better location finding + mirroring

This commit is contained in:
c0ffee 2022-01-25 12:34:53 -08:00
parent 015a64928a
commit ac5d37bdaf
4 changed files with 78 additions and 14 deletions

View file

@ -1,4 +1,5 @@
using rjw;
using RimWorld;
using rjw;
using System;
using System.Collections.Generic;
using System.Linq;
@ -14,7 +15,7 @@ namespace Rimworld_Animations {
Pawn pawn;
public bool isAnimating = false;
public bool isAnimating = false, mirror;
int animTicks = 0, stageTicks = 0, clipTicks = 0, curStage = 0;
float rotation = 0;
@ -33,12 +34,13 @@ namespace Rimworld_Animations {
}
public void StartAnimation(AnimationDef anim, Pawn pawn)
public void StartAnimation(AnimationDef anim, Pawn pawn, bool mirror = false)
{
isAnimating = true;
this.anim = anim;
this.pawn = pawn;
this.mirror = mirror;
animTicks = 0;
stageTicks = 0;
@ -151,18 +153,71 @@ namespace Rimworld_Animations {
calculateDrawValues();
}
public void setAnchor(Thing thing)
{
//center on bed
if (thing is Building_Bed)
{
anchor = thing.Position.ToVector3();
if (((Building_Bed)thing).SleepingSlotsCount == 2)
{
if (thing.Rotation.AsInt == 0)
{
anchor.x += 1;
anchor.z += 1;
}
else if (thing.Rotation.AsInt == 1)
{
anchor.x += 1;
}
else if (thing.Rotation.AsInt == 3)
{
anchor.z += 1;
}
}
else
{
if (thing.Rotation.AsInt == 0)
{
anchor.x += 0.5f;
anchor.z += 1f;
}
else if (thing.Rotation.AsInt == 1)
{
anchor.x += 1f;
anchor.z += 0.5f;
}
else if (thing.Rotation.AsInt == 2)
{
anchor.x += 0.5f;
}
else
{
anchor.z += 0.5f;
}
}
}
else
{
anchor = thing.Position.ToVector3Shifted();
}
anchor -= new Vector3(0.5f, 0, 0.5f);
}
private void calculateDrawValues()
{
//shift up and right 0.5f to align center
deltaPos = new Vector3(clip.PositionX.Evaluate(clipPercent) + 0.5f/* todo * (mirror ? -1 : 1) */, AltitudeLayer.Item.AltitudeFor(), clip.PositionZ.Evaluate(clipPercent) + 0.5f);
deltaPos = new Vector3((clip.PositionX.Evaluate(clipPercent)) * (mirror ? -1 : 1) + 0.5f, AltitudeLayer.Item.AltitudeFor(), clip.PositionZ.Evaluate(clipPercent) + 0.5f);
Log.Message("Clip percent: " + clipPercent + " deltaPos: " + deltaPos);
rotation = clip.Rotation.Evaluate(clipPercent);
rotation = clip.Rotation.Evaluate(clipPercent) * (mirror ? -1 : 1);
}
public void AnimateThing(Thing thing)
{
thing.Graphic.Draw(deltaPos + anchor, Rot4.North, thing, rotation);
thing.Graphic.Draw(deltaPos + anchor, mirror ? Rot4.West : Rot4.East, thing, rotation);
}
public bool LoopNeverending()

View file

@ -20,33 +20,42 @@ namespace Patch_SexToysMasturbation
if(__instance is JobDriver_MasturbateWithToy masturbateJobDriver)
{
Log.Message("Rerolling animations...");
Pawn pawn = masturbateJobDriver.pawn;
Thing sexToy = masturbateJobDriver.dildo;
RerollAnimationsForSexToy(pawn, sexToy);
RerollAnimationsForSexToy(pawn, sexToy, masturbateJobDriver.Bed);
}
}
public static void RerollAnimationsForSexToy(Pawn pawn, Thing thing)
public static void RerollAnimationsForSexToy(Pawn pawn, Thing thing, Thing bed)
{
CompSexToy sextoy = thing.TryGetComp<CompSexToy>();
SexToyAnimationDef anim = AnimSexToyUtility.tryFindAnimation(sextoy, pawn);
if (anim != null)
{
Log.Message("Playing anim " + anim.defName);
if(bed != null)
{
pawn.TryGetComp<CompBodyAnimator>().setAnchor(bed);
thing.TryGetComp<CompThingAnimator>().setAnchor(bed);
}
else
{
pawn.TryGetComp<CompBodyAnimator>().setAnchor(pawn.Position);
thing.TryGetComp<CompThingAnimator>().setAnchor(pawn.Position);
}
pawn.TryGetComp<CompBodyAnimator>().StartAnimation(anim, new List<Pawn> { pawn }, 0);
thing.TryGetComp<CompThingAnimator>().StartAnimation(anim, pawn);
bool mirror = GenTicks.TicksGame % 2 == 0;
pawn.TryGetComp<CompBodyAnimator>().StartAnimation(anim, new List<Pawn> { pawn }, 0, mirror);
thing.TryGetComp<CompThingAnimator>().StartAnimation(anim, pawn, mirror);
(pawn.jobs.curDriver as JobDriver_Sex).ticks_left = anim.animationTimeTicks;
(pawn.jobs.curDriver as JobDriver_Sex).sex_ticks = anim.animationTimeTicks;