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https://gitgud.io/c0ffeeeeeeee/rimworld-animations.git
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Update for RJW 4.6.6 + tweaks to allow threesomes again
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parent
099ad96551
commit
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6 changed files with 42 additions and 8 deletions
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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<identifier>Rimworld-Animations</identifier>
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<version>1.0.14</version>
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<version>1.0.15</version>
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</Manifest>
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@ -45,7 +45,7 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW">
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<HintPath>..\RJW\1.2\Assemblies\RJW.dll</HintPath>
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<HintPath>..\rjw-master\1.2\Assemblies\RJW.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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@ -47,7 +47,19 @@ namespace Rimworld_Animations {
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yield return Toils_Reserve.Reserve(ibed, Bed.SleepingSlotsCount, 0);
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Toil get_loved = new Toil();
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get_loved.FailOn(() => Partner.CurJobDef != DefDatabase<JobDef>.GetNamed("JoinInBedAnimation", true));
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get_loved.FailOn(() => {
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for (int i = 0; i < parteners.Count; i++)
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{
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if (parteners[i].CurJobDef != DefDatabase<JobDef>.GetNamed("JoinInBedAnimation", true))
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{
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return true;
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}
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}
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return false;
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});
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get_loved.defaultCompleteMode = ToilCompleteMode.Never;
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get_loved.socialMode = RandomSocialMode.Off;
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get_loved.handlingFacing = true;
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@ -55,6 +67,15 @@ namespace Rimworld_Animations {
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if (pawn.IsHashIntervalTick(ticks_between_hearts))
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MoteMaker.ThrowMetaIcon(pawn.Position, pawn.Map, ThingDefOf.Mote_Heart);
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});
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get_loved.AddEndCondition(() =>
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{
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if (parteners.Count <= 0)
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{
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return JobCondition.Succeeded;
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}
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return JobCondition.Ongoing;
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});
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get_loved.AddFinishAction(delegate {
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if (xxx.is_human(pawn))
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pawn.Drawer.renderer.graphics.ResolveApparelGraphics();
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@ -27,7 +27,7 @@ namespace Rimworld_Animations {
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yield return Toils_Reserve.Reserve(ipartner, xxx.max_rapists_per_prisoner, 0, null);
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Toil goToPawnInBed = Toils_Goto.GotoThing(ipartner, PathEndMode.OnCell);
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goToPawnInBed.FailOn(() => !RestUtility.InBed(Partner) && !xxx.in_same_bed(Partner, pawn));
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goToPawnInBed.FailOn(() => !RestUtility.InBed(Partner) && Partner.CurJobDef != DefDatabase<JobDef>.GetNamed("GettinLovedAnimation") && !xxx.in_same_bed(Partner, pawn));
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yield return goToPawnInBed;
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@ -35,10 +35,14 @@ namespace Rimworld_Animations {
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Toil startPartnerSex = new Toil();
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startPartnerSex.initAction = delegate {
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if(Partner.CurJobDef != DefDatabase<JobDef>.GetNamed("GettinLovedAnimation")) // allows threesomes
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{
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Job gettinLovedJob = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("GettinLovedAnimation"), pawn, Bed); // new gettin loved toil that wakes up the pawn goes here
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Partner.jobs.jobQueue.EnqueueFirst(gettinLovedJob);
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Partner.jobs.EndCurrentJob(JobCondition.InterruptForced);
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}
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};
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yield return startPartnerSex;
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@ -55,6 +59,11 @@ namespace Rimworld_Animations {
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sexToil.AddPreTickAction(delegate {
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if(!Partner.TryGetComp<CompBodyAnimator>().isAnimating)
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{
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pawn.TryGetComp<CompBodyAnimator>().isAnimating = false;
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}
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ticks_left--;
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if(Gen.IsHashIntervalTick(pawn, ticks_between_hearts)) {
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MoteMaker.ThrowMetaIcon(pawn.Position, pawn.Map, ThingDefOf.Mote_Heart);
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@ -106,7 +106,6 @@ namespace Rimworld_Animations {
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_left = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticksLeftThisToil = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).duration = anim.animationTimeTicks;
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_remaining = anim.animationTimeTicks;
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if(!AnimationSettings.hearts) {
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(pawnsToAnimate[i].jobs.curDriver as JobDriver_Sex).ticks_between_hearts = Int32.MaxValue;
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}
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@ -115,11 +114,16 @@ namespace Rimworld_Animations {
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}
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else {
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Log.Message("No animation found");
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/*
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//if pawn isn't already animating,
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if (!pawn.TryGetComp<CompBodyAnimator>().isAnimating) {
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(pawn.jobs.curDriver as JobDriver_SexBaseReciever).increase_time(duration);
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//they'll just do the thrusting anim
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}
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*/
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}
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}
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}
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