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Bugfixes
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4 changed files with 10 additions and 9 deletions
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@ -31,7 +31,7 @@ namespace Rimworld_Animations {
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CompBodyAnimator bodyAnim = ___pawn.TryGetComp<CompBodyAnimator>();
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if (bodyAnim.isAnimating && !portrait) {
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if (bodyAnim != null && bodyAnim.isAnimating && !portrait) {
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headFacing = bodyAnim.headFacing;
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headOrigin = new Vector3(bodyAnim.getPawnHeadPosition().x, headOrigin.y, bodyAnim.getPawnHeadPosition().z);
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