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sigh, ok this is confirmed to work. what a mess of a race mod.
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@ -7,53 +7,10 @@
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</mods>
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<match Class="PatchOperationSequence">
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<operations>
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<li Class="PatchOperationReplace">
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<xpath>/Defs/ThingDef[@Name="BaseCrystal"]</xpath>
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<value>
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<ThingDef Name="BaseCrystal" ParentName="BasePawn" Abstract="True">
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<statBases>
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<PsychicSensitivity>1.1</PsychicSensitivity>
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<ToxicSensitivity>0</ToxicSensitivity>
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<Flammability>0.33</Flammability>
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<Mass>70</Mass>
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<ArmorRating_Heat>0.70</ArmorRating_Heat>
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<ComfyTemperatureMin>-100</ComfyTemperatureMin>
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<ComfyTemperatureMax>250</ComfyTemperatureMax>
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</statBases>
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<race>
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<bloodDef>FilthCrystalBlood</bloodDef>
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<fleshType>Crystalloid</fleshType>
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<useMeatFrom>Human</useMeatFrom>
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<needsRest>false</needsRest>
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<hasGenders>false</hasGenders>
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<foodType>None</foodType>
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<trainability>None</trainability>
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</race>
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</ThingDef>
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</value>
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</li>
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<li Class="PatchOperationReplace">
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<xpath>/Defs/ThingDef[@Name="CrystalBasePawn"]</xpath>
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<value>
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<ThingDef Name="CrystalBasePawn" ParentName="BasePawn" Abstract="True">
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<statBases>
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<PsychicSensitivity>1.1</PsychicSensitivity>
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<ToxicSensitivity>0</ToxicSensitivity>
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<Flammability>0.33</Flammability>
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<Mass>70</Mass>
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<ArmorRating_Heat>0.70</ArmorRating_Heat>
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<ComfyTemperatureMin>-100</ComfyTemperatureMin>
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<ComfyTemperatureMax>250</ComfyTemperatureMax>
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</statBases>
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<race>
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<bloodDef>FilthCrystalBlood</bloodDef>
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<fleshType>Crystalloid</fleshType>
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<useMeatFrom>Human</useMeatFrom>
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<needsRest>false</needsRest>
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<hasGenders>false</hasGenders>
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<foodType>None</foodType>
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<trainability>None</trainability>
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</race>
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</ThingDef>
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</value>
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</li>
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