order by string name

This commit is contained in:
c0ffee 2022-08-07 13:42:15 -07:00
parent 732a3034a3
commit c8f7530cfe
3 changed files with 2 additions and 2 deletions

View File

@ -51,7 +51,7 @@ namespace Rimworld_Animations {
AnimationSettings.rotation.Add(def.defName + curPawn.def.defName + bodyTypeDef + ActorIndex, 0);
}
List<Pawn> pawnsToAnimateOrdered = curPawn.TryGetComp<CompBodyAnimator>().actorsInCurrentAnimation.OrderBy(x => x.Name).ToList();
List<Pawn> pawnsToAnimateOrdered = curPawn.TryGetComp<CompBodyAnimator>().actorsInCurrentAnimation.OrderBy(x => x.Name.ToStringSafe()).ToList();
string pawnNamesAndSexType = "";
foreach (Pawn p in pawnsToAnimateOrdered)

View File

@ -94,7 +94,7 @@ namespace Rimworld_Animations {
pawnsToAnimate[i].TryGetComp<CompBodyAnimator>().isAnimating = false;
}
List<Pawn> pawnsToAnimateOrdered = pawnsToAnimate.OrderBy(x => x.Name).ToList();
List<Pawn> pawnsToAnimateOrdered = pawnsToAnimate.OrderBy(x => x.Name.ToStringSafe()).ToList();
string pawnNamesAndSexType = "";
foreach (Pawn p in pawnsToAnimateOrdered)