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https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
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improving context by using rjw's new sexprops
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5 changed files with 74 additions and 9 deletions
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@ -14,11 +14,13 @@ namespace Rimworld_Animations {
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Note: always make the list in this order:
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Female pawns, animal female pawns, male pawns, animal male pawns
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*/
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public static AnimationDef tryFindAnimation(ref List<Pawn> participants, rjw.xxx.rjwSextype sexType = 0) {
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public static AnimationDef tryFindAnimation(ref List<Pawn> participants, rjw.xxx.rjwSextype sexType = 0, rjw.SexProps sexProps = null) {
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//aggressors last
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participants = participants.OrderBy(p => p.jobs.curDriver is rjw.JobDriver_SexBaseInitiator).ToList();
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participants = participants.OrderBy(p => p == sexProps.Giver).ToList();
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participants = participants.OrderByDescending(p => rjw.GenderHelper.GetSex(p) == rjw.GenderHelper.Sex.futa).ToList();
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//pawns that can fuck last
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@ -30,7 +32,6 @@ namespace Rimworld_Animations {
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IEnumerable<AnimationDef> options = DefDatabase<AnimationDef>.AllDefs.Where((AnimationDef x) => {
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if (x.actors.Count != localParticipants.Count) {
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return false;
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}
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@ -191,7 +192,15 @@ namespace Rimworld_Animations {
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//if the animation not for initiators, but an initiator is playing it
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if (x.actors[i].initiator && !(localParticipants[i].jobs.curDriver is rjw.JobDriver_SexBaseInitiator)) {
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if(sexProps != null) {
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if(x.actors[i].initiator && localParticipants[i] == sexProps.Reciever) {
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initiatorsAlignWithSexType = false;
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}
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}
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else if (x.actors[i].initiator && !(localParticipants[i].jobs.curDriver is rjw.JobDriver_SexBaseInitiator)) {
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initiatorsAlignWithSexType = false;
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}
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}
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@ -203,7 +212,15 @@ namespace Rimworld_Animations {
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//if the animation not for initiators, but an initiator is playing it
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if (x.actors[i].initiator && !(localParticipants[i].jobs.curDriver is rjw.JobDriver_SexBaseInitiator)) {
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if (sexProps != null) {
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if (x.actors[i].initiator && localParticipants[i] == sexProps.Giver) {
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initiatorsAlignWithSexType = false;
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}
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}
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else if (x.actors[i].initiator && !(localParticipants[i].jobs.curDriver is rjw.JobDriver_SexBaseInitiator)) {
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initiatorsAlignWithSexType = false;
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}
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}
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@ -55,15 +55,15 @@ namespace Rimworld_Animations {
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bool quickie = (__instance is JobDriver_SexQuick) && AnimationSettings.fastAnimForQuickie;
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if (bed != null) {
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RerollAnimations(Target, __instance.duration, bed as Thing, __instance.sexType, quickie);
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RerollAnimations(Target, __instance.duration, bed as Thing, __instance.sexType, quickie, sexProps: __instance.Sexprops);
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}
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else {
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RerollAnimations(Target, __instance.duration, sexType: __instance.sexType, fastAnimForQuickie: quickie);
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RerollAnimations(Target, __instance.duration, sexType: __instance.sexType, fastAnimForQuickie: quickie, sexProps: __instance.Sexprops);
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}
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}
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}
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public static void RerollAnimations(Pawn pawn, int duration, Thing bed = null, xxx.rjwSextype sexType = xxx.rjwSextype.None, bool fastAnimForQuickie = false) {
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public static void RerollAnimations(Pawn pawn, int duration, Thing bed = null, xxx.rjwSextype sexType = xxx.rjwSextype.None, bool fastAnimForQuickie = false, rjw.SexProps sexProps = null) {
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if(pawn == null || !(pawn.jobs?.curDriver is JobDriver_SexBaseReciever)) {
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Log.Message("Error: Tried to reroll animations when pawn isn't sexing");
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@ -76,7 +76,7 @@ namespace Rimworld_Animations {
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pawnsToAnimate = pawnsToAnimate.Append(pawn).ToList();
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}
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AnimationDef anim = AnimationUtility.tryFindAnimation(ref pawnsToAnimate, sexType);
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AnimationDef anim = AnimationUtility.tryFindAnimation(ref pawnsToAnimate, sexType, sexProps);
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if (anim != null) {
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