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3 changed files with 8 additions and 5 deletions
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@ -1968,24 +1968,27 @@
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<li>Anal</li>
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<li>Anal</li>
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<li>Vaginal</li>
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<li>Vaginal</li>
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</sexTypes>
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</sexTypes>
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<actors>
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<actors>
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<li>
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<li>
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<!--each type cooresponds to an animation clip in each animationStage-->
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<!--each type cooresponds to an animation clip in each animationStage-->
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<defNames>
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<defNames>
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<li>Human</li>
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<li>Human</li>
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</defNames>
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</defNames>
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<blacklistedRaces>
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<li>Human</li>
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</blacklistedRaces>
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<isFucked>true</isFucked>
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<isFucked>true</isFucked>
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<initiator>true</initiator>
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<initiator>true</initiator>
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</li>
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</li>
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<li>
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<li>
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<defNames>
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<defNames>
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<li>Human</li>
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<li>Human</li>
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</defNames>
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</defNames>
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<isFucking>true</isFucking>
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<isFucking>true</isFucking>
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</li>
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</li>
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</actors>
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</actors>
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<animationStages>
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<animationStages>
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@ -69,7 +69,7 @@ namespace Rimworld_Animations {
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public static bool Prefix_IsSameA(JobDef job, string ___jobDef, ref bool __result) {
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public static bool Prefix_IsSameA(JobDef job, string ___jobDef, ref bool __result) {
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if(___jobDef == "Lovin" && rjwLovinDefNames.Contains(job.ToString())) {
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if(___jobDef != null && ___jobDef == "Lovin" && job?.defName != null && rjwLovinDefNames.Contains(job?.defName)) {
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__result = true;
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__result = true;
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return false;
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return false;
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}
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}
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@ -79,7 +79,7 @@ namespace Rimworld_Animations {
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public static bool Prefix_IsSameB(string jobName, string ___jobDef, ref bool __result) {
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public static bool Prefix_IsSameB(string jobName, string ___jobDef, ref bool __result) {
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if (___jobDef == "Lovin" && rjwLovinDefNames.Contains(jobName)) {
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if (___jobDef != null && ___jobDef == "Lovin" && jobName != null && rjwLovinDefNames.Contains(jobName)) {
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__result = true;
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__result = true;
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return false;
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return false;
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}
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}
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