offset changer + fix for pawns off map

This commit is contained in:
Platinum 2020-05-29 23:10:31 -07:00
parent c13b3d793b
commit c915b10e54
11 changed files with 163 additions and 21 deletions

View file

@ -5,6 +5,7 @@ using System.Text;
using System.Threading.Tasks;
using Verse;
using UnityEngine;
using RimWorld;
namespace Rimworld_Animations {
public class AnimationSettings : ModSettings {
@ -12,6 +13,8 @@ namespace Rimworld_Animations {
public static bool orgasmQuiver, rapeShiver, soundOverride = true, hearts = true, controlGenitalRotation = false, applySemenOnAnimationOrgasm = false, fastAnimForQuickie = false;
public static float shiverIntensity = 2f;
public static Dictionary<string, Vector2> offsetsByDefName;
public override void ExposeData() {
base.ExposeData();
@ -25,6 +28,7 @@ namespace Rimworld_Animations {
Scribe_Values.Look(ref soundOverride, "rjwAnimSoundOverride", true);
Scribe_Values.Look(ref shiverIntensity, "shiverIntensity", 2f);
//todo: save offsetsByDefName
}
@ -54,9 +58,12 @@ namespace Rimworld_Animations {
listingStandard.CheckboxLabeled("Enable Rape Shiver", ref AnimationSettings.rapeShiver);
listingStandard.CheckboxLabeled("Enable hearts during lovin'", ref AnimationSettings.hearts);
listingStandard.CheckboxLabeled("Enable Offset Tab", ref OffsetMainButtonDefOf.OffsetManager.buttonVisible);
listingStandard.Label("Shiver/Quiver Intensity (default 2): " + AnimationSettings.shiverIntensity);
AnimationSettings.shiverIntensity = listingStandard.Slider(AnimationSettings.shiverIntensity, 0.0f, 12f);
listingStandard.End();
base.DoSettingsWindowContents(inRect);
}