diff --git a/1.2/Assemblies/Rimworld-Animations.dll b/1.2/Assemblies/Rimworld-Animations.dll index 0c115d3..29cbe88 100644 Binary files a/1.2/Assemblies/Rimworld-Animations.dll and b/1.2/Assemblies/Rimworld-Animations.dll differ diff --git a/Source/Patches/HarmonyPatch_AlienRace.cs b/Source/Patches/HarmonyPatch_AlienRace.cs index 0391195..d184a04 100644 --- a/Source/Patches/HarmonyPatch_AlienRace.cs +++ b/Source/Patches/HarmonyPatch_AlienRace.cs @@ -53,8 +53,8 @@ namespace Rimworld_Animations { if (!ba.CanDrawAddon(pawn: pawn)) continue; AlienPartGenerator.RotationOffset offset; - if (ba.drawnInBed || ba.alignWithHead) { - offset = pawnAnimator.headFacing == Rot4.South ? + + offset = ((ba.drawnInBed || ba.alignWithHead) ? pawnAnimator.headFacing : rotation) == Rot4.South ? ba.offsets.south : pawnAnimator.headFacing == Rot4.North ? ba.offsets.north : @@ -62,19 +62,7 @@ namespace Rimworld_Animations { ba.offsets.east : ba.offsets.west; - } else { - offset = rotation == Rot4.South ? - ba.offsets.south : - rotation == Rot4.North ? - ba.offsets.north : - rotation == Rot4.East ? - ba.offsets.east : - ba.offsets.west; - - } - - Vector2 bodyOffset = (portrait ? offset?.portraitBodyTypes ?? offset?.bodyTypes : offset?.bodyTypes)?.FirstOrDefault(predicate: to => to.bodyType == pawn.story.bodyType) ?.offset ?? Vector2.zero;