = anim.animationTimeTicks - (fastAnimForQuickie ? anim.animationStages[0].playTimeTicks : 0); + (pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_left = animTicks; + (pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).sex_ticks = animTicks; + (pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).duration = animTicks; + + + AnimationTimeTicks = animTicks; + + if(!AnimationSettings.hearts) { + (pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_between_hearts = Int32.MaxValue; + } + + } + } + else { + Log.Message("No animation found"); + + /* + + //if pawn isn't already animating, + if (!pawn.TryGetComp().isAnimating) { + (pawn.jobs.curDriver as JobDriver_SexBaseReciever).increase_time(duration); + //they'll just do the thrusting anim + } + + */ + } + } + + + static IEnumerable NonSexActRulePackDefNames = new String[] + { + "MutualHandholdingRP", + "MutualMakeoutRP", + }; + + public static bool NonSexualAct(JobDriver_SexBaseInitiator sexBaseInitiator) + { + if(NonSexActRulePackDefNames.Contains(sexBaseInitiator.Sexprops.rulePack)) + { + return true; + } + return false; + } + } + + [HarmonyPatch(typeof(JobDriver_SexBaseInitiator), "End")] + static class HarmonyPatch_JobDriver_SexBaseInitiator_End { + + public static void Postfix(ref JobDriver_SexBaseInitiator __instance) { + + if ((__instance.Target as Pawn)?.jobs?.curDriver is JobDriver_SexBaseReciever) { + if (__instance.pawn.TryGetComp().isAnimating) { + + List parteners = ((__instance.Target as Pawn)?.jobs.curDriver as JobDriver_SexBaseReciever).parteners; + + for (int i = 0; i < parteners.Count; i++) { + + //prevents pawns who started a new anim from stopping their new anim + if (!((parteners[i].jobs.curDriver as JobDriver_SexBaseInitiator) != null && (parteners[i].jobs.curDriver as JobDriver_SexBaseInitiator).Target != __instance.pawn)) + parteners[i].TryGetComp().isAnimating = false; + + } + + __instance.Target.TryGetComp().isAnimating = false; + + if (xxx.is_human((__instance.Target as Pawn))) { + (__instance.Target as Pawn)?.Drawer.renderer.graphics.ResolveApparelGraphics(); + PortraitsCache.SetDirty((__instance.Target as Pawn)); + } + } + + ((__instance.Target as Pawn)?.jobs.curDriver as JobDriver_SexBaseReciever).parteners.Remove(__instance.pawn); + + } + + if (xxx.is_human(__instance.pawn)) { + __instance.pawn.Drawer.renderer.graphics.ResolveApparelGraphics(); + PortraitsCache.SetDirty(__instance.pawn); + } + } + } +} diff --git a/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_SexBaseReceiverLoved.cs b/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_SexBaseReceiverLoved.cs new file mode 100644 index 0000000..d328d2b --- /dev/null +++ b/1.4/Source/Patches/RJWPatches/JobDrivers/HarmonyPatch_JobDriver_SexBaseReceiverLoved.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using HarmonyLib; +using RimWorld; +using Verse; +using rjw; +using System.Reflection.Emit; + +namespace Rimworld_Animations +{ + + [HarmonyPatch(typeof(JobDriver_SexBaseRecieverLoved), "MakeSexToil")] + public static class HarmonyPatch_JobDriver_SexBaseReceiverLoved + { + + public static IEnumerable Transpiler(IEnumerable codeInstructions) + { + + var ins = codeInstructions.ToList(); + for(int i = 0; i < ins.Count; i++) + { + if(i + 13 < ins.Count && ins[i + 13].opcode == OpCodes.Call && ins[i + 13].OperandIs(AccessTools.DeclaredMethod(typeof(Toils_LayDown), "LayDown"))) { + + ins.RemoveRange(i, 14); + + } + + else + { + yield return ins[i]; + } + } + + } + + } +} diff --git a/1.4/Source/Patches/RimworldPatches/HarmonyPatch_HeadHair.cs b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_HeadHair.cs new file mode 100644 index 0000000..37ba6ce --- /dev/null +++ b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_HeadHair.cs @@ -0,0 +1,22 @@ +using HarmonyLib; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using RimWorld; +using UnityEngine; + +namespace Rimworld_Animations +{ + [HarmonyPatch(typeof(PawnRenderer), "DrawHeadHair")] + public static class HarmonyPatch_HeadHair + { + public static void Prefix(ref Vector3 headOffset, ref float angle) + { + + } + + } +} diff --git a/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRenderer.cs b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRenderer.cs new file mode 100644 index 0000000..218e45b --- /dev/null +++ b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRenderer.cs @@ -0,0 +1,84 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using HarmonyLib; +using RimWorld; +using Verse; +using UnityEngine; +using System.Reflection; +using System.Reflection.Emit; + +namespace Rimworld_Animations { + + [HarmonyPatch(typeof(PawnRenderer), "RenderPawnInternal", new Type[] + { + typeof(Vector3), + typeof(float), + typeof(bool), + typeof(Rot4), + typeof(RotDrawMode), + typeof(PawnRenderFlags) + } + )] + public static class HarmonyPatch_PawnRenderer + { + + [HarmonyBefore(new string[] { "showhair.kv.rw", "erdelf.HumanoidAlienRaces", "Nals.FacialAnimation" })] + public static void Prefix(PawnRenderer __instance, ref Vector3 rootLoc, ref float angle, bool renderBody, ref Rot4 bodyFacing, RotDrawMode bodyDrawType, PawnRenderFlags flags) + { + + if (flags.FlagSet(PawnRenderFlags.Portrait)) return; + + PawnGraphicSet graphics = __instance.graphics; + Pawn pawn = graphics.pawn; + CompBodyAnimator bodyAnim = pawn.TryGetComp(); + + + if (bodyAnim != null && bodyAnim.isAnimating && pawn.Map == Find.CurrentMap) + { + bodyAnim.animatePawnBody(ref rootLoc, ref angle, ref bodyFacing); + + } + + } + + public static IEnumerable Transpiler(IEnumerable instructions) + { + List ins = instructions.ToList(); + + for(int i = 0; i < instructions.Count(); i++) + { + + if (i - 3 >= 0 && ins[i - 3].opcode == OpCodes.Call && ins[i - 3].operand != null && ins[i - 3].OperandIs(AccessTools.DeclaredMethod(typeof(PawnRenderer), "BaseHeadOffsetAt"))) + { + + yield return new CodeInstruction(OpCodes.Ldloca, (object)0); + yield return new CodeInstruction(OpCodes.Ldloca, (object)7); + yield return new CodeInstruction(OpCodes.Ldloca, (object)6); + yield return new CodeInstruction(OpCodes.Ldarga, (object)2); + yield return new CodeInstruction(OpCodes.Ldarg_0); + yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn")); + yield return new CodeInstruction(OpCodes.Ldarg, (object)6); + yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(AnimationUtility), "AdjustHead")); + yield return ins[i]; + //headFacing equals true + } + + // Fixes the offsets for eye implants and wounds on the head during animations + else if (ins[i].opcode == OpCodes.Callvirt && ins[i].operand != null && ins[i].OperandIs(AccessTools.DeclaredMethod(typeof(PawnWoundDrawer), "RenderOverBody"))) + { + // Pass some additional info to a new overload of RenderOverBody + yield return new CodeInstruction(OpCodes.Ldarg_0); + yield return new CodeInstruction(OpCodes.Ldfld, AccessTools.DeclaredField(typeof(PawnRenderer), "pawn")); + yield return new CodeInstruction(OpCodes.Ldarg_S, (object)6); // renderer flags + yield return new CodeInstruction(OpCodes.Call, AccessTools.DeclaredMethod(typeof(PawnWoundDrawerExtension), "RenderOverBody")); + } + + else + { + yield return ins[i]; + } + } + } + } +} diff --git a/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRotation.cs b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRotation.cs new file mode 100644 index 0000000..7ec75a1 --- /dev/null +++ b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_PawnRotation.cs @@ -0,0 +1,29 @@ +using HarmonyLib; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; + +namespace Rimworld_Animations { + [HarmonyPatch(typeof(Thing), "Rotation", MethodType.Getter)] + public static class HarmonyPatch_PawnRotation { + + public static bool Prefix(Thing __instance, ref Rot4 __result) { + + if(!(__instance is Pawn) || (__instance as Pawn)?.TryGetComp() == null || !(__instance as Pawn).TryGetComp().isAnimating) { + return true; + } + + Pawn pawn = (__instance as Pawn); + __result = pawn.TryGetComp().bodyFacing; + + return false; + + + } + + } + +} diff --git a/1.4/Source/Patches/RimworldPatches/HarmonyPatch_Pawn_DrawTracker.cs b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_Pawn_DrawTracker.cs new file mode 100644 index 0000000..5cdcfce --- /dev/null +++ b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_Pawn_DrawTracker.cs @@ -0,0 +1,26 @@ +using HarmonyLib; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; + +namespace Rimworld_Animations { + + [HarmonyPatch(typeof(Pawn_DrawTracker), "DrawPos", MethodType.Getter)] + public static class HarmonyPatch_Pawn_DrawTracker { + public static bool Prefix(ref Pawn ___pawn, ref Vector3 __result) { + + CompBodyAnimator bodyAnim = ___pawn.TryGetComp(); + + if (bodyAnim != null && bodyAnim.isAnimating) { + __result = ___pawn.TryGetComp().anchor + ___pawn.TryGetComp().deltaPos; + + return false; + } + return true; + } + } +} diff --git a/1.4/Source/Patches/RimworldPatches/HarmonyPatch_SetPawnAnimatable.cs b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_SetPawnAnimatable.cs new file mode 100644 index 0000000..b8c66b8 --- /dev/null +++ b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_SetPawnAnimatable.cs @@ -0,0 +1,40 @@ +using HarmonyLib; +using RimWorld; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Reflection.Emit; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; +using Verse; + +namespace Rimworld_Animations +{ + [HarmonyPatch(typeof(PawnRenderer), "RenderPawnAt")] + public static class PawnRenderer_RenderPawnAt_Patch + { + static bool ClearCache(Pawn pawn) + { + return pawn.IsInvisible() || (pawn.TryGetComp() != null && pawn.TryGetComp().isAnimating); + } + + public static IEnumerable Transpiler(IEnumerable instructions) + { + var list = instructions.ToList(); + + foreach (CodeInstruction i in instructions) + { + if (i.OperandIs(AccessTools.Method(typeof(PawnUtility), "IsInvisible"))) + { + yield return new CodeInstruction(OpCodes.Call, AccessTools.Method(typeof(PawnRenderer_RenderPawnAt_Patch), "ClearCache")); + } + else + { + yield return i; + } + } + } + } + +} diff --git a/1.4/Source/Patches/RimworldPatches/HarmonyPatch_Thing.cs b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_Thing.cs new file mode 100644 index 0000000..9477abf --- /dev/null +++ b/1.4/Source/Patches/RimworldPatches/HarmonyPatch_Thing.cs @@ -0,0 +1,31 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using HarmonyLib; +using RimWorld; +using Verse; + +namespace Rimworld_Animations +{ + [HarmonyPatch(typeof(Thing), "DrawAt")] + public static class HarmonyPatch_Thing + { + + public static bool Prefix(Thing __instance) + { + CompThingAnimator thingAnimator = __instance.TryGetComp(); + if (thingAnimator != null && thingAnimator.isAnimating) + { + thingAnimator.AnimateThing(__instance); + return false; + + } + + return true; + + } + + } +} diff --git a/1.4/Source/Settings/AnimationSettings.cs b/1.4/Source/Settings/AnimationSettings.cs new file mode 100644 index 0000000..0a96621 --- /dev/null +++ b/1.4/Source/Settings/AnimationSettings.cs @@ -0,0 +1,98 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using Verse; +using UnityEngine; +using RimWorld; + +namespace Rimworld_Animations { + + public class AnimationSettings : ModSettings { + + public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false, applySemenOnAnimationOrgasm = false, fastAnimForQuickie = false, + PlayAnimForNonsexualActs = true; + public static bool offsetTab = false, debugMode = false; + public static float shiverIntensity = 2f; + + public static Dictionary offsets = new Dictionary(); + public static Dictionary rotation = new Dictionary(); + + public override void ExposeData() { + + base.ExposeData(); + + Scribe_Values.Look(ref debugMode, "RJWAnimations-AnimsDebugMode", false); + Scribe_Values.Look(ref offsetTab, "RJWAnimations-EnableOffsetTab", false); + Scribe_Values.Look(ref controlGenitalRotation, "RJWAnimations-controlGenitalRotation", false); + Scribe_Values.Look(ref orgasmQuiver, "RJWAnimations-orgasmQuiver"); + Scribe_Values.Look(ref fastAnimForQuickie, "RJWAnimations-fastAnimForQuickie"); + Scribe_Values.Look(ref rapeShiver, "RJWAnimations-rapeShiver"); + Scribe_Values.Look(ref hearts, "RJWAnimation-sheartsOnLovin"); + Scribe_Values.Look(ref PlayAnimForNonsexualActs, "RJWAnims-PlayAnimForNonsexualActs"); + Scribe_Values.Look(ref applySemenOnAnimationOrgasm, "RJWAnimations-applySemenOnOrgasm", false); + Scribe_Values.Look(ref soundOverride, "RJWAnimations-rjwAnimSoundOverride", true); + Scribe_Values.Look(ref shiverIntensity, "RJWAnimations-shiverIntensity", 2f); + //todo: save offsetsByDefName + + Scribe_Collections.Look(ref offsets, "RJWAnimations-animationOffsets"); + Scribe_Collections.Look(ref rotation, "RJWAnimations-rotationOffsets"); + + + + //needs to be rewritten + //probably somewhere in options? + + } + + } + + public class RJW_Animations : Mod { + + public RJW_Animations(ModContentPack content) : base(content) { + GetSettings(); + + } + + public override void DoSettingsWindowContents(Rect inRect) { + + Listing_Standard listingStandard = new Listing_Standard(); + listingStandard.Begin(inRect); + + listingStandard.CheckboxLabeled("Enable Sound Override", ref AnimationSettings.soundOverride); + listingStandard.CheckboxLabeled("Control Genital Rotation", ref AnimationSettings.controlGenitalRotation); + listingStandard.CheckboxLabeled("Play Fast Animation for Quickie", ref AnimationSettings.fastAnimForQuickie); + listingStandard.CheckboxLabeled("Apply Semen on Animation Orgasm", ref AnimationSettings.applySemenOnAnimationOrgasm); + + if(AnimationSettings.applySemenOnAnimationOrgasm) { + listingStandard.Label("Recommended--turn down \"Cum on body percent\" in RJW settings to about 33%"); + } + + listingStandard.CheckboxLabeled("Enable Orgasm Quiver", ref AnimationSettings.orgasmQuiver); + listingStandard.CheckboxLabeled("Enable Rape Shiver", ref AnimationSettings.rapeShiver); + listingStandard.CheckboxLabeled("Enable hearts during lovin'", ref AnimationSettings.hearts); + listingStandard.CheckboxLabeled("Play animation for nonsexual acts (handholding, makeout)", ref AnimationSettings.PlayAnimForNonsexualActs); + listingStandard.CheckboxLabeled("Enable Animation Manager Tab", ref AnimationSettings.offsetTab); + + listingStandard.Label("Shiver/Quiver Intensity (default 2): " + AnimationSettings.shiverIntensity); + AnimationSettings.shiverIntensity = listingStandard.Slider(AnimationSettings.shiverIntensity, 0.0f, 12f); + + listingStandard.CheckboxLabeled("Debug Mode", ref AnimationSettings.debugMode); + + + listingStandard.End(); + base.DoSettingsWindowContents(inRect); + } + + public override void WriteSettings() { + base.WriteSettings(); + OffsetMainButtonDefOf.OffsetManager.buttonVisible = AnimationSettings.offsetTab; + + } + + public override string SettingsCategory() { + return "RJW Animation Settings"; + } + } +} diff --git a/1.4/Source/Utilities/AnimationUtility.cs b/1.4/Source/Utilities/AnimationUtility.cs new file mode 100644 index 0000000..a75fc32 --- /dev/null +++ b/1.4/Source/Utilities/AnimationUtility.cs @@ -0,0 +1,319 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using RimWorld; +using rjw.Modules.Interactions.Helpers; +using rjw.Modules.Interactions.Objects; +using UnityEngine; +using Verse; +using Verse.AI; +using rjw.Modules.Interactions.Enums; + +namespace Rimworld_Animations { + public static class AnimationUtility { + /* + Note: always make the list in this order: + Female pawns, animal female pawns, male pawns, animal male pawns + */ + public static AnimationDef tryFindAnimation(ref List participants, rjw.xxx.rjwSextype sexType = 0, rjw.SexProps sexProps = null) { + + + InteractionWithExtension interaction = InteractionHelper.GetWithExtension(sexProps.dictionaryKey); + + + if(interaction.HasInteractionTag(InteractionTag.Reverse)) + { + Pawn buffer = participants[1]; + participants[1] = participants[0]; + participants[0] = buffer; + } + + participants = + participants.OrderBy(p => p.jobs.curDriver is rjw.JobDriver_SexBaseInitiator) + .OrderBy(p => rjw.xxx.can_fuck(p)) + .ToList(); + + + List localParticipants = new List(participants); + + IEnumerable options = DefDatabase.AllDefs.Where((AnimationDef x) => { + + + if (x.actors.Count != localParticipants.Count) { + return false; + } + for (int i = 0; i < x.actors.Count; i++) { + + if (rjw.RJWPreferenceSettings.Malesex == rjw.RJWPreferenceSettings.AllowedSex.Nohomo) { + if (rjw.xxx.is_male(localParticipants[i]) && x.actors[i].isFucked) { + return false; + } + } + if (x.actors[i].requiredGender != null && !x.actors[i].requiredGender.Contains(localParticipants[i].gender.ToStringSafe())) + { + if (AnimationSettings.debugMode) + { + Log.Message(string.Concat(new string[] + { + x.defName.ToStringSafe(), + " not selected -- ", + localParticipants[i].def.defName.ToStringSafe(), + " ", + localParticipants[i].Name.ToStringSafe(), + " does not match required gender" + })); + } + return false; + } + if ((x.actors[i].blacklistedRaces != null) && x.actors[i].blacklistedRaces.Contains(localParticipants[i].def.defName)) { + if(AnimationSettings.debugMode) + Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is blacklisted"); + return false; + } + + if(x.actors[i].defNames.Contains("Human")) { + if (!rjw.xxx.is_human(localParticipants[i])) { + if (AnimationSettings.debugMode) + Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is not human"); + + return false; + } + + } + else if (!x.actors[i].bodyDefTypes.Contains(localParticipants[i].RaceProps.body)) { + + if (!x.actors[i].defNames.Contains(localParticipants[i].def.defName)) { + + if (rjw.RJWSettings.DevMode) { + string animInfo = x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " is not "; + foreach(String defname in x.actors[i].defNames) { + animInfo += defname + ", "; + } + if (AnimationSettings.debugMode) + Log.Message(animInfo); + } + + return false; + } + } + //genitals checking + + if(!GenitalCheckForPawn(x.actors[i].requiredGenitals, localParticipants[i], out string failReason)) { + Debug.Log("Didn't select " + x.defName + ", " + localParticipants[i].Name + " " + failReason); + return false; + } + + //TESTING ANIMATIONS ONLY REMEMBER TO COMMENT OUT BEFORE PUSH + /* + if (x.defName != "Cunnilingus") + return false; + */ + + + if (x.actors[i].isFucking && !rjw.xxx.can_fuck(localParticipants[i])) { + if (AnimationSettings.debugMode) + Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " can't fuck"); + return false; + } + + if (x.actors[i].isFucked && !rjw.xxx.can_be_fucked(localParticipants[i])) { + if (AnimationSettings.debugMode) + Log.Message(x.defName.ToStringSafe() + " not selected -- " + localParticipants[i].def.defName.ToStringSafe() + " " + localParticipants[i].Name.ToStringSafe() + " can't be fucked"); + return false; + } + } + return true; + }); + List optionsWithInteractionType = options.ToList().FindAll(x => x.interactionDefTypes != null && x.interactionDefTypes.Contains(sexProps.sexType.ToStringSafe())); + if (optionsWithInteractionType.Any()) { + if (AnimationSettings.debugMode) + Log.Message("Selecting animation for interaction type " + sexProps.sexType.ToStringSafe() + "..."); + return optionsWithInteractionType.RandomElement(); + } + List optionsWithSexType = options.ToList().FindAll(x => x.sexTypes != null && x.sexTypes.Contains(sexType)); + if (optionsWithSexType.Any()) { + if (AnimationSettings.debugMode) + Log.Message("Selecting animation for rjwSexType " + sexType.ToStringSafe() + "..."); + return optionsWithSexType.RandomElement(); + } + + /* + if(optionsWithInitiator.Any()) { + if (AnimationSettings.debugMode) + Log.Message("Selecting animation for initiators..."); + } + */ + + if (options != null && options.Any()) { + if (AnimationSettings.debugMode) + Log.Message("Randomly selecting animation..."); + return options.RandomElement(); + } + else + return null; + } + + public static void RenderPawnHeadMeshInAnimation1(Mesh mesh, Vector3 loc, Quaternion quaternion, Material material, bool drawNow, Pawn pawn) { + + if (pawn == null || pawn.Map != Find.CurrentMap) { + GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, drawNow); + return; + } + + CompBodyAnimator pawnAnimator = pawn.TryGetComp(); + + if (pawnAnimator == null || !pawnAnimator.isAnimating) { + GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, drawNow); + } else { + Vector3 pawnHeadPosition = pawnAnimator.getPawnHeadPosition(); + pawnHeadPosition.y = loc.y; + GenDraw.DrawMeshNowOrLater(MeshPool.humanlikeHeadSet.MeshAt(pawnAnimator.headFacing), pawnHeadPosition, Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up), material, true); + } + } + + public static void AdjustHead(ref Quaternion quat, ref Rot4 bodyFacing, ref Vector3 pos, ref float angle, Pawn pawn, PawnRenderFlags flags) + { + if (flags.FlagSet(PawnRenderFlags.Portrait)) return; + + CompBodyAnimator anim = pawn.TryGetComp(); + if (anim.isAnimating) + { + bodyFacing = anim.headFacing; + angle = anim.headAngle; + quat = Quaternion.AngleAxis(anim.headAngle, Vector3.up); + pos = anim.getPawnHeadOffset(); + + } + } + + public static void RenderPawnHeadMeshInAnimation(Mesh mesh, Vector3 loc, Quaternion quaternion, Material material, bool portrait, Pawn pawn, float bodySizeFactor = 1) { + + if (pawn == null) { + GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, portrait); + return; + } + + CompBodyAnimator pawnAnimator = pawn.TryGetComp(); + + if (pawnAnimator == null || !pawnAnimator.isAnimating || portrait) { + GenDraw.DrawMeshNowOrLater(mesh, loc, quaternion, material, portrait); + } + else { + Vector3 pawnHeadPosition = pawnAnimator.getPawnHeadPosition(); + pawnHeadPosition.x *= bodySizeFactor; + pawnHeadPosition.x *= bodySizeFactor; + pawnHeadPosition.y = loc.y; + GenDraw.DrawMeshNowOrLater(mesh, pawnHeadPosition, Quaternion.AngleAxis(pawnAnimator.headAngle, Vector3.up), material, portrait); + } + } + + public static bool GenitalCheckForPawn(List requiredGenitals, Pawn pawn, out string failReason) { + + failReason = null; + if (requiredGenitals != null) { + if (requiredGenitals.Contains("Vagina")) { + + if (!rjw.Genital_Helper.has_vagina(pawn)) { + failReason = "missing vagina"; + return false; + } + + } + + if (requiredGenitals.Contains("Penis")) { + + if (!(rjw.Genital_Helper.has_multipenis(pawn) || rjw.Genital_Helper.has_penis_infertile(pawn) || rjw.Genital_Helper.has_penis_fertile(pawn) || rjw.Genital_Helper.has_ovipositorM(pawn) || rjw.Genital_Helper.has_ovipositorF(pawn))) { + failReason = "missing penis"; + return false; + } + + } + + if (requiredGenitals.Contains("Mouth")) { + + if (!rjw.Genital_Helper.has_mouth(pawn)) { + failReason = "missing mouth"; + return false; + } + + } + + if (requiredGenitals.Contains("Anus")) { + + if (!rjw.Genital_Helper.has_anus(pawn)) { + failReason = "missing anus"; + return false; + } + + } + + if (requiredGenitals.Contains("Breasts")) { + if (!rjw.Genital_Helper.can_do_breastjob(pawn)) { + failReason = "missing breasts"; + return false; + } + } + + if (requiredGenitals.Contains("NoVagina")) { + + if (rjw.Genital_Helper.has_vagina(pawn)) { + failReason = "has vagina"; + return false; + } + + } + + if (requiredGenitals.Contains("NoPenis")) { + + if ((rjw.Genital_Helper.has_multipenis(pawn) || rjw.Genital_Helper.has_penis_infertile(pawn) || rjw.Genital_Helper.has_penis_fertile(pawn))) { + failReason = "has penis"; + return false; + } + + } + + if (requiredGenitals.Contains("NoMouth")) { + + if (rjw.Genital_Helper.has_mouth(pawn)) { + failReason = "has mouth"; + return false; + } + + } + + if (requiredGenitals.Contains("NoAnus")) { + + if (rjw.Genital_Helper.has_anus(pawn)) { + failReason = "has anus"; + return false; + } + + } + + if (requiredGenitals.Contains("NoBreasts")) { + if (rjw.Genital_Helper.can_do_breastjob(pawn)) { + failReason = "has breasts"; + return false; + } + } + } + + return true; + + } + + public static Rot4 PawnHeadRotInAnimation(Pawn pawn, Rot4 regularPos) + { + Debug.Log("Test"); + + if(pawn?.TryGetComp() != null && pawn.TryGetComp().isAnimating) + { + return pawn.TryGetComp().headFacing; + } + + return regularPos; + } + } +} diff --git a/1.4/Source/Utilities/PatchOperationAddOrReplace.cs b/1.4/Source/Utilities/PatchOperationAddOrReplace.cs new file mode 100644 index 0000000..4e1bd85 --- /dev/null +++ b/1.4/Source/Utilities/PatchOperationAddOrReplace.cs @@ -0,0 +1,59 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Xml; +using Verse; + +namespace Rimworld_Animations +{ + public class PatchOperationAddOrReplace : PatchOperationPathed + { + + protected string key; + private XmlContainer value; + + protected override bool ApplyWorker(XmlDocument xml) + { + XmlNode valNode = value.node; + bool result = false; + IEnumerator enumerator = xml.SelectNodes(xpath).GetEnumerator(); + try + { + while (enumerator.MoveNext()) + { + object obj = enumerator.Current; + result = true; + XmlNode parentNode = obj as XmlNode; + XmlNode xmlNode = parentNode.SelectSingleNode(key); + if (xmlNode == null) + { + // Add - Add node if not existing + xmlNode = parentNode.OwnerDocument.CreateElement(key); + parentNode.AppendChild(xmlNode); + } + else + { + // Replace - Clear existing children + xmlNode.RemoveAll(); + } + // (Re)add value + xmlNode.AppendChild(parentNode.OwnerDocument.ImportNode(valNode.FirstChild, true)); + } + } + finally + { + IDisposable disposable = enumerator as IDisposable; + if (disposable != null) + { + disposable.Dispose(); + } + } + return result; + } + + } + +} diff --git a/1.4/Textures/UI/MainTab.png b/1.4/Textures/UI/MainTab.png new file mode 100644 index 0000000..92f855f Binary files /dev/null and b/1.4/Textures/UI/MainTab.png differ diff --git a/LoadFolders.xml b/LoadFolders.xml index b9b9fa8..8265bfc 100644 --- a/LoadFolders.xml +++ b/LoadFolders.xml @@ -16,5 +16,13 @@
  • Patch_SexToysMasturbation
  • Patch_SexToysMasturbation/1.3
  • + +
  • /
  • +
  • 1.4
  • +
  • Patch_HatsDisplaySelection/1.2
  • +
  • Patch_SexToysMasturbation
  • +
  • Patch_SexToysMasturbation/1.3
  • +
    +